Player Matchup

Morgan Le Fay
Morgan Le Fay
Megrrt
Morgan Le Fay
Level 49
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 13L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Taylorr234
Nu Wa
Level 99
God Stats
2W - 3L
1,312 SR
Queue Stats
63W - 66L
1,447 Elo+
Solo
Anhur
Anhur
chickscake
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,691 Elo+
Party 1
Thor
Thor
general_gun662
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
kakashka112
Zhong Kui
Level 118
God Stats
3W - 2L
1,518 SR
Queue Stats
120W - 123L
1,470 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,485 Elo+

VS

Team Averages
Level 109
1,573 SR
1,466 Elo+
Maui
Maui
AlkoStas
Maui
Level 128
God Stats
1W - 0L
1,666 SR
Queue Stats
43W - 53L
1,490 Elo+
Solo
He Bo
He Bo
Cactusbeser
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,504 Elo+
Solo
Chaac
Chaac
HATAIIIA
Chaac
Level 119
God Stats
2W - 1L
1,530 SR
Queue Stats
77W - 80L
1,429 Elo+
Solo
Nemesis
Nemesis
Luismos
Nemesis
Level 69
God Stats
1W - 0L
1,594 SR
Queue Stats
42W - 41L
1,476 Elo+
Solo
Scylla
Scylla
kimmiroi
Scylla
Level 144
God Stats
6W - 3L
1,574 SR
Queue Stats
393W - 395L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Megrrt
Morgan Le Fay
16
2 / 8 / 4
9,029
695
10,565
15,120
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
16
3 / 7 / 6
9,667
744
15,181
11,595
4,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
17
4 / 5 / 3
9,228
710
12,196
12,886
5,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 6 / 7
8,419
648
3,181
12,456
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
kakashka112
Zhong Kui
16
4 / 6 / 5
9,190
707
13,903
13,994
11,790
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
0 / 6 / 21
10,084
776
3,960
18,121
21,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 4 / 13
10,799
831
14,057
11,901
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
HATAIIIA
Chaac
18
2 / 1 / 24
10,525
810
11,789
22,966
25,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Luismos
Nemesis
18
12 / 2 / 14
11,535
887
12,921
15,554
16,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
kimmiroi
Scylla
20
9 / 3 / 20
12,165
936
20,003
11,036
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
124
14
Kills
32
32
Deaths
16
25
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Maui
0
6
21
1.75
W
9
4
13
3.88
W
Chaac
HATAIIIA
Chaac
2
1
24
14
W
Nemesis
Luismos
Nemesis
12
2
14
9.5
L
Morgan Le Fay
Megrrt
Morgan Le Fay
2
8
4
0.5
L
Nu Wa
3
7
6
0.86
L
Anhur
4
5
3
1.1
L
1
6
7
0.75
L
Zhong Kui
kakashka112
Zhong Kui
4
6
5
1.08
W
Scylla
kimmiroi
Scylla
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,026
Damage
62,730
66,051
Taken
79,578
33,049
Mitigated
73,371
10,472
Healing
30,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,960
412
1,509
2,312
18,121
21,166
99
8,762
9,359
15,476
0
W
14,057
338
1,226
3,076
11,901
5,347
632
5,851
6,050
21,350
0
W
Chaac
HATAIIIA
Chaac
11,789
283
1,493
10,699
22,966
25,231
724
11,473
11,493
0
36,687
W
Nemesis
Luismos
Nemesis
12,921
1,536
1,004
4,682
15,554
16,520
1,106
6,988
8,566
0
18,659
L
Morgan Le Fay
Megrrt
Morgan Le Fay
10,565
786
179
1,545
15,120
6,392
0
9,759
5,051
27,827
0
L
Nu Wa
15,181
3,305
632
926
11,595
4,474
0
5,995
5,142
29,126
0
L
Anhur
12,196
7,398
1,152
2,638
12,886
5,330
0
7,616
4,939
0
21,852
L
3,181
634
477
733
12,456
5,063
0
6,170
6,197
0
5,814
L
Zhong Kui
kakashka112
Zhong Kui
13,903
869
490
1,700
13,994
11,790
0
8,480
5,383
20,440
0
W
Scylla
kimmiroi
Scylla
20,003
314
1,305
3,374
11,036
5,107
1,046
6,575
4,461
49,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
55,108
107
Minions Killed
158
0
Camps Cleared
0
1,071,521
Distance Traveled
1,307,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,084
776
26
2
0
231,819
0
W
He Bo
10,799
831
19
1
0
254,619
0
W
Chaac
10,525
810
20
2
0
285,923
0
W
Nemesis
11,535
887
18
1
0
283,406
0
L
Morgan Le Fay
9,029
695
39
3
0
203,974
0
L
Nu Wa
9,667
744
26
2
0
230,749
0
L
Anhur
9,228
710
17
1
0
224,745
0
L
Thor
8,419
648
4
0
0
208,826
0
L
Zhong Kui
9,190
707
21
2
0
203,227
0
W
Scylla
12,165
936
75
6
0
251,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role