Player Matchup

Cerberus
Cerberus
Courier
Cerberus
Level 107
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 1L
1,827 Elo+
Party 1
Fenrir
Fenrir
MikerMcgee
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 1
Anubis
Anubis
MrBarat
Anubis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,505 Elo+
Party 1
Team Averages
Level 130
1,442 SR
1,617 Elo+

VS

Team Averages
Level 143
1,591 SR
1,610 Elo+
Hercules
Hercules
HK_Anzu
Hercules
Level 108
God Stats
17W - 10L
1,661 SR
Queue Stats
93W - 107L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
RaditzOverlord
Hun Batz
Level 194
God Stats
4W - 8L
1,450 SR
Queue Stats
93W - 103L
1,538 Elo+
Party 2
Hades
Hades
Rainbowsix69
Hades
Level 126
God Stats
0W - 1L
1,663 SR
Queue Stats
2W - 3L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Courier
Cerberus
12
2 / 0 / 10
8,720
793
7,860
10,083
10,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
MikerMcgee
Fenrir
12
5 / 1 / 6
8,869
806
7,355
9,764
10,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anubis
MrBarat
Anubis
12
6 / 6 / 5
9,588
872
12,385
9,212
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HK_Anzu
Hercules
10
0 / 5 / 2
7,673
698
3,487
13,334
10,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
12
3 / 4 / 4
9,017
820
8,127
10,195
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 4 / 2
9,212
837
9,817
10,750
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
7
7
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Courier
Cerberus
2
0
10
7
L
Hercules
HK_Anzu
Hercules
0
5
2
0.2
W
Fenrir
MikerMcgee
Fenrir
5
1
6
8
W
Anubis
MrBarat
Anubis
6
6
5
1.42
L
Hun Batz
3
4
4
1.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
21,431
29,059
Taken
34,279
25,830
Mitigated
17,683
6,389
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Courier
Cerberus
7,860
391
0
3,883
10,083
10,761
23
3,885
6,198
22,344
0
L
Hercules
HK_Anzu
Hercules
3,487
1,554
0
2,128
13,334
10,378
717
7,982
5,352
809
16,090
W
Fenrir
MikerMcgee
Fenrir
7,355
1,275
0
748
9,764
10,104
120
2,882
6,882
2,107
16,435
W
Anubis
MrBarat
Anubis
12,385
909
0
1,758
9,212
4,965
266
4,174
5,038
42,712
0
L
Hun Batz
8,127
1,459
0
320
10,195
3,688
339
6,839
3,356
0
25,967
L
9,817
2,102
915
2,735
10,750
3,617
0
6,984
3,766
38,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,177
Gold Earned
25,902
121
Minions Killed
114
0
Camps Cleared
0
561,728
Distance Traveled
522,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,720
793
39
4
0
201,365
0
L
Hercules
7,673
698
21
2
0
158,934
0
W
Fenrir
8,869
806
16
1
0
209,201
0
W
Anubis
9,588
872
66
6
0
151,162
0
L
Hun Batz
9,017
820
27
2
0
187,929
0
L
Hades
9,212
837
66
6
0
175,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role