Player Matchup

Maui
Maui
Boikenn
Maui
Level 59
God Stats
25W - 49L
1,432 SR
Queue Stats
100W - 125L
1,444 Elo+
Party 2
Izanami
Izanami
CPB99
Izanami
Level 140
God Stats
1W - 3L
1,442 SR
Queue Stats
225W - 225L
1,582 Elo+
Party 2
Ao Kuang
Ao Kuang
ImNaz
Ao Kuang
Level 129
God Stats
8W - 11L
1,516 SR
Queue Stats
50W - 87L
1,425 Elo+
Party 2
Ra
Ra
ThiccThighs6969
Ra
Level 147
God Stats
2W - 5L
1,439 SR
Queue Stats
245W - 244L
1,483 Elo+
Solo
Jormungandr
Jormungandr
frankpriz1
Jormungandr
Level 54
God Stats
1W - 1L
1,444 SR
Queue Stats
6W - 16L
1,331 Elo+
Party 2
Team Averages
Level 106
1,454 SR
1,453 Elo+

VS

Team Averages
Level 137
1,576 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Rad7298
Gilgamesh
Level 124
God Stats
7W - 6L
1,513 SR
Queue Stats
74W - 60L
1,518 Elo+
Solo
Awilix
Awilix
SETBOOK
Awilix
Level 215
God Stats
3W - 3L
1,860 SR
Queue Stats
784W - 760L
1,448 Elo+
Solo
Hou Yi
Hou Yi
iamthird
Hou Yi
Level 126
God Stats
2W - 3L
1,273 SR
Queue Stats
111W - 108L
1,585 Elo+
Party 1
Raijin
Raijin
inmaninmin
Raijin
Level 153
God Stats
1W - 2L
1,459 SR
Queue Stats
129W - 127L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
wafflefryguy
Kukulkan
Level 67
God Stats
15W - 5L
1,773 SR
Queue Stats
70W - 69L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Boikenn
Maui
11
2 / 2 / 0
7,684
427
4,432
13,884
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
CPB99
Izanami
15
1 / 5 / 0
9,336
519
9,767
13,484
5,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
ImNaz
Ao Kuang
16
4 / 2 / 1
9,393
522
10,753
17,637
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 9 / 2
8,628
479
8,426
14,529
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
frankpriz1
Jormungandr
13
0 / 3 / 1
7,765
431
5,540
14,540
9,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rad7298
Gilgamesh
15
4 / 2 / 8
8,999
500
14,442
18,695
17,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SETBOOK
Awilix
16
5 / 3 / 8
10,091
561
7,269
16,336
7,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
iamthird
Hou Yi
18
4 / 0 / 5
10,712
595
13,338
13,543
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
inmaninmin
Raijin
17
2 / 1 / 4
11,026
613
7,340
9,259
5,580
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
wafflefryguy
Kukulkan
16
6 / 1 / 4
10,651
592
12,732
8,555
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
21
21
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
Boikenn
Maui
2
2
0
1
L
Izanami
CPB99
Izanami
1
5
0
0.2
L
Ao Kuang
ImNaz
Ao Kuang
4
2
1
2.25
W
Gilgamesh
Rad7298
Gilgamesh
4
2
8
4
W
Awilix
SETBOOK
Awilix
5
3
8
3
L
0
9
2
0.11
L
Jormungandr
frankpriz1
Jormungandr
0
3
1
0.17
W
Hou Yi
iamthird
Hou Yi
4
0
5
6.5
W
Raijin
inmaninmin
Raijin
2
1
4
4
W
Kukulkan
wafflefryguy
Kukulkan
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,918
Damage
55,121
74,074
Taken
66,388
42,428
Mitigated
39,233
15,091
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Boikenn
Maui
4,432
1,109
0
1,915
13,884
14,301
0
3,212
10,672
21,027
0
L
Izanami
CPB99
Izanami
9,767
6,793
0
3,383
13,484
5,443
0
291
13,193
0
86,008
L
Ao Kuang
ImNaz
Ao Kuang
10,753
2,561
0
4,548
17,637
7,670
0
4,502
13,135
81,044
0
W
Gilgamesh
Rad7298
Gilgamesh
14,442
4,235
0
1,974
18,695
17,350
1,091
8,507
10,070
0
47,722
W
Awilix
SETBOOK
Awilix
7,269
2,406
0
5,372
16,336
7,092
316
7,473
8,863
0
69,965
L
8,426
843
606
1,836
14,529
5,575
0
5,453
9,076
84,028
0
L
Jormungandr
frankpriz1
Jormungandr
5,540
907
0
2,803
14,540
9,439
0
6,614
7,926
56,783
0
W
Hou Yi
iamthird
Hou Yi
13,338
7,035
0
7,377
13,543
5,926
0
2,761
10,782
0
98,912
W
Raijin
inmaninmin
Raijin
7,340
805
0
6,238
9,259
5,580
29
3,546
5,713
96,673
0
W
Kukulkan
wafflefryguy
Kukulkan
12,732
1,382
0
882
8,555
3,285
660
6,512
1,809
95,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,806
Gold Earned
51,479
550
Minions Killed
589
0
Camps Cleared
0
1,758,515
Distance Traveled
1,835,025
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,684
427
28
2
0
370,216
11
L
Izanami
9,336
519
156
9
0
314,114
1
L
Ao Kuang
9,393
522
112
6
0
417,914
8
W
Gilgamesh
8,999
500
54
3
0
379,093
5
W
Awilix
10,091
561
96
5
0
425,314
2
L
Ra
8,628
479
155
9
0
350,660
6
L
Jormungandr
7,765
431
99
6
0
305,611
3
W
Hou Yi
10,712
595
143
8
0
345,113
6
W
Raijin
11,026
613
137
8
0
325,666
0
W
Kukulkan
10,651
592
159
9
0
359,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role