Player Matchup

Atlas
Atlas
Gold IV
 
Atlas
Gold IV
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Gold V
LoKi_JSK
Medusa
Gold V
Level 105
God Stats
1W - 0L
1,253 SR
Queue Stats
76W - 68L
1,219 MMR
Party 2
Hera
Hera
Gold V
LoKi_Young
Hera
Gold V
Level 66
God Stats
4W - 2L
1,652 SR
Queue Stats
62W - 59L
960 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,468 SR
1,226 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,336 SR
1,119 MMR
Izanami
Izanami
Silver II
BARTLsKEET
Izanami
Silver II
Level 87
God Stats
1W - 1L
1,487 SR
Queue Stats
39W - 60L
1,205 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
BARTLsTINK
Kukulkan
Silver IV
Level 63
God Stats
8W - 7L
1,513 SR
Queue Stats
38W - 69L
872 MMR
Party 1
Bakasura
Bakasura
Bronze II
Naturesrk
Bakasura
Bronze II
Level 82
God Stats
0W - 1L
1,008 SR
Queue Stats
6W - 13L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 10
8,152
815
5,339
8,641
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
LoKi_JSK
Medusa
10
2 / 2 / 8
7,928
793
6,194
7,069
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
11 / 0 / 3
9,837
984
11,296
4,732
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresAgniKumbhakarnaPoseidon

VS

Bans
HadesThorKuzenboGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BARTLsKEET
Izanami
7
0 / 8 / 1
6,336
634
4,642
11,234
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BARTLsTINK
Kukulkan
10
0 / 5 / 2
6,910
691
6,166
8,059
3,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Naturesrk
Bakasura
10
2 / 2 / 0
7,309
731
5,304
8,566
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
10
7
L
Izanami
BARTLsKEET
Izanami
0
8
1
0.06
L
Kukulkan
BARTLsTINK
Kukulkan
0
5
2
0.2
W
Medusa
LoKi_JSK
Medusa
2
2
8
3
W
11
0
3
12.5
L
Bakasura
Naturesrk
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
16,112
20,442
Taken
27,859
12,783
Mitigated
12,249
6,016
Healing
2,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,339
1,642
231
1,960
8,641
8,258
207
2,366
5,775
12,213
0
L
Izanami
BARTLsKEET
Izanami
4,642
3,433
0
735
11,234
3,799
0
6,814
4,123
0
19,730
L
Kukulkan
BARTLsTINK
Kukulkan
6,166
646
0
289
8,059
3,078
0
5,182
2,584
31,671
0
W
Medusa
LoKi_JSK
Medusa
6,194
1,483
0
1,342
7,069
2,765
348
3,252
3,517
0
24,049
W
11,296
2,778
0
2,483
4,732
1,760
934
902
3,465
44,191
0
L
Bakasura
Naturesrk
Bakasura
5,304
3,324
0
1,567
8,566
5,372
0
4,142
4,108
0
17,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,917
Gold Earned
20,555
122
Minions Killed
98
0
Camps Cleared
0
527,548
Distance Traveled
506,469
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,152
815
22
2
0
184,973
0
L
Izanami
6,336
634
16
2
0
138,742
3
L
Kukulkan
6,910
691
39
4
0
167,652
1
W
Medusa
7,928
793
38
4
0
168,254
0
W
Hera
9,837
984
62
6
0
174,321
1
L
Bakasura
7,309
731
43
4
0
200,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role