Player Matchup

Medusa
Medusa
Asesigriento10
Medusa
Level 126
God Stats
2W - 1L
1,713 SR
Queue Stats
13W - 8L
1,492 Elo+
Solo
Thor
Thor
DrHeulLeise
Thor
Level 31
God Stats
1W - 1L
1,714 SR
Queue Stats
41W - 31L
1,563 Elo+
Solo
Horus
Horus
LadyOfLoss
Horus
Level 203
God Stats
1W - 1L
1,770 SR
Queue Stats
57W - 49L
1,585 Elo+
Party 1
Thoth
Thoth
SaladinTheWise
Thoth
Level 158
God Stats
0W - 1L
1,611 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
Zender23
Zhong Kui
Level 125
God Stats
1W - 3L
1,548 SR
Queue Stats
31W - 21L
1,567 Elo+
Solo
Team Averages
Level 129
1,671 SR
1,552 Elo+

VS

Team Averages
Level 143
1,495 SR
1,540 Elo+
Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AliBabaa98
Hercules
Level 122
God Stats
20W - 13L
1,559 SR
Queue Stats
41W - 29L
1,553 Elo+
Solo
Heimdallr
Heimdallr
ELpoivron
Heimdallr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Kanixke
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,533 Elo+
Solo
Apollo
Apollo
wollemord
Apollo
Level 154
God Stats
2W - 1L
1,417 SR
Queue Stats
58W - 47L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,173
635
2,837
3,397
942
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 0 / 0
2,637
527
132
1,520
384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
5
0 / 1 / 1
3,407
681
2,018
4,610
2,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,691
738
1,937
2,678
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Zender23
Zhong Kui
6
0 / 2 / 0
3,470
694
2,343
4,623
3,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 1 / 1
3,333
667
1,123
3,020
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
AliBabaa98
Hercules
7
2 / 0 / 0
4,275
855
3,033
4,755
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
ELpoivron
Heimdallr
5
2 / 1 / 0
3,303
661
3,214
3,680
1,090
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Kanixke
Sylvanus
5
0 / 0 / 2
3,566
713
1,862
3,888
1,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
wollemord
Apollo
7
1 / 0 / 2
3,764
753
1,098
3,506
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
1
0.5
W
Hercules
AliBabaa98
Hercules
2
0
0
2
L
1
1
0
1
L
0
0
0
0
W
Heimdallr
ELpoivron
Heimdallr
2
1
0
2
W
Sylvanus
Kanixke
Sylvanus
0
0
2
1
L
Horus
0
1
1
0.5
L
1
1
0
1
L
Zhong Kui
Zender23
Zhong Kui
0
2
0
0
W
Apollo
wollemord
Apollo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,267
Damage
10,330
16,828
Taken
18,849
7,782
Mitigated
7,854
6,729
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,123
241
0
1,736
3,020
1,192
0
1,480
1,540
16,992
0
W
Hercules
AliBabaa98
Hercules
3,033
1,362
0
1,896
4,755
2,634
0
2,343
2,412
0
20,159
L
2,837
1,379
0
1,549
3,397
942
0
797
2,600
0
19,756
L
132
132
0
500
1,520
384
0
228
1,292
0
3,575
W
Heimdallr
ELpoivron
Heimdallr
3,214
1,570
0
759
3,680
1,090
0
0
3,680
0
14,686
W
Sylvanus
Kanixke
Sylvanus
1,862
1,033
893
2,034
3,888
1,938
0
0
3,888
11,316
0
L
Horus
2,018
1,035
315
2,198
4,610
2,418
0
1,065
3,545
0
5,880
L
1,937
352
0
750
2,678
738
0
895
1,783
22,254
0
L
Zhong Kui
Zender23
Zhong Kui
2,343
509
0
1,417
4,623
3,300
0
0
4,297
17,224
0
W
Apollo
wollemord
Apollo
1,098
497
0
1,000
3,506
1,000
0
457
3,049
0
23,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,378
Gold Earned
18,241
114
Minions Killed
146
0
Camps Cleared
0
439,972
Distance Traveled
493,183
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,333
667
21
4
0
91,439
0
W
Hercules
4,275
855
41
8
0
99,759
0
L
Medusa
3,173
635
27
5
0
99,266
0
L
Thor
2,637
527
8
2
0
30,704
0
W
Heimdallr
3,303
661
25
5
0
102,089
1
W
Sylvanus
3,566
713
13
3
0
101,910
1
L
Horus
3,407
681
15
3
0
112,576
2
L
Thoth
3,691
738
40
8
0
106,460
0
L
Zhong Kui
3,470
694
24
5
0
90,966
0
W
Apollo
3,764
753
46
9
0
97,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role