Player Matchup

Horus
Horus
Split8345
Horus
Level 89
God Stats
2W - 2L
1,587 SR
Queue Stats
247W - 226L
1,509 Elo+
Solo
Hercules
Hercules
TooCold2Touch
Hercules
Level 268
God Stats
18W - 24L
1,447 SR
Queue Stats
722W - 733L
1,381 Elo+
Solo
Thanatos
Thanatos
khgvjbkyv
Thanatos
Level 130
God Stats
0W - 1L
1,583 SR
Queue Stats
15W - 17L
1,524 Elo+
Solo
Xing Tian
Xing Tian
lIlMACKlll
Xing Tian
Level 63
God Stats
4W - 4L
1,547 SR
Queue Stats
117W - 130L
1,467 Elo+
Solo
Anubis
Anubis
spooky_gelatine5
Anubis
Level 128
God Stats
46W - 41L
1,527 SR
Queue Stats
792W - 788L
1,464 Elo+
Solo
Team Averages
Level 136
1,538 SR
1,469 Elo+

VS

Team Averages
Level 70
1,529 SR
1,463 Elo+
Vulcan
Vulcan
BIN77ISA
Vulcan
Level 109
God Stats
5W - 3L
1,553 SR
Queue Stats
75W - 64L
1,479 Elo+
Party 1
Achilles
Achilles
Uncringed
Achilles
Level 86
God Stats
14W - 19L
1,424 SR
Queue Stats
294W - 285L
1,474 Elo+
Solo
Hachiman
Hachiman
bin_isa00100
Hachiman
Level 114
God Stats
10W - 6L
1,611 SR
Queue Stats
105W - 101L
1,491 Elo+
Party 1
Fenrir
Fenrir
chocolate001
Fenrir
Level 16
God Stats
2W - 1L
1,524 SR
Queue Stats
12W - 17L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
faisalshams
Jormungandr
Level 23
God Stats
5W - 2L
1,534 SR
Queue Stats
30W - 29L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Split8345
Horus
8
1 / 0 / 1
4,828
604
1,751
6,026
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TooCold2Touch
Hercules
1
0 / 1 / 0
3,117
390
353
885
400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
khgvjbkyv
Thanatos
10
4 / 0 / 0
5,770
721
2,746
5,182
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
lIlMACKlll
Xing Tian
8
0 / 1 / 0
4,634
579
4,015
7,926
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 0 / 1
5,330
666
4,084
4,308
1,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BIN77ISA
Vulcan
9
0 / 2 / 1
5,092
637
2,776
2,931
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Uncringed
Achilles
9
2 / 1 / 0
5,337
667
5,019
8,634
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
bin_isa00100
Hachiman
7
0 / 1 / 0
4,133
517
2,099
3,852
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
6
0 / 2 / 0
4,057
507
292
5,251
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jormungandr
faisalshams
Jormungandr
7
0 / 1 / 0
4,468
559
2,341
4,463
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
6
Kills
2
2
Deaths
7
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BIN77ISA
Vulcan
0
2
1
0.25
L
Horus
Split8345
Horus
1
0
1
1.5
L
Hercules
TooCold2Touch
Hercules
0
1
0
0
W
Achilles
Uncringed
Achilles
2
1
0
2
W
Hachiman
bin_isa00100
Hachiman
0
1
0
0
W
Fenrir
0
2
0
0
W
Jormungandr
faisalshams
Jormungandr
0
1
0
0
L
Thanatos
khgvjbkyv
Thanatos
4
0
0
4
L
Xing Tian
lIlMACKlll
Xing Tian
0
1
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,949
Damage
12,527
24,327
Taken
25,131
13,846
Mitigated
12,118
12,342
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BIN77ISA
Vulcan
2,776
1,470
0
490
2,931
784
240
1,029
1,902
31,085
0
L
Horus
Split8345
Horus
1,751
930
480
2,919
6,026
4,066
0
1,962
4,064
0
18,045
L
Hercules
TooCold2Touch
Hercules
353
253
0
56
885
400
0
94
727
0
951
W
Achilles
Uncringed
Achilles
5,019
1,690
0
4,020
8,634
6,495
0
2,843
5,199
0
22,229
W
Hachiman
bin_isa00100
Hachiman
2,099
1,203
122
1,664
3,852
829
0
1,498
2,354
0
17,512
W
Fenrir
292
54
0
953
5,251
1,665
0
286
4,924
0
21,161
W
Jormungandr
faisalshams
Jormungandr
2,341
782
0
2,074
4,463
2,345
0
1,557
2,906
20,641
0
L
Thanatos
khgvjbkyv
Thanatos
2,746
425
0
5,266
5,182
1,823
0
1,531
3,609
0
39,114
L
Xing Tian
lIlMACKlll
Xing Tian
4,015
458
0
1,270
7,926
5,657
0
0
7,204
18,137
253
L
4,084
126
0
2,351
4,308
1,900
0
1,530
2,778
37,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
23,087
179
Minions Killed
205
0
Camps Cleared
0
711,884
Distance Traveled
833,755
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,092
637
51
6
0
167,958
1
L
Horus
4,828
604
25
3
0
185,145
0
L
Hercules
3,117
390
0
0
0
21,453
2
W
Achilles
5,337
667
48
6
0
168,487
2
W
Hachiman
4,133
517
34
4
0
153,453
2
W
Fenrir
4,057
507
33
4
0
168,560
0
W
Jormungandr
4,468
559
39
5
0
175,297
0
L
Thanatos
5,770
721
73
9
0
193,632
0
L
Xing Tian
4,634
579
21
3
0
160,828
0
L
Anubis
5,330
666
60
8
0
150,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role