Player Matchup

Da Ji
Da Ji
Silver III
Campicity
Da Ji
Silver III
Level 51
God Stats
0W - 1L
1,442 SR
Queue Stats
7W - 18L
1,447 MMR
Party 2
Odin
Odin
Gold IV
Imgarbage SG
Odin
Gold IV
Level 122
God Stats
0W - 1L
1,234 SR
Queue Stats
30W - 34L
1,546 MMR
Solo
Nu Wa
Nu Wa
Gold I
Xeiv4
Nu Wa
Gold I
Level 100
God Stats
4W - 3L
1,692 SR
Queue Stats
159W - 167L
1,510 MMR
Solo
Aphrodite
Aphrodite
Gold II
trueblood310
Aphrodite
Gold II
Level 75
God Stats
1W - 2L
1,518 SR
Queue Stats
115W - 117L
1,514 MMR
Solo
Anhur
Anhur
Silver I
uzjl
Anhur
Silver I
Level 33
God Stats
0W - 2L
1,600 SR
Queue Stats
5W - 13L
1,595 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 76
1,497 SR
1,522 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,549 SR
1,524 MMR
Neith
Neith
Gold IV
DoYouKnowJoe69
Neith
Gold IV
Level 148
God Stats
34W - 36L
1,562 SR
Queue Stats
729W - 729L
1,528 MMR
Solo
Bellona
Bellona
Silver II
Monstrosityyy
Bellona
Silver II
Level 128
God Stats
5W - 2L
1,905 SR
Queue Stats
9W - 9L
1,510 MMR
Solo
Kali
Kali
Bronze III
Sweet_Dreamz6999
Kali
Bronze III
Level 77
God Stats
2W - 0L
1,530 SR
Queue Stats
3W - 2L
1,511 MMR
Party 1
Janus
Janus
Gold I
TxGoop
Janus
Gold I
Level 128
God Stats
2W - 4L
1,248 SR
Queue Stats
56W - 65L
1,561 MMR
Solo
Athena
Athena
Bronze III
Vicious_Ghost_1
Athena
Bronze III
Level 60
God Stats
1W - 0L
1,498 SR
Queue Stats
3W - 2L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Campicity
Da Ji
12
0 / 4 / 1
6,411
493
4,363
13,387
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,178
552
8,814
11,007
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Xeiv4
Nu Wa
11
2 / 1 / 0
6,818
524
8,091
5,937
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
trueblood310
Aphrodite
10
0 / 1 / 1
6,317
486
2,935
8,861
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
uzjl
Anhur
11
0 / 1 / 1
5,996
461
4,233
10,058
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
FreyaThoth

VS

Bans
ThorAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,148
627
9,629
7,507
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
13
1 / 1 / 1
7,723
594
8,786
13,716
14,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 2
7,752
596
4,557
12,171
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
TxGoop
Janus
13
2 / 0 / 3
7,369
567
8,128
6,115
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 5
6,697
515
2,225
11,899
8,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Campicity
Da Ji
0
4
1
0.13
W
2
0
1
2.5
L
0
1
1
0.5
W
Bellona
1
1
1
1.5
W
3
1
2
4
W
Janus
TxGoop
Janus
2
0
3
3.5
W
0
0
5
2.5
L
Nu Wa
Xeiv4
Nu Wa
2
1
0
2
L
Aphrodite
trueblood310
Aphrodite
0
1
1
0.5
L
Anhur
uzjl
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
33,325
49,250
Taken
51,408
29,471
Mitigated
32,331
19,466
Healing
18,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Campicity
Da Ji
4,363
624
0
1,808
13,387
5,600
0
3,369
9,852
0
56,365
W
9,629
2,264
0
3,855
7,507
3,210
469
1,454
5,950
0
84,048
L
8,814
1,607
0
4,671
11,007
11,641
0
0
11,007
0
49,978
W
Bellona
8,786
3,150
0
6,742
13,716
14,250
0
495
11,801
0
52,978
W
4,557
2,069
0
3,576
12,171
4,607
0
1,678
10,197
0
61,638
W
Janus
TxGoop
Janus
8,128
757
0
2,667
6,115
2,074
56
2,396
3,464
70,206
0
W
2,225
572
0
1,669
11,899
8,190
0
4,546
7,055
14,582
0
L
Nu Wa
Xeiv4
Nu Wa
8,091
1,774
0
1,135
5,937
2,244
0
2,353
3,414
55,016
0
L
Aphrodite
trueblood310
Aphrodite
2,935
618
3,461
6,084
8,861
6,132
0
3,556
5,077
27,835
0
L
Anhur
uzjl
Anhur
4,233
2,883
0
2,307
10,058
3,854
0
511
9,547
0
39,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
37,689
377
Minions Killed
457
0
Camps Cleared
0
1,221,772
Distance Traveled
1,320,102
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,411
493
83
6
0
271,065
0
W
Neith
8,148
627
142
11
0
224,573
1
L
Odin
7,178
552
85
7
0
247,028
1
W
Bellona
7,723
594
96
7
0
238,850
1
W
Kali
7,752
596
83
6
0
303,009
2
W
Janus
7,369
567
123
9
0
263,434
3
W
Athena
6,697
515
13
1
0
290,236
0
L
Nu Wa
6,818
524
100
8
0
231,214
0
L
Aphrodite
6,317
486
37
3
0
250,161
1
L
Anhur
5,996
461
72
6
0
222,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role