Player Matchup

Anubis
Anubis
Anymels
Anubis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 105L
1,586 Elo+
Party 1
Neith
Neith
Battosai845
Neith
Level 187
God Stats
7W - 5L
1,667 SR
Queue Stats
245W - 224L
1,552 Elo+
Solo
Bellona
Bellona
KemestN7
Bellona
Level 124
God Stats
7W - 10L
1,508 SR
Queue Stats
317W - 262L
1,539 Elo+
Party 3
Da Ji
Da Ji
imMW
Da Ji
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
156W - 135L
1,565 Elo+
Party 1
Cerberus
Cerberus
wafflekiller22
Cerberus
Level 132
God Stats
3W - 3L
1,527 SR
Queue Stats
64W - 56L
1,537 Elo+
Party 3
Team Averages
Level 137
1,547 SR
1,556 Elo+

VS

Team Averages
Level 141
1,671 SR
1,513 Elo+
Geb
Geb
Mephit
Geb
Level 168
God Stats
4W - 1L
1,829 SR
Queue Stats
405W - 357L
1,564 Elo+
Solo
Nike
Nike
The_Real_ReZ
Nike
Level 147
God Stats
41W - 22L
1,669 SR
Queue Stats
326W - 346L
1,465 Elo+
Party 2
Xbalanque
Xbalanque
iRonin4
Xbalanque
Level 85
God Stats
6W - 3L
1,524 SR
Queue Stats
376W - 371L
1,524 Elo+
Party 2
Sol
Sol
lordnikkon07
Sol
Level 151
God Stats
8W - 7L
1,520 SR
Queue Stats
437W - 447L
1,481 Elo+
Party 2
Thanatos
Thanatos
oof_LateGamee007
Thanatos
Level 156
God Stats
3W - 1L
1,813 SR
Queue Stats
63W - 64L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anymels
Anubis
14
4 / 7 / 4
8,752
515
11,869
15,625
7,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 6 / 1
9,931
584
6,024
12,345
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
KemestN7
Bellona
14
3 / 1 / 5
9,087
535
9,139
15,004
16,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
imMW
Da Ji
14
4 / 5 / 4
8,929
525
6,033
15,245
6,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
11
0 / 5 / 4
7,526
443
5,568
19,150
18,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Mephit
Geb
13
1 / 1 / 15
9,046
532
5,798
12,301
9,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 4 / 8
10,145
597
9,904
14,950
12,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
iRonin4
Xbalanque
14
1 / 3 / 15
8,896
523
10,372
12,032
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 6
9,547
562
7,817
9,994
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
19 / 4 / 4
11,745
691
21,432
17,595
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
14
Kills
24
24
Deaths
14
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anymels
Anubis
4
7
4
0.86
L
3
6
1
0.58
L
Bellona
KemestN7
Bellona
3
1
5
5.5
W
Geb
Mephit
Geb
1
1
15
8.5
W
2
4
8
1.5
W
Xbalanque
iRonin4
Xbalanque
1
3
15
2.83
L
Da Ji
imMW
Da Ji
4
5
4
1.2
W
1
2
6
2
W
19
4
4
5.25
L
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
55,323
77,369
Taken
66,872
52,796
Mitigated
36,037
21,432
Healing
27,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anymels
Anubis
11,869
773
0
3,960
15,625
7,465
0
2,275
13,350
64,920
0
L
6,024
2,072
0
2,739
12,345
4,015
541
5,739
6,606
0
72,121
L
Bellona
KemestN7
Bellona
9,139
3,215
0
4,393
15,004
16,378
102
1,468
13,536
0
54,532
W
Geb
Mephit
Geb
5,798
999
0
1,843
12,301
9,144
0
4,094
8,207
22,058
0
W
9,904
1,427
0
1,623
14,950
12,457
616
3,039
11,123
973
73,128
W
Xbalanque
iRonin4
Xbalanque
10,372
5,328
0
4,344
12,032
3,939
466
6,075
5,866
0
58,515
L
Da Ji
imMW
Da Ji
6,033
1,637
0
5,748
15,245
6,493
21
1,663
13,582
0
74,051
W
7,817
3,638
0
4,984
9,994
3,256
3,141
1,185
8,713
71,926
5,461
W
21,432
6,850
0
14,461
17,595
7,241
0
4,171
13,326
0
88,209
L
Cerberus
5,568
524
0
4,592
19,150
18,445
0
3,107
16,043
25,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
49,379
487
Minions Killed
438
0
Camps Cleared
0
1,601,761
Distance Traveled
1,744,757
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,752
515
90
5
0
279,631
4
L
Neith
9,931
584
135
8
0
287,357
0
L
Bellona
9,087
535
93
5
0
347,876
4
W
Geb
9,046
532
8
0
0
378,782
3
W
Nike
10,145
597
114
7
0
308,282
0
W
Xbalanque
8,896
523
83
5
0
333,840
3
L
Da Ji
8,929
525
110
6
0
352,354
1
W
Sol
9,547
562
138
8
0
310,960
1
W
Thanatos
11,745
691
95
6
0
412,893
0
L
Cerberus
7,526
443
59
3
0
334,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role