Player Matchup

Athena
Athena
KageTheKit
Athena
Level 163
God Stats
6W - 2L
1,628 SR
Queue Stats
222W - 247L
1,501 Elo+
Party 1
Chang'e
Chang'e
Loonalicht
Chang'e
Level 147
God Stats
18W - 12L
1,644 SR
Queue Stats
302W - 304L
1,409 Elo+
Solo
Ra
Ra
Poine-
Ra
Level 95
God Stats
1W - 0L
1,425 SR
Queue Stats
21W - 25L
1,496 Elo+
Solo
Ne Zha
Ne Zha
SlaughterDale11
Ne Zha
Level 104
God Stats
7W - 4L
1,546 SR
Queue Stats
210W - 233L
1,500 Elo+
Party 1
Medusa
Medusa
TrashPubby
Medusa
Level 168
God Stats
4W - 4L
1,472 SR
Queue Stats
204W - 223L
1,525 Elo+
Party 1
Team Averages
Level 135
1,543 SR
1,486 Elo+

VS

Team Averages
Level 80
1,657 SR
1,529 Elo+
Set
Set
CJ-DA-_-GR3AT
Set
Level 148
God Stats
10W - 13L
1,477 SR
Queue Stats
529W - 459L
1,552 Elo+
Solo
Medusa
Medusa
Rex3533
Medusa
Level 44
God Stats
1W - 1L
1,879 SR
Queue Stats
5W - 2L
1,739 Elo+
Party 2
Janus
Janus
Warrior07
Janus
Level 84
God Stats
1W - 1L
1,752 SR
Queue Stats
10W - 7L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
WooNayroo
Baron Samedi
Level 35
God Stats
3W - 3L
1,641 SR
Queue Stats
10W - 7L
1,463 Elo+
Party 2
Geb
Geb
acrozeeee
Geb
Level 87
God Stats
1W - 2L
1,534 SR
Queue Stats
133W - 117L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KageTheKit
Athena
14
2 / 1 / 12
9,171
573
6,960
14,939
15,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Loonalicht
Chang'e
15
3 / 3 / 3
10,150
634
6,958
12,649
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ra
15
3 / 2 / 4
9,365
585
10,021
9,636
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 6
8,797
550
8,398
8,684
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
TrashPubby
Medusa
17
8 / 0 / 1
11,112
695
12,210
10,498
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,529
471
3,366
13,985
6,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Rex3533
Medusa
12
0 / 5 / 0
7,270
454
5,580
10,826
3,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Warrior07
Janus
12
1 / 3 / 3
7,251
453
8,374
9,043
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
WooNayroo
Baron Samedi
14
2 / 4 / 1
7,906
494
5,202
12,450
8,325
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 1
7,223
451
6,317
16,732
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
19
Kills
6
6
Deaths
20
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Athena
KageTheKit
Athena
2
1
12
8
W
Chang'e
Loonalicht
Chang'e
3
3
3
1.5
W
Ra
3
2
4
2.5
L
Medusa
Rex3533
Medusa
0
5
0
0
W
3
0
6
6
W
Medusa
TrashPubby
Medusa
8
0
1
8.5
L
Janus
Warrior07
Janus
1
3
3
0.83
L
Baron Samedi
WooNayroo
Baron Samedi
2
4
1
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,547
Damage
28,839
56,406
Taken
63,036
36,073
Mitigated
33,849
25,365
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,366
1,338
0
1,087
13,985
6,192
0
4,018
9,904
0
52,202
W
Athena
KageTheKit
Athena
6,960
2,016
0
2,511
14,939
15,960
377
6,185
8,508
27,015
0
W
Chang'e
Loonalicht
Chang'e
6,958
445
3,407
6,767
12,649
6,140
1,390
6,362
6,201
73,650
0
W
Ra
10,021
1,472
1,532
3,543
9,636
4,713
0
3,754
5,692
86,830
0
L
Medusa
Rex3533
Medusa
5,580
3,031
0
1,580
10,826
3,505
0
1,037
9,789
0
50,840
W
8,398
1,920
0
1,279
8,684
3,975
1,220
931
7,721
0
75,523
W
Medusa
TrashPubby
Medusa
12,210
7,000
0
6,326
10,498
5,285
1,153
2,496
7,966
0
105,577
L
Janus
Warrior07
Janus
8,374
507
0
1,272
9,043
3,219
0
4,081
4,962
54,689
0
L
Baron Samedi
WooNayroo
Baron Samedi
5,202
176
271
4,615
12,450
8,325
0
7,068
5,274
54,813
0
L
6,317
1,624
0
3,088
16,732
12,608
0
7,481
9,168
16,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,595
Gold Earned
37,179
559
Minions Killed
363
0
Camps Cleared
0
1,764,839
Distance Traveled
1,514,493
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,529
471
83
5
0
324,703
0
W
Athena
9,171
573
40
3
0
363,534
3
W
Chang'e
10,150
634
131
8
0
328,025
8
W
Ra
9,365
585
128
8
0
317,585
0
L
Medusa
7,270
454
69
4
0
295,175
0
W
Ne Zha
8,797
550
100
6
0
414,686
0
W
Medusa
11,112
695
160
10
0
341,009
0
L
Janus
7,251
453
107
7
0
306,837
4
L
Baron Samedi
7,906
494
82
5
0
252,191
0
L
Geb
7,223
451
22
1
0
335,587
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role