Player Matchup

Gilgamesh
Gilgamesh
AlwaysUnafraid
Gilgamesh
Level 127
God Stats
6W - 3L
1,563 SR
Queue Stats
588W - 585L
1,503 Elo+
Solo
Kukulkan
Kukulkan
DarkLaw420
Kukulkan
Level 40
God Stats
7W - 8L
1,418 SR
Queue Stats
25W - 48L
1,246 Elo+
Solo
Hades
Hades
Darrell dw14
Hades
Level 100
God Stats
3W - 1L
1,644 SR
Queue Stats
135W - 125L
1,469 Elo+
Party 2
Poseidon
Poseidon
GruntLVS
Poseidon
Level 107
God Stats
3W - 4L
1,346 SR
Queue Stats
113W - 98L
1,502 Elo+
Party 2
Khepri
Khepri
TakeYahTime
Khepri
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,430 Elo+
Party 2
Team Averages
Level 93
1,494 SR
1,430 Elo+

VS

Team Averages
Level 71
1,520 SR
1,456 Elo+
Ares
Ares
B1GVALENTINE
Ares
Level 43
God Stats
1W - 1L
1,489 SR
Queue Stats
45W - 63L
1,351 Elo+
Party 1
Hachiman
Hachiman
Delta009
Hachiman
Level 66
God Stats
15W - 18L
1,521 SR
Queue Stats
215W - 215L
1,501 Elo+
Party 3
Da Ji
Da Ji
PRJann
Da Ji
Level 49
God Stats
10W - 5L
1,638 SR
Queue Stats
132W - 121L
1,444 Elo+
Party 3
Chaac
Chaac
TheNairTheBear
Chaac
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 16L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Yazdazkafrazzz
Aphrodite
Level 128
God Stats
1W - 3L
1,451 SR
Queue Stats
394W - 370L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlwaysUnafraid
Gilgamesh
13
1 / 0 / 1
7,446
621
5,621
11,337
9,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
DarkLaw420
Kukulkan
10
1 / 2 / 3
6,088
507
5,355
4,740
1,858
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 5
7,807
651
10,316
8,160
4,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
GruntLVS
Poseidon
13
8 / 1 / 4
8,027
669
10,808
10,155
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
11
1 / 0 / 7
6,759
563
3,624
7,332
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,251
521
2,572
11,114
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Delta009
Hachiman
11
2 / 2 / 1
6,393
533
6,144
8,385
3,114
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
PRJann
Da Ji
9
1 / 7 / 1
5,834
486
7,913
13,761
5,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
7,110
593
6,308
8,555
5,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Yazdazkafrazzz
Aphrodite
10
0 / 3 / 0
6,204
517
3,723
9,056
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
3
3
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlwaysUnafraid
Gilgamesh
1
0
1
1.5
L
0
2
3
0.75
W
Kukulkan
DarkLaw420
Kukulkan
1
2
3
1.25
W
4
0
5
6.5
L
Hachiman
Delta009
Hachiman
2
2
1
1.25
W
Poseidon
GruntLVS
Poseidon
8
1
4
10
L
Da Ji
PRJann
Da Ji
1
7
1
0.21
W
Khepri
1
0
7
4.5
L
0
1
0
0
L
Aphrodite
Yazdazkafrazzz
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
26,660
41,724
Taken
50,871
24,556
Mitigated
25,990
9,599
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlwaysUnafraid
Gilgamesh
5,621
1,230
0
781
11,337
9,277
442
0
11,337
0
51,803
L
2,572
513
0
1,844
11,114
8,321
411
8,040
3,074
16,230
0
W
Kukulkan
DarkLaw420
Kukulkan
5,355
534
0
1,099
4,740
1,858
817
363
4,377
41,541
0
W
10,316
568
314
5,546
8,160
4,464
198
2,480
5,680
56,839
0
L
Hachiman
Delta009
Hachiman
6,144
3,734
0
3,588
8,385
3,114
580
5,772
2,613
0
51,258
W
Poseidon
GruntLVS
Poseidon
10,808
1,715
0
583
10,155
3,334
463
1,366
8,789
60,043
1,175
L
Da Ji
PRJann
Da Ji
7,913
1,293
0
1,943
13,761
5,555
0
8,510
5,251
0
37,590
W
Khepri
3,624
342
0
1,276
7,332
5,623
387
2,086
5,246
15,879
0
L
6,308
972
0
1,535
8,555
5,374
0
1,139
7,416
0
53,964
L
Aphrodite
Yazdazkafrazzz
Aphrodite
3,723
542
198
4,211
9,056
3,626
0
6,219
2,837
45,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
31,792
352
Minions Killed
337
0
Camps Cleared
0
1,203,641
Distance Traveled
1,215,815
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,446
621
85
7
0
227,354
8
L
Ares
6,251
521
21
2
0
245,188
0
W
Kukulkan
6,088
507
60
5
0
217,719
0
W
Hades
7,807
651
84
7
0
239,322
0
L
Hachiman
6,393
533
98
8
0
219,071
0
W
Poseidon
8,027
669
89
7
0
268,081
0
L
Da Ji
5,834
486
42
4
0
260,562
0
W
Khepri
6,759
563
34
3
0
251,165
0
L
Chaac
7,110
593
92
8
0
253,866
4
L
Aphrodite
6,204
517
84
7
0
237,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role