Player Matchup

Set
Set
Hellhound46358
Set
Level 64
God Stats
4W - 8L
1,442 SR
Queue Stats
261W - 239L
1,490 Elo+
Party 1
Terra
Terra
Kamiikaze88
Terra
Level 62
God Stats
24W - 21L
1,578 SR
Queue Stats
82W - 100L
1,454 Elo+
Party 1
Scylla
Scylla
KiDV3NoM
Scylla
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 205L
1,485 Elo+
Solo
Thanatos
Thanatos
LAXPRO999
Thanatos
Level 84
God Stats
212W - 190L
1,544 SR
Queue Stats
224W - 203L
1,485 Elo+
Solo
Chaac
Chaac
wolfypaws826
Chaac
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 18L
1,398 Elo+
Solo
Team Averages
Level 75
1,559 SR
1,462 Elo+

VS

Team Averages
Level 86
1,458 SR
1,400 Elo+
Izanami
Izanami
CALIGROWN420215
Izanami
Level 102
God Stats
7W - 7L
1,355 SR
Queue Stats
167W - 208L
1,356 Elo+
Solo
Bake Kujira
Bake Kujira
DaKungFluKid
Bake Kujira
Level 66
God Stats
2W - 0L
1,733 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Artemis
Artemis
El Drago 200
Artemis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,389 Elo+
Solo
Maman Brigitte
Maman Brigitte
TropicalMexican
Maman Brigitte
Level 151
God Stats
9W - 10L
1,441 SR
Queue Stats
39W - 50L
1,455 Elo+
Party 2
Scylla
Scylla
littleratboyxx
Scylla
Level 13
God Stats
1W - 3L
1,259 SR
Queue Stats
12W - 17L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 7
11,646
1,059
10,137
27,139
29,900
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
1 / 8 / 7
10,776
980
5,412
24,190
25,685
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Scylla
KiDV3NoM
Scylla
17
1 / 7 / 7
11,039
1,004
23,325
14,315
6,547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
LAXPRO999
Thanatos
17
7 / 10 / 4
12,641
1,149
19,715
22,584
11,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 5
10,437
949
2,648
10,680
10,018
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

61

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 17
13,794
1,254
18,466
9,595
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
DaKungFluKid
Bake Kujira
19
7 / 1 / 22
13,065
1,188
14,230
18,047
24,146
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
El Drago 200
Artemis
18
4 / 1 / 21
12,055
1,096
22,722
10,036
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
TropicalMexican
Maman Brigitte
18
7 / 6 / 15
12,852
1,168
19,848
15,692
6,023
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 5 / 15
12,093
1,099
15,634
13,329
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
13
Kills
34
34
Deaths
13
30
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
0
17
16.5
W
Bake Kujira
DaKungFluKid
Bake Kujira
7
1
22
18
W
Artemis
El Drago 200
Artemis
4
1
21
14.5
L
3
6
7
1.08
L
1
8
7
0.56
L
Scylla
KiDV3NoM
Scylla
1
7
7
0.64
L
Thanatos
LAXPRO999
Thanatos
7
10
4
0.9
W
Maman Brigitte
TropicalMexican
Maman Brigitte
7
6
15
2.42
W
8
5
15
3.1
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,237
Damage
90,900
98,908
Taken
66,699
83,389
Mitigated
41,096
11,445
Healing
6,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,466
13,774
0
2,510
9,595
3,411
0
3,847
5,748
0
54,369
W
Bake Kujira
DaKungFluKid
Bake Kujira
14,230
10,581
0
400
18,047
24,146
0
7,604
10,443
32,943
0
W
Artemis
El Drago 200
Artemis
22,722
12,455
0
3,269
10,036
3,464
0
4,765
5,271
0
41,244
L
10,137
5,410
0
1,130
27,139
29,900
0
13,473
13,666
0
23,377
L
5,412
1,664
1,315
1,322
24,190
25,685
0
11,262
12,928
15,681
0
L
Scylla
KiDV3NoM
Scylla
23,325
4,543
0
37
14,315
6,547
0
6,858
7,457
47,824
0
L
Thanatos
LAXPRO999
Thanatos
19,715
5,444
0
6,635
22,584
11,239
0
13,379
9,205
0
46,974
W
Maman Brigitte
TropicalMexican
Maman Brigitte
19,848
1,635
0
438
15,692
6,023
0
6,864
8,828
28,552
0
W
15,634
3,829
0
309
13,329
4,052
0
5,657
7,672
26,126
0
L
2,648
141
0
1,006
10,680
10,018
0
4,740
5,940
0
11,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,539
Gold Earned
63,859
185
Minions Killed
215
3
Camps Cleared
10
910,868
Distance Traveled
973,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,794
1,254
92
8
8
219,874
0
W
Bake Kujira
13,065
1,188
34
3
1
228,639
0
W
Artemis
12,055
1,096
39
4
0
194,912
0
L
Set
11,646
1,059
17
2
0
211,727
0
L
Terra
10,776
980
20
2
0
188,513
0
L
Scylla
11,039
1,004
68
6
3
155,631
0
L
Thanatos
12,641
1,149
64
6
0
195,309
0
W
Maman Brigitte
12,852
1,168
18
2
1
168,356
0
W
Scylla
12,093
1,099
32
3
0
162,170
0
L
Chaac
10,437
949
16
1
0
159,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role