Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DeeGZzz14
Fenrir
Level 69
God Stats
4W - 7L
1,460 SR
Queue Stats
43W - 51L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Lodder-92
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,396 Elo+
Solo
Chernobog
Chernobog
Sakuranpizza
Chernobog
Level 48
God Stats
2W - 2L
1,574 SR
Queue Stats
22W - 29L
1,392 Elo+
Solo
Nox
Nox
Silincerr
Nox
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Solo
Team Averages
Level 57
1,507 SR
1,500 Elo+

VS

Team Averages
Level 102
1,517 SR
1,460 Elo+
Discordia
Discordia
LokotGod
Discordia
Level 88
God Stats
5W - 3L
1,569 SR
Queue Stats
9W - 19L
1,333 Elo+
Solo
Bellona
Bellona
NickSiz
Bellona
Level 88
God Stats
2W - 2L
1,401 SR
Queue Stats
145W - 124L
1,468 Elo+
Solo
Atlas
Atlas
Taraneya
Atlas
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 109L
1,520 Elo+
Solo
Nu Wa
Nu Wa
mega_organdie30
Nu Wa
Level 123
God Stats
694W - 613L
1,549 SR
Queue Stats
1,906W - 1,999L
1,455 Elo+
Solo
Thanatos
Thanatos
twentyblood
Thanatos
Level 157
God Stats
35W - 26L
1,566 SR
Queue Stats
84W - 82L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 1
8,012
1,002
5,529
10,681
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DeeGZzz14
Fenrir
13
0 / 2 / 1
7,311
914
3,745
6,652
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Lodder-92
Sylvanus
13
0 / 1 / 1
8,400
1,050
3,089
8,637
8,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Sakuranpizza
Chernobog
13
1 / 1 / 0
7,979
997
6,707
8,094
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 1
7,895
987
6,345
4,487
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

275

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LokotGod
Discordia
14
1 / 0 / 7
8,288
1,036
6,681
3,369
1,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
NickSiz
Bellona
14
2 / 0 / 7
8,770
1,096
7,838
7,526
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
Taraneya
Atlas
14
0 / 1 / 7
8,741
1,093
5,499
12,123
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 6
8,306
1,038
5,291
1,042
326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
twentyblood
Thanatos
14
5 / 0 / 4
9,465
1,183
10,631
4,885
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
1
Kills
9
9
Deaths
1
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
L
Fenrir
DeeGZzz14
Fenrir
0
2
1
0.25
L
Sylvanus
Lodder-92
Sylvanus
0
1
1
0.5
W
Discordia
LokotGod
Discordia
1
0
7
4.5
W
Bellona
NickSiz
Bellona
2
0
7
5.5
L
Chernobog
Sakuranpizza
Chernobog
1
1
0
1
L
0
1
1
0.5
W
Atlas
Taraneya
Atlas
0
1
7
3.5
W
1
0
6
4
W
Thanatos
twentyblood
Thanatos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
35,940
38,551
Taken
28,945
21,435
Mitigated
27,953
8,737
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,529
2,280
0
1,099
10,681
4,502
0
3,906
6,590
30,477
1,967
L
Fenrir
DeeGZzz14
Fenrir
3,745
1,063
0
327
6,652
3,027
0
2,886
3,611
0
5,793
L
Sylvanus
Lodder-92
Sylvanus
3,089
1,039
3,099
2,814
8,637
8,569
0
4,789
3,804
10,763
0
W
Discordia
LokotGod
Discordia
6,681
653
0
31
3,369
1,580
0
2,330
1,039
23,650
0
W
Bellona
NickSiz
Bellona
7,838
1,860
0
809
7,526
9,825
0
2,877
4,485
0
17,853
L
Chernobog
Sakuranpizza
Chernobog
6,707
3,840
0
1,398
8,094
3,351
0
3,517
4,389
0
35,808
L
6,345
32
0
0
4,487
1,986
0
2,373
2,073
23,224
0
W
Atlas
Taraneya
Atlas
5,499
1,678
0
876
12,123
13,534
0
7,248
4,833
13,329
0
W
5,291
2,007
0
285
1,042
326
0
0
1,006
26,267
0
W
Thanatos
twentyblood
Thanatos
10,631
1,534
0
3,980
4,885
2,688
0
2,186
2,699
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
43,570
184
Minions Killed
172
4
Camps Cleared
7
654,712
Distance Traveled
795,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,012
1,002
67
8
2
117,694
0
L
Fenrir
7,311
914
6
1
1
83,426
0
L
Sylvanus
8,400
1,050
18
2
0
130,620
0
W
Discordia
8,288
1,036
55
7
1
147,527
0
W
Bellona
8,770
1,096
30
4
2
173,491
0
L
Chernobog
7,979
997
47
6
1
150,583
0
L
Nox
7,895
987
46
6
0
172,389
0
W
Atlas
8,741
1,093
11
1
0
167,502
0
W
Nu Wa
8,306
1,038
42
5
0
128,302
0
W
Thanatos
9,465
1,183
34
4
4
178,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role