Player Matchup

Amaterasu
Amaterasu
Platinum V
Firsst
Amaterasu
Platinum V
Level 66
God Stats
7W - 9L
1,618 SR
Queue Stats
14W - 12L
1,892 MMR
Party 2
Chaac
Chaac
Platinum III
OutlawsQC
Chaac
Platinum III
Level 149
God Stats
55W - 76L
1,590 SR
Queue Stats
262W - 352L
1,809 MMR
Solo
Hou Yi
Hou Yi
Platinum V
PolarBearMikeSUX
Hou Yi
Platinum V
Level 84
God Stats
5W - 3L
1,653 SR
Queue Stats
14W - 10L
1,858 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,620 SR
1,853 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,555 SR
1,312 MMR
Arachne
Arachne
Gold V
BushChemist
Arachne
Gold V
Level 125
God Stats
6W - 10L
1,564 SR
Queue Stats
286W - 377L
1,272 MMR
Party 1
Baba Yaga
Baba Yaga
Silver I
FallenSoldier3TB
Baba Yaga
Silver I
Level 119
God Stats
28W - 26L
1,529 SR
Queue Stats
145W - 174L
1,319 MMR
Party 1
Ishtar
Ishtar
Gold V
SubtleCalamity42
Ishtar
Gold V
Level 144
God Stats
10W - 13L
1,571 SR
Queue Stats
227W - 303L
1,346 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Firsst
Amaterasu
12
4 / 1 / 8
9,275
928
6,834
8,928
8,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chaac
OutlawsQC
Chaac
12
2 / 0 / 8
8,721
872
5,365
10,101
8,086
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
7 / 2 / 6
9,862
986
11,824
10,580
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothKuzenboAchillesBastetNe Zha

VS

Bans
BacchusAtlasDiscordiaCharonIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BushChemist
Arachne
10
2 / 5 / 0
7,810
781
4,973
11,174
9,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
11
0 / 5 / 2
7,549
755
9,621
10,923
6,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 3 / 0
7,488
749
1,386
5,682
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
3
3
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
BushChemist
Arachne
2
5
0
0.4
L
Baba Yaga
0
5
2
0.2
W
Amaterasu
Firsst
Amaterasu
4
1
8
8
W
Chaac
OutlawsQC
Chaac
2
0
8
6
W
7
2
6
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
15,980
29,609
Taken
27,779
20,281
Mitigated
19,390
11,123
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BushChemist
Arachne
4,973
3,744
0
1,564
11,174
9,977
0
102
10,721
0
19,717
L
Baba Yaga
9,621
254
0
331
10,923
6,887
0
104
10,688
39,820
0
W
Amaterasu
Firsst
Amaterasu
6,834
2,835
0
3,052
8,928
8,067
1,084
3,453
5,475
0
23,453
W
Chaac
OutlawsQC
Chaac
5,365
472
186
5,034
10,101
8,086
212
3,377
6,724
0
37,492
W
11,824
7,189
0
2,851
10,580
4,128
1,564
3,551
7,029
0
44,569
L
1,386
652
0
0
5,682
2,526
0
0
5,590
0
6,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
22,847
138
Minions Killed
75
0
Camps Cleared
0
603,209
Distance Traveled
388,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,810
781
35
4
0
180,900
0
L
Baba Yaga
7,549
755
33
3
0
175,349
0
W
Amaterasu
9,275
928
28
3
0
232,028
2
W
Chaac
8,721
872
47
5
0
181,379
0
W
Hou Yi
9,862
986
63
6
0
189,802
0
L
Ishtar
7,488
749
7
1
0
32,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role