Player Matchup

Chaac
Chaac
IBedwyr
Chaac
Level 166
God Stats
5W - 3L
1,545 SR
Queue Stats
644W - 786L
1,508 Elo+
Party 1
Anhur
Anhur
LoyalVenus91843
Anhur
Level 109
God Stats
54W - 55L
1,555 SR
Queue Stats
589W - 680L
1,452 Elo+
Party 1
Da Ji
Da Ji
Potrosaurio
Da Ji
Level 157
God Stats
5W - 4L
1,475 SR
Queue Stats
665W - 736L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Raging Smiter
Baron Samedi
Level 161
God Stats
7W - 4L
1,603 SR
Queue Stats
149W - 118L
1,579 Elo+
Solo
Chronos
Chronos
za3h1
Chronos
Level 165
God Stats
34W - 23L
1,646 SR
Queue Stats
637W - 744L
1,454 Elo+
Party 1
Team Averages
Level 152
1,565 SR
1,497 Elo+

VS

Team Averages
Level 36
1,489 SR
1,261 Elo+
Achilles
Achilles
Asunol
Achilles
Level 80
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Kukulkan
Kukulkan
JahyPopSocket
Kukulkan
Level 18
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Sobek
Sobek
Tacobellwill
Sobek
Level 15
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Danzaburou
Danzaburou
TanukiGirl
Danzaburou
Level 6
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Bastet
Bastet
UUmi
Bastet
Level 60
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
IBedwyr
Chaac
12
2 / 0 / 2
6,969
581
4,944
8,310
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 2
7,457
621
7,719
4,339
1,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 0 / 4
7,073
589
3,920
8,947
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Raging Smiter
Baron Samedi
11
0 / 0 / 4
7,060
588
6,420
6,545
6,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos
za3h1
Chronos
12
4 / 2 / 2
7,225
602
7,767
7,094
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asunol
Achilles
10
0 / 2 / 0
5,545
462
5,239
10,258
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
JahyPopSocket
Kukulkan
9
0 / 3 / 2
5,346
446
2,473
7,399
2,674
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
5,042
420
1,736
8,993
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
TanukiGirl
Danzaburou
8
0 / 3 / 0
4,946
412
1,135
7,333
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
UUmi
Bastet
10
1 / 1 / 0
5,948
496
4,596
9,228
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
2
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Asunol
Achilles
0
2
0
0
W
Chaac
IBedwyr
Chaac
2
0
2
3
L
Kukulkan
JahyPopSocket
Kukulkan
0
3
2
0.33
W
2
0
2
3
W
2
0
4
4
W
Baron Samedi
Raging Smiter
Baron Samedi
0
0
4
2
L
0
1
0
0
L
Danzaburou
TanukiGirl
Danzaburou
0
3
0
0
L
Bastet
UUmi
Bastet
1
1
0
1
W
Chronos
za3h1
Chronos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
15,179
35,235
Taken
43,211
22,083
Mitigated
23,895
12,888
Healing
5,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Asunol
Achilles
5,239
960
0
1,394
10,258
10,493
12
1,903
7,685
0
26,754
W
Chaac
IBedwyr
Chaac
4,944
747
0
4,245
8,310
7,776
148
389
7,343
0
41,833
L
Kukulkan
JahyPopSocket
Kukulkan
2,473
107
0
0
7,399
2,674
0
5,614
1,785
28,545
0
W
7,719
3,566
0
2,528
4,339
1,693
912
433
3,906
0
59,957
W
3,920
610
0
655
8,947
3,703
0
451
8,416
0
68,278
W
Baron Samedi
Raging Smiter
Baron Samedi
6,420
216
706
3,133
6,545
6,408
0
1,489
5,014
32,353
0
L
1,736
195
0
2,130
8,993
6,031
0
2,916
6,077
8,955
0
L
Danzaburou
TanukiGirl
Danzaburou
1,135
569
0
133
7,333
1,518
0
1,052
6,281
0
22,471
L
Bastet
UUmi
Bastet
4,596
1,733
0
2,334
9,228
3,179
0
2,589
6,518
0
43,410
W
Chronos
za3h1
Chronos
7,767
2,076
0
1,621
7,094
2,503
0
1,447
5,602
47,148
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
26,827
409
Minions Killed
234
0
Camps Cleared
0
1,218,266
Distance Traveled
1,169,744
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,545
462
52
4
0
244,150
0
W
Chaac
6,969
581
67
6
0
207,823
1
L
Kukulkan
5,346
446
49
4
0
209,462
0
W
Anhur
7,457
621
120
10
0
230,995
4
W
Da Ji
7,073
589
101
8
0
297,784
0
W
Baron Samedi
7,060
588
33
3
0
232,028
0
L
Sobek
5,042
420
12
1
0
234,802
0
L
Danzaburou
4,946
412
41
3
0
217,765
0
L
Bastet
5,948
496
80
7
0
263,565
0
W
Chronos
7,225
602
88
7
0
249,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role