Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BOOMERANG-PR
Bakasura
Level 155
God Stats
8W - 2L
1,747 SR
Queue Stats
327W - 339L
1,425 Elo+
Solo
Apollo
Apollo
PreRoastedTaco
Apollo
Level 101
God Stats
1W - 1L
1,316 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Kuzenbo
Kuzenbo
filthypyrat
Kuzenbo
Level 102
God Stats
3W - 0L
1,876 SR
Queue Stats
360W - 363L
1,417 Elo+
Solo
Persephone
Persephone
xXArchangelXx7
Persephone
Level 140
God Stats
3W - 1L
1,823 SR
Queue Stats
76W - 94L
1,382 Elo+
Solo
Team Averages
Level 119
1,653 SR
1,374 Elo+

VS

Team Averages
Level 111
1,481 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
KidBuu402
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,505 Elo+
Party 1
Ishtar
Ishtar
Kronomar93
Ishtar
Level 125
God Stats
5W - 7L
1,388 SR
Queue Stats
16W - 24L
1,374 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 120
God Stats
235W - 244L
1,445 SR
Queue Stats
311W - 328L
1,382 Elo+
Solo
Freya
Freya
Showcasinn
Freya
Level 119
God Stats
2W - 2L
1,571 SR
Queue Stats
67W - 64L
1,487 Elo+
Party 1
Artio
Artio
tyrone_cloudy7
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 5
8,523
609
10,856
10,107
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
BOOMERANG-PR
Bakasura
15
5 / 0 / 0
9,394
671
12,740
19,559
20,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 2 / 6
6,927
495
5,669
8,827
3,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
filthypyrat
Kuzenbo
10
3 / 1 / 3
7,367
526
5,853
12,515
14,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
xXArchangelXx7
Persephone
13
3 / 4 / 2
8,502
607
4,983
6,144
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KidBuu402
Cu Chulainn
12
0 / 4 / 0
6,996
500
7,862
13,626
9,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Kronomar93
Ishtar
10
2 / 6 / 1
6,429
459
7,111
13,793
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 4
6,994
500
3,841
6,638
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
14
4 / 2 / 1
8,128
581
7,906
15,341
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 3
7,060
504
3,975
16,721
11,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
9
9
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
5
3.75
W
Bakasura
BOOMERANG-PR
Bakasura
5
0
0
5
L
Cu Chulainn
KidBuu402
Cu Chulainn
0
4
0
0
L
Ishtar
Kronomar93
Ishtar
2
6
1
0.42
L
1
3
4
1
W
2
2
6
2.5
L
Freya
4
2
1
2.25
W
Kuzenbo
filthypyrat
Kuzenbo
3
1
3
4.5
L
2
4
3
0.88
W
Persephone
xXArchangelXx7
Persephone
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,101
Damage
30,695
57,152
Taken
66,119
44,554
Mitigated
32,603
25,959
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,856
2,798
0
9,669
10,107
4,113
0
3,245
6,786
0
70,079
W
Bakasura
BOOMERANG-PR
Bakasura
12,740
7,881
0
10,529
19,559
20,783
578
2,376
17,183
0
57,176
L
Cu Chulainn
KidBuu402
Cu Chulainn
7,862
1,813
0
1,408
13,626
9,351
0
0
10,215
0
58,201
L
Ishtar
Kronomar93
Ishtar
7,111
5,291
0
3,161
13,793
4,472
0
3,253
10,540
0
44,183
L
3,841
286
0
250
6,638
2,168
318
1,908
4,730
36,778
0
W
5,669
3,091
0
2,410
8,827
3,177
837
2,230
6,501
0
36,696
L
Freya
7,906
2,547
0
5,681
15,341
4,906
0
1,813
12,848
75,714
1,964
W
Kuzenbo
filthypyrat
Kuzenbo
5,853
3,041
0
3,084
12,515
14,086
14
4,016
8,331
20,526
0
L
3,975
1,525
2,051
3,822
16,721
11,706
154
3,862
12,859
17,712
0
W
Persephone
xXArchangelXx7
Persephone
4,983
914
0
267
6,144
2,395
110
3,219
2,870
51,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,713
Gold Earned
35,607
402
Minions Killed
380
0
Camps Cleared
0
1,428,732
Distance Traveled
1,324,922
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,523
609
92
7
0
328,539
0
W
Bakasura
9,394
671
132
9
0
274,985
2
L
Cu Chulainn
6,996
500
106
8
0
241,064
0
L
Ishtar
6,429
459
83
6
0
236,662
2
L
Janus
6,994
500
73
5
0
284,041
4
W
Apollo
6,927
495
59
4
0
262,409
0
L
Freya
8,128
581
104
7
0
292,136
2
W
Kuzenbo
7,367
526
20
1
0
286,589
3
L
Artio
7,060
504
14
1
0
271,019
0
W
Persephone
8,502
607
99
7
0
276,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role