Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BBYChalamet
Nox
Level 118
God Stats
4W - 3L
1,434 SR
Queue Stats
136W - 121L
1,467 Elo+
Solo
Nemesis
Nemesis
DaddyRell130
Nemesis
Level 122
God Stats
21W - 12L
1,595 SR
Queue Stats
167W - 160L
1,477 Elo+
Solo
Da Ji
Da Ji
Elpishuxd
Da Ji
Level 35
God Stats
2W - 2L
1,750 SR
Queue Stats
8W - 12L
1,447 Elo+
Party 1
Agni
Agni
takis1809
Agni
Level 38
God Stats
2W - 3L
1,516 SR
Queue Stats
8W - 12L
1,447 Elo+
Party 1
Team Averages
Level 87
1,559 SR
1,468 Elo+

VS

Team Averages
Level 66
1,603 SR
1,489 Elo+
Agni
Agni
BMojarro
Agni
Level 46
God Stats
3W - 2L
1,706 SR
Queue Stats
21W - 13L
1,588 Elo+
Solo
Geb
Geb
Beastyboiii52
Geb
Level 73
God Stats
59W - 53L
1,543 SR
Queue Stats
270W - 286L
1,464 Elo+
Party 2
Thanatos
Thanatos
HavokVII-
Thanatos
Level 62
God Stats
63W - 32L
1,632 SR
Queue Stats
193W - 185L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Im_An_E-girl_
Danzaburou
Level 18
God Stats
16W - 17L
1,516 SR
Queue Stats
22W - 20L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
T_EMilkMan
Cu Chulainn
Level 129
God Stats
15W - 17L
1,616 SR
Queue Stats
295W - 292L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 1 / 6
9,411
588
7,917
8,481
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 0 / 3
10,113
632
4,889
11,888
9,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
DaddyRell130
Nemesis
12
3 / 2 / 9
8,056
504
8,098
13,963
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
Elpishuxd
Da Ji
15
9 / 2 / 8
9,523
595
13,343
14,300
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
14
3 / 6 / 6
8,121
508
11,367
11,323
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 9 / 3
7,723
483
10,306
14,383
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 2
7,370
461
4,692
15,399
10,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
HavokVII-
Thanatos
14
6 / 4 / 2
8,883
555
5,435
17,947
6,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Im_An_E-girl_
Danzaburou
13
0 / 2 / 2
8,104
507
3,728
7,096
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
T_EMilkMan
Cu Chulainn
14
0 / 5 / 1
8,438
527
8,715
15,467
8,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
11
11
Deaths
24
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
6
7
W
4
0
3
5.5
L
Agni
3
9
3
0.5
L
2
4
2
0.75
W
Nemesis
DaddyRell130
Nemesis
3
2
9
3.75
W
Da Ji
Elpishuxd
Da Ji
9
2
8
6.5
L
Thanatos
HavokVII-
Thanatos
6
4
2
1.75
L
Danzaburou
Im_An_E-girl_
Danzaburou
0
2
2
0.5
L
Cu Chulainn
T_EMilkMan
Cu Chulainn
0
5
1
0.1
W
Agni
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,614
Damage
32,876
59,955
Taken
70,292
33,409
Mitigated
33,193
17,811
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,917
3,795
0
4,250
8,481
3,183
2,683
1,736
6,745
0
65,652
W
4,889
665
0
6,167
11,888
9,210
0
815
11,073
77,961
0
L
Agni
10,306
638
0
1,131
14,383
4,782
0
7,080
7,134
49,258
0
L
4,692
85
433
3,202
15,399
10,645
0
3,357
11,554
14,354
0
W
Nemesis
DaddyRell130
Nemesis
8,098
3,096
105
3,293
13,963
10,966
646
2,857
11,106
0
45,880
W
Da Ji
Elpishuxd
Da Ji
13,343
4,092
0
2,726
14,300
5,996
1,074
3,357
10,943
0
66,229
L
Thanatos
HavokVII-
Thanatos
5,435
1,543
0
10,871
17,947
6,998
0
2,559
15,305
0
74,713
L
Danzaburou
Im_An_E-girl_
Danzaburou
3,728
2,048
0
2,589
7,096
2,406
688
0
6,903
0
52,824
L
Cu Chulainn
T_EMilkMan
Cu Chulainn
8,715
649
0
2,427
15,467
8,362
0
3,374
12,093
0
72,212
W
Agni
11,367
855
0
1,270
11,323
4,054
913
6,233
5,090
53,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,224
Gold Earned
40,518
445
Minions Killed
401
0
Camps Cleared
0
1,629,291
Distance Traveled
1,695,646
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,411
588
112
7
0
307,012
2
W
Nox
10,113
632
139
9
0
293,973
3
L
Agni
7,723
483
81
5
0
304,997
0
L
Geb
7,370
461
14
1
0
362,389
2
W
Nemesis
8,056
504
52
3
0
314,983
4
W
Da Ji
9,523
595
78
5
0
386,612
0
L
Thanatos
8,883
555
95
6
0
376,939
4
L
Danzaburou
8,104
507
93
6
0
338,186
6
L
Cu Chulainn
8,438
527
118
7
0
313,135
0
W
Agni
8,121
508
64
4
0
326,711
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role