Player Matchup

Ix Chel
Ix Chel
BatKnight13
Ix Chel
Level 80
God Stats
1W - 3L
1,265 SR
Queue Stats
5W - 8L
1,397 Elo+
Solo
Fafnir
Fafnir
NITRO NUGGET197
Fafnir
Level 124
God Stats
16W - 14L
1,471 SR
Queue Stats
264W - 251L
1,501 Elo+
Party 2
Thanatos
Thanatos
OTGxBLAZZIN
Thanatos
Level 89
God Stats
13W - 16L
1,369 SR
Queue Stats
55W - 61L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
Tony Gibroni
Nu Wa
Level 109
God Stats
8W - 6L
1,597 SR
Queue Stats
274W - 240L
1,476 Elo+
Solo
Jing Wei
Jing Wei
Ultramm3857
Jing Wei
Level 68
God Stats
2W - 2L
1,543 SR
Queue Stats
67W - 59L
1,475 Elo+
Party 2
Team Averages
Level 94
1,449 SR
1,453 Elo+

VS

Team Averages
Level 83
1,514 SR
1,414 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChapinMC
Cupid
Level 105
God Stats
1W - 1L
1,378 SR
Queue Stats
26W - 25L
1,466 Elo+
Party 3
Arachne
Arachne
Physco32
Arachne
Level 8
God Stats
4W - 1L
1,845 SR
Queue Stats
16W - 14L
1,366 Elo+
Party 1
Bellona
Bellona
SirMetatron
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,460 Elo+
Party 3
Ymir
Ymir
rock n ro11 101
Ymir
Level 65
God Stats
5W - 4L
1,347 SR
Queue Stats
16W - 16L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BatKnight13
Ix Chel
15
0 / 9 / 1
9,191
438
8,353
19,705
7,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
8,099
386
4,398
8,449
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
OTGxBLAZZIN
Thanatos
13
3 / 5 / 0
8,960
427
4,214
12,848
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 0
9,491
452
16,298
12,874
7,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Ultramm3857
Jing Wei
10
0 / 4 / 0
6,936
330
2,037
7,282
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 1 / 4
13,814
658
14,589
12,201
6,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
ChapinMC
Cupid
16
3 / 4 / 2
10,942
521
6,812
14,694
6,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Physco32
Arachne
20
7 / 0 / 4
13,511
643
7,636
15,459
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SirMetatron
Bellona
17
5 / 1 / 2
11,798
562
8,414
24,553
23,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 10
10,656
507
5,665
10,656
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
6
Kills
24
24
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
4
11
L
Ix Chel
BatKnight13
Ix Chel
0
9
1
0.06
W
Cupid
ChapinMC
Cupid
3
4
2
1
L
1
1
1
1.5
L
Thanatos
OTGxBLAZZIN
Thanatos
3
5
0
0.6
W
Arachne
Physco32
Arachne
7
0
4
9
W
Bellona
SirMetatron
Bellona
5
1
2
6
L
2
5
0
0.4
L
Jing Wei
Ultramm3857
Jing Wei
0
4
0
0
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,300
Damage
43,116
61,158
Taken
77,563
32,154
Mitigated
55,818
11,880
Healing
25,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,589
1,550
0
1,829
12,201
6,434
1,281
4,638
7,162
157,453
0
L
Ix Chel
BatKnight13
Ix Chel
8,353
1,162
135
1,074
19,705
7,698
0
10,530
9,175
67,832
0
W
Cupid
ChapinMC
Cupid
6,812
3,200
2,322
7,292
14,694
6,681
7,772
4,783
9,627
0
96,102
L
4,398
1,134
0
3,192
8,449
9,419
0
1,808
6,641
20,649
0
L
Thanatos
OTGxBLAZZIN
Thanatos
4,214
817
0
5,502
12,848
4,855
0
2,570
10,278
0
48,110
W
Arachne
Physco32
Arachne
7,636
5,533
0
3,454
15,459
7,670
459
4,491
10,506
0
126,414
W
Bellona
SirMetatron
Bellona
8,414
1,724
0
8,817
24,553
23,827
2,080
8,723
14,911
0
88,763
L
16,298
2,626
0
1,000
12,874
7,576
0
3,484
9,390
58,284
0
L
Jing Wei
Ultramm3857
Jing Wei
2,037
1,276
0
977
7,282
2,606
0
1,862
5,420
0
23,794
W
5,665
1,102
0
1,396
10,656
11,206
404
4,289
5,951
25,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
60,721
343
Minions Killed
707
0
Camps Cleared
0
1,400,771
Distance Traveled
2,137,209
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,814
658
222
11
0
395,954
6
L
Ix Chel
9,191
438
123
6
0
338,389
0
W
Cupid
10,942
521
158
8
0
376,673
3
L
Fafnir
8,099
386
17
1
0
219,798
2
L
Thanatos
8,960
427
74
4
0
297,221
0
W
Arachne
13,511
643
175
8
0
539,831
0
W
Bellona
11,798
562
117
6
0
402,949
0
L
Nu Wa
9,491
452
81
4
0
325,461
2
L
Jing Wei
6,936
330
48
2
0
219,902
0
W
Ymir
10,656
507
35
2
0
421,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role