Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Masterharv
Thanatos
Level 127
God Stats
1W - 1L
1,428 SR
Queue Stats
12W - 28L
1,331 Elo+
Party 2
Sol
Sol
SnowSelina
Sol
Level 28
God Stats
4W - 10L
1,292 SR
Queue Stats
7W - 19L
1,308 Elo+
Party 2
Team Averages
Level 98
1,444 SR
1,428 Elo+

VS

Team Averages
Level 110
1,515 SR
1,482 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FyaAngles
Nu Wa
Level 147
God Stats
397W - 366L
1,526 SR
Queue Stats
682W - 718L
1,490 Elo+
Solo
Scylla
Scylla
Laina06
Scylla
Level 77
God Stats
18W - 10L
1,669 SR
Queue Stats
149W - 143L
1,462 Elo+
Party 1
Mulan
Mulan
MaceWizgo
Mulan
Level 151
God Stats
11W - 12L
1,411 SR
Queue Stats
107W - 78L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
dioxys01
Cliodhna
Level 29
God Stats
2W - 1L
1,466 SR
Queue Stats
12W - 13L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
0 / 2 / 2
8,576
1,072
4,893
16,893
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
 
Ullr
14
1 / 2 / 1
8,428
1,054
3,895
10,076
3,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
 
Vamana
12
0 / 0 / 0
5,698
712
0
507
182
Thanatos
Masterharv
Thanatos
13
1 / 3 / 1
8,332
1,042
5,343
10,719
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
0 / 1 / 0
8,374
1,047
3,554
10,009
2,888
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

282

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 1 / 8
8,715
1,089
9,736
5,134
2,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
FyaAngles
Nu Wa
14
1 / 0 / 7
8,600
1,075
10,944
2,574
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Laina06
Scylla
12
0 / 0 / 0
5,698
712
0
0
0
Mulan
MaceWizgo
Mulan
14
3 / 0 / 4
9,011
1,126
9,485
6,966
7,148
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
dioxys01
Cliodhna
14
4 / 1 / 4
9,463
1,183
13,486
6,850
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
8
8
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
L
Ullr
 
Ullr
1
2
1
0.75
L
Vamana
 
Vamana
0
0
0
0
W
Izanami
 
Izanami
0
1
8
4
W
Nu Wa
FyaAngles
Nu Wa
1
0
7
4.5
W
Scylla
Laina06
Scylla
0
0
0
0
W
Mulan
MaceWizgo
Mulan
3
0
4
5
L
Thanatos
Masterharv
Thanatos
1
3
1
0.5
L
0
1
0
0
W
Cliodhna
dioxys01
Cliodhna
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
43,651
48,204
Taken
21,524
27,781
Mitigated
13,157
5,022
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,893
1,018
158
1,130
16,893
16,361
0
3,684
13,209
11,143
0
L
Ullr
 
Ullr
3,895
1,819
0
132
10,076
3,732
0
1,887
8,189
0
20,553
L
Vamana
 
Vamana
0
0
0
0
507
182
0
507
0
0
0
W
Izanami
 
Izanami
9,736
7,480
0
1,155
5,134
2,095
0
660
4,474
0
25,199
W
Nu Wa
FyaAngles
Nu Wa
10,944
2,801
0
250
2,574
1,068
0
2,153
421
24,876
0
W
Scylla
Laina06
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
MaceWizgo
Mulan
9,485
1,005
0
117
6,966
7,148
0
2,771
4,195
1,582
19,651
L
Thanatos
Masterharv
Thanatos
5,343
534
0
2,634
10,719
4,618
0
3,050
7,669
0
16,275
L
3,554
882
0
968
10,009
2,888
0
2,531
7,478
29,998
0
W
Cliodhna
dioxys01
Cliodhna
13,486
1,176
19
1,214
6,850
2,846
0
2,863
3,987
0
28,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
41,487
138
Minions Killed
126
7
Camps Cleared
3
617,294
Distance Traveled
681,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,576
1,072
15
2
0
157,829
0
L
Ullr
8,428
1,054
29
4
0
169,658
0
L
Vamana
5,698
712
0
0
0
0
0
W
Izanami
8,715
1,089
44
6
1
143,882
0
W
Nu Wa
8,600
1,075
27
3
1
178,365
0
W
Scylla
5,698
712
0
0
0
0
0
W
Mulan
9,011
1,126
25
3
1
167,689
0
L
Thanatos
8,332
1,042
17
2
4
166,491
0
L
Sol
8,374
1,047
77
10
3
123,316
0
W
Cliodhna
9,463
1,183
30
4
0
191,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role