Player Matchup

Maui
Maui
DrinkSomeMilk
Maui
Level 23
God Stats
4W - 11L
1,426 SR
Queue Stats
16W - 26L
1,331 Elo+
Party 1
Chernobog
Chernobog
Guärdian
Chernobog
Level 23
God Stats
2W - 1L
1,812 SR
Queue Stats
7W - 11L
1,316 Elo+
Party 1
Bellona
Bellona
Hinduness
Bellona
Level 8
God Stats
0W - 2L
1,179 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 1
Nemesis
Nemesis
OniTheD3mon
Nemesis
Level 5
God Stats
1W - 5L
1,166 SR
Queue Stats
2W - 8L
1,147 Elo+
Party 1
Anubis
Anubis
Whoucalinpinhead
Anubis
Level 113
God Stats
1W - 2L
1,531 SR
Queue Stats
311W - 309L
1,435 Elo+
Party 1
Team Averages
Level 34
1,423 SR
1,336 Elo+

VS

Team Averages
Level 93
1,491 SR
1,501 Elo+
Izanami
Izanami
LeonSCT500
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,345 Elo+
Party 2
Horus
Horus
breaker_35
Horus
Level 122
God Stats
2W - 4L
1,470 SR
Queue Stats
67W - 61L
1,549 Elo+
Party 2
Skadi
Skadi
lightow65
Skadi
Level 48
God Stats
2W - 1L
1,606 SR
Queue Stats
60W - 51L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
tete011
Nu Wa
Level 154
God Stats
3W - 2L
1,628 SR
Queue Stats
92W - 80L
1,543 Elo+
Party 2
Terra
Terra
xProto_88
Terra
Level 114
God Stats
1W - 1L
1,253 SR
Queue Stats
36W - 34L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,376
698
4,299
14,449
12,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
Guärdian
Chernobog
16
1 / 5 / 4
9,320
777
8,528
13,644
5,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Hinduness
Bellona
14
3 / 4 / 1
8,844
737
4,178
12,282
11,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
OniTheD3mon
Nemesis
13
0 / 2 / 2
8,023
669
1,736
7,111
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 4 / 2
10,005
834
13,785
12,070
6,022
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LeonSCT500
Izanami
16
4 / 3 / 10
10,041
837
11,911
8,470
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
16
1 / 1 / 10
9,471
789
6,358
12,449
14,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
lightow65
Skadi
18
6 / 3 / 8
10,799
900
8,258
8,367
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
tete011
Nu Wa
19
5 / 0 / 10
11,488
957
17,032
6,701
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
xProto_88
Terra
17
3 / 1 / 11
11,003
917
8,478
11,987
13,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
19
19
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Chernobog
Guärdian
Chernobog
1
5
4
0.6
L
Bellona
Hinduness
Bellona
3
4
1
0.88
W
Izanami
LeonSCT500
Izanami
4
3
10
3
L
Nemesis
OniTheD3mon
Nemesis
0
2
2
0.5
L
4
4
2
1.25
W
Horus
1
1
10
6
W
Skadi
lightow65
Skadi
6
3
8
3.33
W
Nu Wa
tete011
Nu Wa
5
0
10
10
W
Terra
xProto_88
Terra
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
52,037
59,556
Taken
47,974
38,584
Mitigated
37,491
5,686
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
643
0
1,814
14,449
12,043
0
7,071
7,282
19,376
0
L
Chernobog
Guärdian
Chernobog
8,528
5,676
0
477
13,644
5,581
0
5,456
8,118
0
34,493
L
Bellona
Hinduness
Bellona
4,178
645
0
535
12,282
11,769
0
3,977
8,173
414
6,412
W
Izanami
LeonSCT500
Izanami
11,911
6,954
0
944
8,470
3,424
3,029
3,397
4,770
0
32,959
L
Nemesis
OniTheD3mon
Nemesis
1,736
438
0
128
7,111
3,169
0
2,162
4,877
0
4,166
L
13,785
319
129
2,603
12,070
6,022
0
6,534
5,464
46,855
0
W
Horus
6,358
2,715
528
2,200
12,449
14,823
116
4,190
8,035
0
13,405
W
Skadi
lightow65
Skadi
8,258
2,319
0
1,234
8,367
3,010
2,422
4,388
3,796
0
40,552
W
Nu Wa
tete011
Nu Wa
17,032
3,200
0
1,217
6,701
2,808
1,598
2,204
4,410
77,218
0
W
Terra
xProto_88
Terra
8,478
606
2,808
3,128
11,987
13,426
206
4,169
7,651
14,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
52,802
187
Minions Killed
265
0
Camps Cleared
0
1,008,714
Distance Traveled
1,247,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,376
698
30
3
0
239,723
0
L
Chernobog
9,320
777
56
5
0
208,864
0
L
Bellona
8,844
737
8
1
0
219,114
0
W
Izanami
10,041
837
46
4
0
247,239
0
L
Nemesis
8,023
669
5
0
0
112,253
0
L
Anubis
10,005
834
88
7
0
228,760
0
W
Horus
9,471
789
19
2
0
241,836
0
W
Skadi
10,799
900
68
6
0
253,301
0
W
Nu Wa
11,488
957
118
10
0
254,632
0
W
Terra
11,003
917
14
1
0
250,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role