Player Matchup

Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Armiche24
Ishtar
Level 69
God Stats
3W - 0L
1,516 SR
Queue Stats
93W - 85L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DisasterParty
Kumbhakarna
Level 57
God Stats
2W - 0L
1,697 SR
Queue Stats
5W - 12L
1,230 Elo+
Solo
Thor
Thor
Sergimntngroo
Thor
Level 81
God Stats
1W - 1L
1,409 SR
Queue Stats
140W - 142L
1,525 Elo+
Party 2
Team Averages
Level 78
1,524 SR
1,461 Elo+

VS

Team Averages
Level 91
1,420 SR
1,392 Elo+
Xbalanque
Xbalanque
Br2inless
Xbalanque
Level 44
God Stats
0W - 2L
1,535 SR
Queue Stats
4W - 10L
1,328 Elo+
Solo
Bake Kujira
Bake Kujira
FurkanZZ
Bake Kujira
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 42L
1,237 Elo+
Solo
Merlin
Merlin
Twisty212
Merlin
Level 59
God Stats
0W - 1L
1,067 SR
Queue Stats
45W - 40L
1,518 Elo+
Party 1
Ao Kuang
Ao Kuang
Vehyr
Ao Kuang
Level 151
God Stats
41W - 37L
1,498 SR
Queue Stats
223W - 230L
1,387 Elo+
Solo
Achilles
Achilles
XxBoSaLeMXx
Achilles
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 86L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 1 / 3
9,545
597
8,224
7,057
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
15
3 / 2 / 3
8,842
553
5,248
13,230
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Armiche24
Ishtar
14
5 / 0 / 5
8,443
528
11,254
9,630
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DisasterParty
Kumbhakarna
14
2 / 2 / 7
8,796
550
5,472
15,372
14,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 1
8,166
510
6,213
15,704
10,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Br2inless
Xbalanque
11
0 / 5 / 1
6,732
421
5,975
11,804
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
FurkanZZ
Bake Kujira
11
1 / 2 / 1
6,677
417
2,572
9,187
6,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Twisty212
Merlin
16
1 / 1 / 1
8,516
532
5,434
5,923
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Vehyr
Ao Kuang
12
2 / 5 / 1
7,604
475
5,060
15,824
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
XxBoSaLeMXx
Achilles
15
3 / 1 / 0
9,431
589
11,537
14,003
16,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
14
Kills
7
7
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
3
5.5
W
Fenrir
 
Fenrir
3
2
3
2.25
W
Ishtar
Armiche24
Ishtar
5
0
5
7.5
L
Xbalanque
Br2inless
Xbalanque
0
5
1
0.1
W
Kumbhakarna
DisasterParty
Kumbhakarna
2
2
7
2.75
L
Bake Kujira
FurkanZZ
Bake Kujira
1
2
1
0.75
W
0
2
1
0.25
L
Merlin
Twisty212
Merlin
1
1
1
1.5
L
Ao Kuang
Vehyr
Ao Kuang
2
5
1
0.5
L
Achilles
XxBoSaLeMXx
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,411
Damage
30,578
60,993
Taken
56,741
39,210
Mitigated
34,942
13,704
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
8,224
477
0
575
7,057
3,030
259
3,418
3,639
77,696
0
W
Fenrir
 
Fenrir
5,248
1,535
0
3,927
13,230
6,311
0
3,673
9,557
0
80,338
W
Ishtar
Armiche24
Ishtar
11,254
7,316
0
4,281
9,630
4,252
2,551
2,341
7,289
0
70,748
L
Xbalanque
Br2inless
Xbalanque
5,975
2,943
0
1,811
11,804
4,172
425
4,461
7,343
0
31,485
W
Kumbhakarna
DisasterParty
Kumbhakarna
5,472
658
0
4,421
15,372
14,680
283
3,004
12,368
29,629
0
L
Bake Kujira
FurkanZZ
Bake Kujira
2,572
1,073
0
1,274
9,187
6,438
206
2,241
6,946
31,074
0
W
6,213
1,478
0
500
15,704
10,937
285
1,864
13,840
0
66,047
L
Merlin
Twisty212
Merlin
5,434
285
0
575
5,923
2,407
0
2,670
3,253
70,611
0
L
Ao Kuang
Vehyr
Ao Kuang
5,060
1,620
0
2,109
15,824
5,646
0
3,466
12,358
56,479
0
L
Achilles
XxBoSaLeMXx
Achilles
11,537
2,072
0
4,254
14,003
16,279
0
858
13,145
2,776
74,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,792
Gold Earned
38,960
483
Minions Killed
414
0
Camps Cleared
0
1,549,709
Distance Traveled
1,525,393
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,545
597
139
9
0
307,817
5
W
Fenrir
8,842
553
101
6
0
346,906
0
W
Ishtar
8,443
528
113
7
0
298,944
5
L
Xbalanque
6,732
421
50
3
0
307,755
0
W
Kumbhakarna
8,796
550
31
2
0
322,413
3
L
Bake Kujira
6,677
417
45
3
0
333,527
0
W
Thor
8,166
510
99
6
0
273,629
6
L
Merlin
8,516
532
133
8
0
313,133
0
L
Ao Kuang
7,604
475
76
5
0
300,596
0
L
Achilles
9,431
589
110
7
0
270,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role