Player Matchup

Bakasura
Bakasura
Diamond III
Blight
Bakasura
Diamond III
Level 94
God Stats
2W - 1L
1,581 SR
Queue Stats
69W - 31L
2,278 MMR
Solo
Charon
Charon
Platinum III
CurtOTyr
Charon
Platinum III
Level 167
God Stats
2W - 0L
1,560 SR
Queue Stats
22W - 8L
2,120 MMR
Party 1
Hachiman
Hachiman
Diamond V
Glöry
Hachiman
Diamond V
Level 137
God Stats
9W - 8L
1,549 SR
Queue Stats
45W - 23L
2,216 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Incognitó
Ratatoskr
Platinum I
Level 105
God Stats
41W - 14L
1,872 SR
Queue Stats
41W - 14L
2,306 MMR
Party 1
Atlas
Atlas
Masters
copeシ
Atlas
Masters
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 271L
2,249 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,612 SR
2,234 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,587 SR
2,234 MMR
Thor
Thor
Diamond III
HotaLs
Thor
Diamond III
Level 149
God Stats
38W - 29L
1,624 SR
Queue Stats
227W - 203L
2,262 MMR
Solo
Anhur
Anhur
Diamond III
HuffThisGas
Anhur
Diamond III
Level 172
God Stats
3W - 6L
1,522 SR
Queue Stats
339W - 324L
2,235 MMR
Solo
Nike
Nike
Diamond IV
PennyOneCent
Nike
Diamond IV
Level 65
God Stats
2W - 1L
1,685 SR
Queue Stats
49W - 38L
2,199 MMR
Solo
Khepri
Khepri
Diamond III
cosmos_panini
Khepri
Diamond III
Level 165
God Stats
7W - 10L
1,523 SR
Queue Stats
1,204W - 1,197L
2,215 MMR
Solo
Janus
Janus
Diamond IV
whyiskrellitaken
Janus
Diamond IV
Level 157
God Stats
32W - 32L
1,583 SR
Queue Stats
233W - 230L
2,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blight
Bakasura
20
4 / 1 / 2
14,887
647
21,072
23,372
12,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
CurtOTyr
Charon
15
0 / 2 / 12
11,368
494
6,918
21,340
21,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
Glöry
Hachiman
20
8 / 1 / 4
14,896
648
15,258
10,769
4,765
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Incognitó
Ratatoskr
19
5 / 0 / 8
13,893
604
20,533
23,129
25,783
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
copeシ
Atlas
19
3 / 3 / 9
12,420
540
14,555
23,597
11,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesThanatosAthena

VS

Bans
ThothMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HotaLs
Thor
18
4 / 2 / 1
11,583
504
10,638
21,703
9,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 2
11,886
517
9,445
14,456
6,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 1
10,580
460
12,587
23,723
18,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 2
9,549
415
7,005
24,114
24,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 4 / 2
11,237
489
13,732
14,648
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
20
Kills
7
7
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blight
Bakasura
4
1
2
5
W
Charon
CurtOTyr
Charon
0
2
12
3
W
Hachiman
Glöry
Hachiman
8
1
4
10
L
Thor
HotaLs
Thor
4
2
1
2.25
L
1
4
2
0.5
W
Ratatoskr
Incognitó
Ratatoskr
5
0
8
9
L
0
5
1
0.1
W
Atlas
copeシ
Atlas
3
3
9
2.5
L
2
5
2
0.6
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,336
Damage
53,407
102,207
Taken
98,644
76,139
Mitigated
64,831
37,824
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blight
Bakasura
21,072
12,896
0
11,303
23,372
12,281
1,430
8,029
14,634
0
152,929
W
Charon
CurtOTyr
Charon
6,918
653
0
3,232
21,340
21,379
1,398
4,443
16,527
36,319
0
W
Hachiman
Glöry
Hachiman
15,258
10,194
0
6,213
10,769
4,765
1,998
2,068
8,667
0
178,786
L
Thor
HotaLs
Thor
10,638
2,697
0
795
21,703
9,751
0
5,631
15,462
0
114,856
L
9,445
5,640
0
3,659
14,456
6,063
873
2,801
11,390
0
109,732
W
Ratatoskr
Incognitó
Ratatoskr
20,533
5,560
0
8,636
23,129
25,783
1,490
2,221
19,776
0
112,769
L
12,587
1,777
0
3,170
23,723
18,400
720
2,822
20,271
0
84,348
W
Atlas
copeシ
Atlas
14,555
3,725
0
8,440
23,597
11,931
343
5,770
17,424
101,897
3,201
L
7,005
554
0
1,451
24,114
24,647
0
5,559
16,740
23,386
0
L
13,732
1,043
0
250
14,648
5,970
0
3,908
9,680
129,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,464
Gold Earned
54,835
824
Minions Killed
733
0
Camps Cleared
0
2,474,442
Distance Traveled
2,324,209
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,887
647
279
12
0
576,514
5
W
Charon
11,368
494
27
1
0
451,996
5
W
Hachiman
14,896
648
223
10
0
460,087
9
L
Thor
11,583
504
145
6
0
500,348
6
L
Anhur
11,886
517
202
9
0
437,250
5
W
Ratatoskr
13,893
604
166
7
0
508,064
0
L
Nike
10,580
460
147
6
0
438,921
5
W
Atlas
12,420
540
129
6
0
477,781
0
L
Khepri
9,549
415
12
1
0
489,212
6
L
Janus
11,237
489
227
10
0
458,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role