Player Matchup

Discordia
Discordia
Gold III
Maihdros
Discordia
Gold III
Level 114
God Stats
3W - 1L
1,573 SR
Queue Stats
97W - 88L
1,381 MMR
Party 1
Geb
Geb
Gold III
Shifty0519
Geb
Gold III
Level 142
God Stats
10W - 10L
1,468 SR
Queue Stats
97W - 88L
1,381 MMR
Party 1
Surtr
Surtr
Gold III
gFOOTlooseS
Surtr
Gold III
Level 138
God Stats
3W - 5L
1,304 SR
Queue Stats
97W - 88L
1,381 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,448 SR
1,381 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,494 SR
1,370 MMR
Thoth
Thoth
Bronze III
Going Back2 505
Thoth
Bronze III
Level 127
God Stats
0W - 1L
1,455 SR
Queue Stats
6W - 10L
1,314 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
JSendero
Cthulhu
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,467 MMR
Party 2
Bastet
Bastet
Silver I
PapaPump88
Bastet
Silver I
Level 140
God Stats
68W - 63L
1,526 SR
Queue Stats
171W - 183L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maihdros
Discordia
13
3 / 0 / 2
9,881
760
12,517
5,515
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 3
9,394
723
5,968
8,308
8,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 4
9,558
735
6,852
13,145
11,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniMedusaKuzenboPersephoneAchilles

VS

Bans
AresHeraBacchusJanusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
8,727
671
6,314
7,955
2,616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
JSendero
Cthulhu
12
0 / 2 / 0
8,542
657
9,270
12,395
9,439
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
PapaPump88
Bastet
10
0 / 2 / 0
8,343
642
4,442
9,546
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cthulhu
JSendero
Cthulhu
0
2
0
0
W
Discordia
Maihdros
Discordia
3
0
2
4
L
Bastet
PapaPump88
Bastet
0
2
0
0
W
2
0
3
3.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
20,026
26,968
Taken
29,896
22,351
Mitigated
15,309
6,627
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,314
637
192
1,538
7,955
2,616
0
5,198
2,757
41,683
0
L
Cthulhu
JSendero
Cthulhu
9,270
498
274
250
12,395
9,439
0
7,832
4,563
30,339
0
W
Discordia
Maihdros
Discordia
12,517
284
0
939
5,515
2,177
621
3,224
2,291
45,135
0
L
Bastet
PapaPump88
Bastet
4,442
1,348
0
1,818
9,546
3,254
233
6,408
3,138
0
25,757
W
5,968
136
0
750
8,308
8,684
192
4,718
3,590
27,251
0
W
6,852
2,786
0
4,938
13,145
11,490
227
7,816
5,329
2,222
28,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
25,612
141
Minions Killed
150
0
Camps Cleared
0
755,103
Distance Traveled
713,301
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,727
671
68
5
0
200,302
0
L
Cthulhu
8,542
657
45
3
0
241,906
0
W
Discordia
9,881
760
70
5
0
258,618
2
L
Bastet
8,343
642
37
3
0
271,093
0
W
Geb
9,394
723
15
1
0
254,137
3
W
Surtr
9,558
735
56
4
0
242,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role