Player Matchup

Rama
Rama
 
Rama
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GotYoGirl
Chaac
Level 88
God Stats
2W - 1L
1,863 SR
Queue Stats
81W - 70L
1,507 Elo+
Party 1
Thoth
Thoth
LightFury954
Thoth
Level 28
God Stats
4W - 6L
1,412 SR
Queue Stats
61W - 50L
1,509 Elo+
Party 1
Thor
Thor
UnholyWhispers
Thor
Level 142
God Stats
4W - 5L
1,521 SR
Queue Stats
78W - 71L
1,562 Elo+
Party 1
Khepri
Khepri
Valkaira
Khepri
Level 26
God Stats
4W - 5L
1,549 SR
Queue Stats
30W - 31L
1,472 Elo+
Party 1
Team Averages
Level 76
1,569 SR
1,510 Elo+

VS

Team Averages
Level 116
1,528 SR
1,537 Elo+
Janus
Janus
Baroncage6968
Janus
Level 88
God Stats
11W - 15L
1,490 SR
Queue Stats
117W - 122L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
CJ-DA-_-GR3AT
Sun Wukong
Level 148
God Stats
8W - 2L
1,500 SR
Queue Stats
529W - 459L
1,539 Elo+
Solo
Hades
Hades
DethStars
Hades
Level 151
God Stats
10W - 8L
1,576 SR
Queue Stats
534W - 478L
1,585 Elo+
Solo
Medusa
Medusa
Gudinai
Medusa
Level 83
God Stats
5W - 1L
1,626 SR
Queue Stats
79W - 61L
1,582 Elo+
Solo
Hun Batz
Hun Batz
Stickmansamthe5
Hun Batz
Level 108
God Stats
6W - 4L
1,450 SR
Queue Stats
136W - 134L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 1 / 0
6,884
459
7,670
8,728
2,552
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
GotYoGirl
Chaac
14
0 / 2 / 0
8,524
568
10,890
12,959
9,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 0
7,308
487
5,658
6,332
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
6,879
459
6,696
15,317
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Valkaira
Khepri
9
0 / 4 / 2
6,377
425
3,457
11,646
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
8,981
599
10,928
9,697
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
CJ-DA-_-GR3AT
Sun Wukong
14
2 / 0 / 0
8,005
534
6,197
14,453
11,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
DethStars
Hades
12
0 / 1 / 4
7,382
492
4,117
12,993
10,706
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Gudinai
Medusa
14
4 / 0 / 3
8,497
566
11,911
9,833
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
12
2 / 1 / 5
7,315
488
5,054
11,140
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
0
2
W
3
1
2
4
W
Sun Wukong
CJ-DA-_-GR3AT
Sun Wukong
2
0
0
2
W
Hades
DethStars
Hades
0
1
4
2
L
Chaac
GotYoGirl
Chaac
0
2
0
0
W
Medusa
Gudinai
Medusa
4
0
3
5.5
L
0
1
0
0
W
Hun Batz
2
1
5
4.5
L
1
5
0
0.2
L
Khepri
Valkaira
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
38,207
54,982
Taken
58,116
27,483
Mitigated
33,975
11,178
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,670
6,578
0
3,330
8,728
2,552
0
2,317
6,369
0
53,512
W
10,928
323
0
2,716
9,697
3,851
0
1,973
7,724
95,588
1,656
W
Sun Wukong
CJ-DA-_-GR3AT
Sun Wukong
6,197
1,167
0
3,679
14,453
11,445
0
0
14,453
0
53,810
W
Hades
DethStars
Hades
4,117
752
1,150
7,286
12,993
10,706
0
2,574
10,419
30,553
0
L
Chaac
GotYoGirl
Chaac
10,890
2,596
0
4,085
12,959
9,720
182
440
12,519
0
72,890
W
Medusa
Gudinai
Medusa
11,911
5,882
0
3,686
9,833
3,881
0
2,767
7,066
0
79,636
L
5,658
418
0
1,362
6,332
1,849
0
3,311
2,885
52,825
0
W
Hun Batz
5,054
1,468
0
2,875
11,140
4,092
422
2,258
8,882
0
40,272
L
6,696
1,591
0
796
15,317
5,224
0
4,557
10,571
0
45,734
L
Khepri
Valkaira
Khepri
3,457
414
0
1,605
11,646
8,138
0
3,583
7,923
12,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,972
Gold Earned
40,180
407
Minions Killed
449
0
Camps Cleared
0
1,462,992
Distance Traveled
1,559,029
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,884
459
100
7
0
272,821
1
W
Janus
8,981
599
148
10
0
311,387
2
W
Sun Wukong
8,005
534
85
6
0
295,403
0
W
Hades
7,382
492
51
3
0
320,829
3
L
Chaac
8,524
568
120
8
0
265,504
1
W
Medusa
8,497
566
107
7
0
292,864
4
L
Thoth
7,308
487
107
7
0
285,318
0
W
Hun Batz
7,315
488
58
4
0
338,546
0
L
Thor
6,879
459
66
4
0
311,356
0
L
Khepri
6,377
425
14
1
0
327,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role