Player Matchup

Set
Set
 
Set
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
AcuteKarma
Jing Wei
Level 157
God Stats
3W - 0L
1,822 SR
Queue Stats
127W - 99L
1,588 Elo+
Party 1
Shiva
Shiva
RaiderJ55
Shiva
Level 175
God Stats
1W - 0L
1,622 SR
Queue Stats
25W - 31L
1,510 Elo+
Party 1
Terra
Terra
SunsetScarlett
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 52L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
farmboy2015
Cthulhu
Level 149
God Stats
1W - 1L
1,286 SR
Queue Stats
150W - 127L
1,608 Elo+
Party 1
Team Averages
Level 153
1,546 SR
1,567 Elo+

VS

Team Averages
Level 66
1,505 SR
1,293 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DEATH21310
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,021 Elo+
Party 2
Mercury
Mercury
KilaRZ69
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,146 Elo+
Party 2
Bake Kujira
Bake Kujira
Tarot_99
Bake Kujira
Level 141
God Stats
0W - 1L
1,749 SR
Queue Stats
432W - 439L
1,449 Elo+
Solo
Guan Yu
Guan Yu
mbk_youngrose93
Guan Yu
Level 22
God Stats
0W - 2L
1,274 SR
Queue Stats
14W - 27L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
9 / 3 / 13
8,921
1,115
7,233
9,788
6,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
AcuteKarma
Jing Wei
13
4 / 3 / 16
8,041
1,005
11,190
9,445
5,097
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
RaiderJ55
Shiva
13
9 / 2 / 11
8,667
1,083
10,983
12,064
11,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 3 / 17
8,167
1,021
3,133
13,907
15,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
farmboy2015
Cthulhu
16
5 / 2 / 19
9,043
1,130
13,893
10,574
11,143
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 5 / 4
7,797
975
14,177
10,770
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
DEATH21310
Apollo
10
2 / 7 / 4
6,404
801
2,972
9,252
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
KilaRZ69
Mercury
12
1 / 5 / 5
6,751
844
2,475
7,427
2,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bake Kujira
Tarot_99
Bake Kujira
15
4 / 6 / 5
7,575
947
7,230
13,473
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 4
7,501
938
3,445
11,622
7,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
28
Kills
12
13
Deaths
28
76
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
9
3
13
5.17
L
Ah Puch
 
Ah Puch
4
5
4
1.2
W
Jing Wei
AcuteKarma
Jing Wei
4
3
16
4
L
Apollo
DEATH21310
Apollo
2
7
4
0.57
L
Mercury
KilaRZ69
Mercury
1
5
5
0.7
W
Shiva
RaiderJ55
Shiva
9
2
11
7.25
W
1
3
17
3.17
L
Bake Kujira
Tarot_99
Bake Kujira
4
6
5
1.08
W
Cthulhu
farmboy2015
Cthulhu
5
2
19
7.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,432
Damage
30,299
55,778
Taken
52,544
49,447
Mitigated
35,098
19,840
Healing
7,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
7,233
2,620
0
944
9,788
6,465
2,627
3,004
6,784
0
19,290
L
Ah Puch
 
Ah Puch
14,177
766
331
2,030
10,770
4,451
96
4,456
6,093
28,326
0
W
Jing Wei
AcuteKarma
Jing Wei
11,190
8,031
1,299
1,264
9,445
5,097
3,191
4,235
5,158
0
25,584
L
Apollo
DEATH21310
Apollo
2,972
1,421
0
101
9,252
4,689
0
2,940
6,148
0
4,019
L
Mercury
KilaRZ69
Mercury
2,475
1,088
0
32
7,427
2,653
0
2,235
5,070
0
5,449
W
Shiva
RaiderJ55
Shiva
10,983
1,891
2,008
3,370
12,064
11,152
849
5,916
6,065
0
16,850
W
3,133
311
4,379
2,827
13,907
15,590
648
3,478
10,225
4,200
0
L
Bake Kujira
Tarot_99
Bake Kujira
7,230
4,206
376
1,619
13,473
15,556
0
3,552
9,740
13,801
0
W
Cthulhu
farmboy2015
Cthulhu
13,893
797
1,791
1,958
10,574
11,143
180
4,288
6,139
25,084
719
L
3,445
599
1,565
1,551
11,622
7,749
0
3,124
8,328
0
8,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
36,028
94
Minions Killed
57
0
Camps Cleared
0
833,664
Distance Traveled
552,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,921
1,115
23
3
0
146,829
0
L
Ah Puch
7,797
975
34
4
0
125,918
0
W
Jing Wei
8,041
1,005
30
4
0
155,963
0
L
Apollo
6,404
801
2
0
0
99,698
0
L
Mercury
6,751
844
4
1
0
100,921
0
W
Shiva
8,667
1,083
10
1
0
185,916
0
W
Terra
8,167
1,021
2
0
0
149,252
0
L
Bake Kujira
7,575
947
14
2
0
115,826
0
W
Cthulhu
9,043
1,130
29
4
0
195,704
0
L
Guan Yu
7,501
938
3
0
0
110,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role