Player Matchup

Sol
Sol
BEGGERFODAYZ
Sol
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Party 1
Neith
Neith
CHAWisMYHERO
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,197 Elo+
Party 1
Hera
Hera
FatherBAD
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,135 Elo+
Party 1
Nu Wa
Nu Wa
Hammi11
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,218 Elo+
Party 1
Skadi
Skadi
TMTHTLMNTYLR
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,333 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,220 Elo+

VS

Team Averages
Level 101
1,508 SR
1,543 Elo+
Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BlkSwns
Achilles
Level 97
God Stats
2W - 0L
1,753 SR
Queue Stats
71W - 65L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
CooKiE_HiP_HoP
Jormungandr
Level 129
God Stats
6W - 3L
1,590 SR
Queue Stats
137W - 143L
1,470 Elo+
Solo
Hachiman
Hachiman
Fingiez
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,737 Elo+
Party 2
Sobek
Sobek
lephisto785
Sobek
Level 110
God Stats
1W - 0L
1,194 SR
Queue Stats
28W - 18L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
8,581
780
10,648
9,732
4,473
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 5 / 3
8,196
745
6,182
9,925
4,543
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
13
1 / 7 / 2
7,998
727
3,355
8,963
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Hammi11
Nu Wa
15
3 / 6 / 5
8,815
801
15,671
10,691
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 2
7,715
701
5,634
10,613
4,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 2 / 14
9,821
893
9,618
10,885
4,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
BlkSwns
Achilles
14
4 / 2 / 20
9,195
836
8,310
12,003
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
CooKiE_HiP_HoP
Jormungandr
18
4 / 0 / 23
11,212
1,019
10,479
15,374
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Fingiez
Hachiman
16
6 / 3 / 17
10,025
911
12,903
9,369
4,258
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 3 / 12
9,962
906
6,339
14,563
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
9
Kills
29
29
Deaths
10
14
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
14
8
L
3
5
2
0.8
W
Achilles
BlkSwns
Achilles
4
2
20
7
L
1
5
3
0.5
W
Jormungandr
CooKiE_HiP_HoP
Jormungandr
4
0
23
15.5
L
Hera
1
7
2
0.29
W
Hachiman
Fingiez
Hachiman
6
3
17
4.83
L
Nu Wa
Hammi11
Nu Wa
3
6
5
0.92
L
1
6
2
0.33
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,490
Damage
47,649
49,924
Taken
62,194
22,034
Mitigated
51,155
7,297
Healing
27,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,618
2,686
1,838
2,022
10,885
4,621
2,957
6,588
4,297
0
25,778
L
10,648
2,375
202
1,242
9,732
4,473
0
2,734
6,998
24,548
0
W
Achilles
BlkSwns
Achilles
8,310
1,146
1,588
3,132
12,003
14,051
909
4,859
7,144
0
9,980
L
6,182
1,485
166
1,945
9,925
4,543
0
3,146
6,556
0
16,979
W
Jormungandr
CooKiE_HiP_HoP
Jormungandr
10,479
1,122
540
7,619
15,374
10,778
920
7,365
8,009
37,696
0
L
Hera
3,355
816
231
547
8,963
3,470
0
2,985
5,695
7,418
0
W
Hachiman
Fingiez
Hachiman
12,903
7,192
281
2,117
9,369
4,258
1,342
5,011
4,358
0
39,184
L
Nu Wa
Hammi11
Nu Wa
15,671
4,781
633
631
10,691
4,883
0
4,458
6,041
35,191
0
L
5,634
1,806
891
809
10,613
4,665
0
3,495
6,848
0
8,198
W
6,339
108
2,909
5,455
14,563
17,447
1,073
5,851
8,712
18,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
50,215
106
Minions Killed
151
0
Camps Cleared
0
865,334
Distance Traveled
1,096,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,821
893
16
1
0
203,286
0
L
Sol
8,581
780
32
3
0
190,194
0
W
Achilles
9,195
836
2
0
0
244,772
0
L
Neith
8,196
745
26
2
0
202,500
0
W
Jormungandr
11,212
1,019
54
5
0
224,287
0
L
Hera
7,998
727
4
0
0
129,372
0
W
Hachiman
10,025
911
55
5
0
191,190
0
L
Nu Wa
8,815
801
29
3
0
175,276
0
L
Skadi
7,715
701
15
1
0
167,992
0
W
Sobek
9,962
906
24
2
0
233,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role