Player Matchup

Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver I
GaryMaru
Fenrir
Silver I
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,549 MMR
Solo
Bellona
Bellona
Gold II
Newkid315
Bellona
Gold II
Level 186
God Stats
2W - 4L
1,593 SR
Queue Stats
172W - 177L
1,646 MMR
Solo
Ishtar
Ishtar
Gold II
ST4RZfps
Ishtar
Gold II
Level 104
God Stats
2W - 2L
1,452 SR
Queue Stats
45W - 40L
1,553 MMR
Solo
Scylla
Scylla
Gold IV
TheRipperMx
Scylla
Gold IV
Level 89
God Stats
1W - 0L
1,750 SR
Queue Stats
28W - 13L
1,631 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,559 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,615 SR
1,566 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold IV
 
Kali
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold I
SolistaX
Bacchus
Gold I
Level 150
God Stats
2W - 3L
1,584 SR
Queue Stats
496W - 512L
1,568 MMR
Solo
Odin
Odin
Gold II
dms91
Odin
Gold II
Level 171
God Stats
0W - 1L
1,678 SR
Queue Stats
137W - 133L
1,563 MMR
Party 1
Neith
Neith
Gold III
scoobycide
Neith
Gold III
Level 157
God Stats
1W - 1L
1,813 SR
Queue Stats
28W - 20L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 2 / 3
7,022
585
8,843
7,045
3,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
GaryMaru
Fenrir
12
1 / 1 / 3
7,083
590
2,198
8,283
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Newkid315
Bellona
10
0 / 0 / 2
6,625
552
3,996
6,183
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ishtar
ST4RZfps
Ishtar
13
2 / 2 / 1
6,848
571
2,496
7,607
3,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
13
1 / 1 / 1
7,622
635
4,779
4,948
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ChernobogCharonAthena

VS

Bans
MauiAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 1
7,526
627
3,632
6,460
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
 
Kali
11
2 / 2 / 1
6,934
578
3,006
10,533
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SolistaX
Bacchus
6
1 / 0 / 0
5,188
432
1,145
2,750
1,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
dms91
Odin
12
0 / 2 / 1
6,553
546
3,459
8,661
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
13
2 / 3 / 1
7,287
607
5,527
8,767
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
3
3.25
L
Ra
 
Ra
1
2
1
0.75
L
Kali
 
Kali
2
2
1
1.25
W
Fenrir
GaryMaru
Fenrir
1
1
3
2.5
W
Bellona
Newkid315
Bellona
0
0
2
1
W
Ishtar
ST4RZfps
Ishtar
2
2
1
1.25
L
Bacchus
SolistaX
Bacchus
1
0
0
1
W
Scylla
1
1
1
1.5
L
Odin
dms91
Odin
0
2
1
0.25
L
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
16,769
34,066
Taken
37,171
16,533
Mitigated
15,815
10,865
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,843
616
0
1,993
7,045
3,211
0
423
6,538
45,518
0
L
Ra
 
Ra
3,632
222
240
1,828
6,460
2,239
0
4,501
1,777
68,146
0
L
Kali
 
Kali
3,006
1,675
0
3,036
10,533
3,787
0
2,760
7,713
0
49,337
W
Fenrir
GaryMaru
Fenrir
2,198
730
0
1,531
8,283
3,195
145
1,210
6,875
0
44,009
W
Bellona
Newkid315
Bellona
3,996
1,547
0
3,381
6,183
5,314
0
0
5,605
0
36,892
W
Ishtar
ST4RZfps
Ishtar
2,496
1,048
0
2,616
7,607
3,224
847
828
6,779
0
49,732
L
Bacchus
SolistaX
Bacchus
1,145
175
0
1,692
2,750
1,847
0
525
2,225
9,610
0
W
Scylla
4,779
1,003
0
1,344
4,948
1,589
0
1,761
2,823
64,791
0
L
Odin
dms91
Odin
3,459
655
0
3,044
8,661
5,509
0
1,996
6,665
0
43,529
L
Neith
5,527
1,696
0
2,646
8,767
2,433
0
3,598
5,169
0
63,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
33,488
403
Minions Killed
404
0
Camps Cleared
0
1,211,744
Distance Traveled
1,138,983
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,022
585
61
5
0
270,639
0
L
Ra
7,526
627
124
10
0
245,360
0
L
Kali
6,934
578
66
6
0
303,343
1
W
Fenrir
7,083
590
65
5
0
286,403
0
W
Bellona
6,625
552
69
6
0
175,905
2
W
Ishtar
6,848
571
76
6
0
241,385
4
L
Bacchus
5,188
432
12
1
0
117,790
0
W
Scylla
7,622
635
132
11
0
237,412
4
L
Odin
6,553
546
90
8
0
239,312
2
L
Neith
7,287
607
112
9
0
233,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role