Player Matchup

Charybdis
Charybdis
Mattbottt
Charybdis
Level 143
God Stats
1W - 2L
1,508 SR
Queue Stats
164W - 200L
1,508 Elo+
Party 2
Yemoja
Yemoja
Pikabaca
Yemoja
Level 122
God Stats
11W - 13L
1,552 SR
Queue Stats
221W - 256L
1,490 Elo+
Party 2
Thanatos
Thanatos
Rayhunter101
Thanatos
Level 123
God Stats
0W - 1L
1,480 SR
Queue Stats
67W - 47L
1,616 Elo+
Party 4
Scylla
Scylla
Spadezyyy
Scylla
Level 157
God Stats
2W - 1L
1,664 SR
Queue Stats
274W - 324L
1,498 Elo+
Party 2
Mulan
Mulan
koalakazooom
Mulan
Level 122
God Stats
1W - 2L
1,491 SR
Queue Stats
81W - 59L
1,590 Elo+
Party 4
Team Averages
Level 133
1,539 SR
1,541 Elo+

VS

Team Averages
Level 115
1,566 SR
1,555 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AlucardInkei
Pele
Level 124
God Stats
30W - 28L
1,557 SR
Queue Stats
392W - 387L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
Brandon6s
Baron Samedi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,643 Elo+
Party 1
Rama
Rama
FountainDelivery
Rama
Level 27
God Stats
3W - 1L
1,773 SR
Queue Stats
39W - 20L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mattbottt
Charybdis
12
2 / 4 / 1
7,538
538
10,161
13,374
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Pikabaca
Yemoja
11
0 / 3 / 4
7,199
514
3,969
15,021
10,371
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Rayhunter101
Thanatos
11
0 / 7 / 2
7,175
513
4,215
14,964
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Spadezyyy
Scylla
12
2 / 2 / 2
7,471
534
5,204
8,715
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 2
8,308
593
9,264
11,883
6,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
6 / 1 / 2
8,030
574
9,153
14,546
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
12
2 / 2 / 10
7,544
539
5,388
14,888
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

14
6 / 0 / 2
9,210
658
8,852
7,709
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
Brandon6s
Baron Samedi
12
1 / 4 / 4
6,960
497
8,284
8,780
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 3
7,908
565
13,942
13,293
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
18
18
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
2
7
W
Kuzenbo
 
Kuzenbo
2
2
10
3.5
W
6
0
2
7
W
Baron Samedi
Brandon6s
Baron Samedi
1
4
4
0.75
W
3
2
3
2.25
L
Charybdis
Mattbottt
Charybdis
2
4
1
0.63
L
Yemoja
Pikabaca
Yemoja
0
3
4
0.67
L
Thanatos
Rayhunter101
Thanatos
0
7
2
0.14
L
Scylla
Spadezyyy
Scylla
2
2
2
1.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
45,619
63,957
Taken
59,216
34,207
Mitigated
40,301
21,124
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,153
1,769
0
3,424
14,546
6,245
238
1,067
13,479
58,081
1,760
W
Kuzenbo
 
Kuzenbo
5,388
1,495
0
2,524
14,888
18,610
48
3,102
11,786
20,482
0
W
8,852
1,878
0
3,481
7,709
5,018
233
714
6,995
156
64,847
W
Baron Samedi
Brandon6s
Baron Samedi
8,284
635
553
1,854
8,780
4,413
112
2,858
5,922
48,444
0
W
13,942
11,576
0
4,663
13,293
6,015
0
1,432
11,861
0
69,105
L
Charybdis
Mattbottt
Charybdis
10,161
6,261
0
3,715
13,374
4,634
809
1,062
12,312
0
54,480
L
Yemoja
Pikabaca
Yemoja
3,969
687
2,097
3,289
15,021
10,371
0
7,362
7,659
25,133
0
L
Thanatos
Rayhunter101
Thanatos
4,215
867
0
8,486
14,964
9,441
0
2,314
12,033
0
45,957
L
Scylla
Spadezyyy
Scylla
5,204
763
0
599
8,715
3,529
29
6,161
2,503
58,301
0
L
9,264
2,121
0
2,938
11,883
6,232
0
5,589
6,294
0
63,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
39,652
418
Minions Killed
421
0
Camps Cleared
0
1,348,086
Distance Traveled
1,450,961
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,030
574
88
6
0
315,510
0
W
Kuzenbo
7,544
539
21
2
0
315,642
2
W
Pele
9,210
658
123
9
0
288,689
2
W
Baron Samedi
6,960
497
85
6
0
274,874
3
W
Rama
7,908
565
104
7
0
256,246
3
L
Charybdis
7,538
538
102
7
0
244,363
1
L
Yemoja
7,199
514
32
2
0
253,861
2
L
Thanatos
7,175
513
83
6
0
264,546
0
L
Scylla
7,471
534
108
8
0
277,494
0
L
Mulan
8,308
593
93
7
0
307,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role