Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
 
Cu Chulainn
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond I
Circulitos
Geb
Diamond I
Level 101
God Stats
3W - 1L
1,690 SR
Queue Stats
104W - 82L
2,533 MMR
Solo
Nu Wa
Nu Wa
Masters
Under754
Nu Wa
Masters
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 34L
2,744 MMR
Solo
Hachiman
Hachiman
Masters
robinwtb
Hachiman
Masters
Level 225
God Stats
187W - 129L
1,649 SR
Queue Stats
1,294W - 1,233L
2,681 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,568 SR
2,192 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,590 SR
2,465 MMR
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
NoOsFlipeis
Jing Wei
Masters
Level 120
God Stats
15W - 12L
1,646 SR
Queue Stats
213W - 171L
2,451 MMR
Party 1
Osiris
Osiris
Diamond I
WWWWWWWWWWWWWWM
Osiris
Diamond I
Level 121
God Stats
1W - 3L
1,515 SR
Queue Stats
400W - 361L
2,552 MMR
Party 1
Charon
Charon
Masters
zyAlanpro007
Charon
Masters
Level 158
God Stats
56W - 47L
1,665 SR
Queue Stats
2,002W - 2,063L
2,805 MMR
Solo
Ratatoskr
Ratatoskr
Masters
ΕLec
Ratatoskr
Masters
Level 171
God Stats
14W - 11L
1,623 SR
Queue Stats
271W - 224L
3,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 1 / 3
8,630
616
10,642
14,975
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
13
1 / 0 / 3
8,218
587
12,515
15,602
13,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 8
7,452
532
5,689
12,695
7,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Under754
Nu Wa
14
3 / 0 / 5
8,236
588
10,134
3,882
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
robinwtb
Hachiman
15
1 / 0 / 1
8,580
613
4,067
6,903
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MercuryAthenaThothAo Kuang

VS

Bans
KuzenboAphroditeSusanoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 1
7,346
525
3,275
6,497
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
NoOsFlipeis
Jing Wei
11
0 / 4 / 1
6,624
473
7,636
10,341
3,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 0
7,150
511
9,268
19,367
21,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
9
0 / 3 / 1
6,327
452
5,039
9,989
7,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
ΕLec
Ratatoskr
12
1 / 2 / 0
6,816
487
7,096
11,555
4,269
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
1
1
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
3
9.5
W
Cu Chulainn
 
Cu Chulainn
1
0
3
2.5
L
Kukulkan
 
Kukulkan
0
1
1
0.5
W
1
0
8
5
L
Jing Wei
NoOsFlipeis
Jing Wei
0
4
1
0.13
W
Nu Wa
Under754
Nu Wa
3
0
5
5.5
L
0
4
0
0
W
Hachiman
robinwtb
Hachiman
1
0
1
1.5
L
Charon
0
3
1
0.17
L
Ratatoskr
ΕLec
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,047
Damage
32,314
54,057
Taken
57,749
32,051
Mitigated
38,514
15,312
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,642
2,727
0
1,266
14,975
6,366
11
1,673
13,302
0
71,945
W
Cu Chulainn
 
Cu Chulainn
12,515
2,307
0
3,653
15,602
13,822
266
883
14,719
454
64,892
L
Kukulkan
 
Kukulkan
3,275
58
0
780
6,497
2,441
0
3,001
3,496
65,562
0
W
5,689
624
2,464
3,054
12,695
7,814
0
2,841
9,854
21,577
0
L
Jing Wei
NoOsFlipeis
Jing Wei
7,636
5,066
0
2,270
10,341
3,196
0
2,955
7,386
0
51,807
W
Nu Wa
Under754
Nu Wa
10,134
1,341
0
887
3,882
1,434
490
1,240
2,642
76,485
0
L
9,268
4,349
0
6,678
19,367
21,414
0
2,792
16,575
0
60,495
W
Hachiman
robinwtb
Hachiman
4,067
2,410
0
3,988
6,903
2,615
416
1,731
5,172
0
77,055
L
Charon
5,039
998
266
1,571
9,989
7,194
0
3,363
6,626
21,182
0
L
Ratatoskr
ΕLec
Ratatoskr
7,096
2,345
0
546
11,555
4,269
0
4,086
7,469
0
61,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
34,263
507
Minions Killed
430
0
Camps Cleared
0
1,525,914
Distance Traveled
1,481,086
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,630
616
94
7
0
329,367
2
W
Cu Chulainn
8,218
587
112
8
0
300,557
2
L
Kukulkan
7,346
525
129
9
0
252,261
0
W
Geb
7,452
532
21
2
0
321,543
0
L
Jing Wei
6,624
473
96
7
0
289,186
0
W
Nu Wa
8,236
588
127
9
0
282,026
1
L
Osiris
7,150
511
100
7
0
290,865
0
W
Hachiman
8,580
613
153
11
0
292,421
3
L
Charon
6,327
452
15
1
0
303,566
6
L
Ratatoskr
6,816
487
90
6
0
345,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role