Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DreLaidU2Rest
Zhong Kui
Level 158
God Stats
11W - 0L
1,624 SR
Queue Stats
194W - 253L
1,379 Elo+
Party 3
Sol
Sol
Wizowskii
Sol
Level 124
God Stats
2W - 0L
1,548 SR
Queue Stats
80W - 116L
1,373 Elo+
Party 3
Sobek
Sobek
Xatoo
Sobek
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 70L
1,395 Elo+
Party 3
Anubis
Anubis
brazilboy
Anubis
Level 115
God Stats
5W - 4L
1,441 SR
Queue Stats
64W - 72L
1,513 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,432 Elo+

VS

Team Averages
Level 99
1,471 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
PoppingBottless
Sol
Level 108
God Stats
44W - 50L
1,486 SR
Queue Stats
253W - 239L
1,447 Elo+
Party 1
Mercury
Mercury
Super_Sonic_13
Mercury
Level 82
God Stats
4W - 10L
1,391 SR
Queue Stats
195W - 202L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
SurgingSoul
Danzaburou
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,285 Elo+
Party 2
Athena
Athena
XxpianxX
Athena
Level 128
God Stats
3W - 7L
1,479 SR
Queue Stats
108W - 116L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
8 / 1 / 3
9,770
698
7,295
11,189
4,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
DreLaidU2Rest
Zhong Kui
13
0 / 0 / 5
8,228
588
6,223
8,235
8,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 5
8,242
589
9,501
5,239
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Xatoo
Sobek
12
1 / 1 / 6
7,480
534
2,477
10,499
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
brazilboy
Anubis
14
4 / 0 / 2
8,673
620
7,979
7,076
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 1 / 0
6,658
476
2,704
6,072
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
8,081
577
6,549
10,206
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 6 / 1
6,388
456
2,348
13,259
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SurgingSoul
Danzaburou
9
2 / 3 / 1
7,012
501
4,975
7,656
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
XxpianxX
Athena
10
1 / 4 / 1
6,852
489
2,720
12,685
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
3
3
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
3
9.5
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Zhong Kui
DreLaidU2Rest
Zhong Kui
0
0
5
2.5
L
0
2
0
0
L
0
6
1
0.08
L
Danzaburou
SurgingSoul
Danzaburou
2
3
1
0.83
W
3
1
5
5.5
W
Sobek
Xatoo
Sobek
1
1
6
4
L
Athena
XxpianxX
Athena
1
4
1
0.38
W
Anubis
brazilboy
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,475
Damage
19,296
42,238
Taken
49,878
28,086
Mitigated
24,429
15,504
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,295
3,446
0
1,400
11,189
4,558
613
1,453
9,736
0
89,242
L
Baron Samedi
 
Baron Samedi
2,704
321
42
1,342
6,072
2,135
0
3,600
2,472
48,502
0
W
Zhong Kui
DreLaidU2Rest
Zhong Kui
6,223
491
0
4,441
8,235
8,116
462
4,286
3,949
49,030
0
L
6,549
1,615
0
4,898
10,206
4,372
683
6,261
3,945
58,784
8,918
L
2,348
1,263
0
795
13,259
4,665
0
5,509
7,750
0
48,205
L
Danzaburou
SurgingSoul
Danzaburou
4,975
2,725
0
3,156
7,656
2,714
0
2,289
5,367
0
47,084
W
9,501
3,167
0
2,403
5,239
1,767
743
886
4,353
53,261
5,403
W
Sobek
Xatoo
Sobek
2,477
650
0
3,332
10,499
9,928
270
2,710
7,789
16,574
0
L
Athena
XxpianxX
Athena
2,720
658
0
1,727
12,685
10,543
0
8,431
4,254
17,116
0
W
Anubis
brazilboy
Anubis
7,979
193
0
3,928
7,076
3,717
249
2,348
4,728
81,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
34,991
480
Minions Killed
369
0
Camps Cleared
0
1,444,209
Distance Traveled
1,284,221
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,770
698
132
9
0
375,909
0
L
Baron Samedi
6,658
476
76
5
0
256,001
0
W
Zhong Kui
8,228
588
98
7
0
228,985
6
L
Sol
8,081
577
119
9
0
231,440
0
L
Mercury
6,388
456
72
5
0
313,672
6
L
Danzaburou
7,012
501
70
5
0
209,504
0
W
Sol
8,242
589
108
8
0
285,894
4
W
Sobek
7,480
534
28
2
0
298,178
4
L
Athena
6,852
489
32
2
0
273,604
1
W
Anubis
8,673
620
114
8
0
255,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role