Player Matchup

Charon
Charon
 
Charon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DominatedGrain
Ullr
Level 77
God Stats
1W - 2L
1,451 SR
Queue Stats
139W - 126L
1,497 Elo+
Party 1
Hera
Hera
Meatslapper9001
Hera
Level 67
God Stats
2W - 1L
1,771 SR
Queue Stats
156W - 154L
1,515 Elo+
Party 1
Fenrir
Fenrir
Werttok
Fenrir
Level 52
God Stats
2W - 2L
1,679 SR
Queue Stats
125W - 121L
1,473 Elo+
Party 1
Nox
Nox
avesrain00
Nox
Level 20
God Stats
1W - 1L
1,701 SR
Queue Stats
26W - 39L
1,408 Elo+
Party 1
Team Averages
Level 56
1,621 SR
1,479 Elo+

VS

Team Averages
Level 99
1,382 SR
1,490 Elo+
Xbalanque
Xbalanque
Carrdiackid
Xbalanque
Level 156
God Stats
1W - 0L
1,309 SR
Queue Stats
20W - 18L
1,503 Elo+
Party 2
Agni
Agni
Phorgive
Agni
Level 64
God Stats
1W - 0L
1,282 SR
Queue Stats
4W - 2L
1,585 Elo+
Solo
Geb
Geb
Pro x WIZZ
Geb
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
ProxGT
Kukulkan
Level 129
God Stats
1W - 1L
1,299 SR
Queue Stats
31W - 31L
1,486 Elo+
Party 2
Vulcan
Vulcan
Zonkachu
Vulcan
Level 102
God Stats
3W - 1L
1,519 SR
Queue Stats
41W - 42L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
5 / 4 / 6
9,358
780
14,734
15,731
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 6 / 4
8,124
677
6,713
13,749
6,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 6
8,722
727
11,791
9,245
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Werttok
Fenrir
16
5 / 5 / 6
9,504
792
6,658
12,593
15,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 7 / 8
7,788
649
1,884
9,568
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Carrdiackid
Xbalanque
16
6 / 4 / 10
10,294
858
12,504
15,037
7,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
16
2 / 3 / 18
9,595
800
7,532
9,962
4,944
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 10
8,511
709
2,092
13,511
14,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ProxGT
Kukulkan
18
8 / 1 / 5
10,401
867
7,903
9,036
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Zonkachu
Vulcan
18
8 / 2 / 13
10,831
903
25,826
9,352
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
15
Kills
26
26
Deaths
15
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
5
4
6
2
W
Xbalanque
Carrdiackid
Xbalanque
6
4
10
2.75
L
2
6
4
0.67
L
2
4
6
1.25
W
Agni
2
3
18
3.67
W
2
5
10
1.4
W
Kukulkan
ProxGT
Kukulkan
8
1
5
10.5
L
Fenrir
Werttok
Fenrir
5
5
6
1.6
W
Vulcan
Zonkachu
Vulcan
8
2
13
7.25
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,780
Damage
55,857
60,886
Taken
56,898
51,246
Mitigated
37,683
12,738
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
14,734
558
1,263
2,729
15,731
19,850
0
8,860
6,871
26,587
756
W
Xbalanque
Carrdiackid
Xbalanque
12,504
5,911
405
5,339
15,037
7,604
3,377
6,836
7,759
0
24,192
L
6,713
3,020
441
1,559
13,749
6,729
1,342
9,725
4,024
0
19,108
L
11,791
1,341
2,019
1,909
9,245
4,771
0
8,036
1,209
35,965
0
W
Agni
7,532
260
0
2,014
9,962
4,944
1,069
6,427
3,114
22,904
0
W
2,092
72
672
980
13,511
14,724
0
3,376
9,588
3,381
0
W
Kukulkan
ProxGT
Kukulkan
7,903
538
1,924
2,835
9,036
5,411
812
4,353
4,635
23,964
0
L
Fenrir
Werttok
Fenrir
6,658
1,549
617
1,951
12,593
15,702
0
7,959
4,634
0
10,897
W
Vulcan
Zonkachu
Vulcan
25,826
12,175
2,366
2,740
9,352
5,000
803
5,245
3,553
46,294
0
L
1,884
464
0
250
9,568
4,194
0
8,773
795
5,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,496
Gold Earned
49,632
112
Minions Killed
134
0
Camps Cleared
0
1,120,128
Distance Traveled
1,204,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,358
780
8
1
0
241,882
0
W
Xbalanque
10,294
858
33
3
0
241,068
0
L
Ullr
8,124
677
33
3
0
214,077
0
L
Hera
8,722
727
57
5
0
233,964
0
W
Agni
9,595
800
31
3
0
233,959
0
W
Geb
8,511
709
0
0
0
221,020
0
W
Kukulkan
10,401
867
38
3
0
242,043
0
L
Fenrir
9,504
792
7
1
0
225,649
0
W
Vulcan
10,831
903
32
3
0
266,534
0
L
Nox
7,788
649
7
1
0
204,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role