Player Matchup

Anhur
Anhur
Silver II
Databoyo
Anhur
Silver II
Level 69
God Stats
1W - 0L
1,417 SR
Queue Stats
10W - 14L
1,486 MMR
Party 1
Atlas
Atlas
Bronze III
TheGrillMaster0
Atlas
Bronze III
Level 137
God Stats
2W - 5L
1,572 SR
Queue Stats
17W - 22L
1,309 MMR
Party 1
Hera
Hera
Bronze III
madgirthquake
Hera
Bronze III
Level 133
God Stats
2W - 0L
1,619 SR
Queue Stats
8W - 6L
1,608 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,536 SR
1,468 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,514 SR
1,557 MMR
Hercules
Hercules
Platinum V
E Soliz
Hercules
Platinum V
Level 155
God Stats
5W - 12L
1,422 SR
Queue Stats
306W - 301L
1,572 MMR
Party 2
Lancelot
Lancelot
Platinum III
M Crispus
Lancelot
Platinum III
Level 156
God Stats
14W - 20L
1,525 SR
Queue Stats
312W - 306L
1,705 MMR
Party 2
Jormungandr
Jormungandr
Bronze V
SurefireC0n
Jormungandr
Bronze V
Level 56
God Stats
0W - 3L
1,594 SR
Queue Stats
0W - 3L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Databoyo
Anhur
10
0 / 1 / 8
7,653
765
5,644
6,576
3,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 5
9,186
919
9,130
5,811
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 4
9,052
905
8,860
4,876
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
LokiAphroditeNe ZhaMorgan Le FayBastet

VS

Bans
Ix ChelZeusGaneshaBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
E Soliz
Hercules
10
2 / 2 / 1
7,902
790
4,697
11,059
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Lancelot
M Crispus
Lancelot
9
1 / 3 / 1
7,419
742
3,420
5,245
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
SurefireC0n
Jormungandr
10
0 / 5 / 2
7,192
719
4,563
10,815
4,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Databoyo
Anhur
0
1
8
4
L
Hercules
E Soliz
Hercules
2
2
1
1.25
L
Lancelot
M Crispus
Lancelot
1
3
1
0.5
L
Jormungandr
SurefireC0n
Jormungandr
0
5
2
0.2
W
5
1
5
7.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
12,680
17,263
Taken
27,119
11,067
Mitigated
11,433
4,431
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Databoyo
Anhur
5,644
1,943
364
946
6,576
3,257
637
1,664
4,912
0
24,524
L
Hercules
E Soliz
Hercules
4,697
1,704
0
3,236
11,059
5,250
0
7,711
2,930
0
28,096
L
Lancelot
M Crispus
Lancelot
3,420
52
0
261
5,245
1,752
0
3,466
1,570
0
12,326
L
Jormungandr
SurefireC0n
Jormungandr
4,563
875
148
711
10,815
4,431
0
6,428
4,121
29,404
0
W
9,130
3,433
474
1,402
5,811
5,919
140
1,765
4,046
29,131
0
W
8,860
3,361
304
941
4,876
1,891
806
1,672
3,204
37,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
22,513
122
Minions Killed
108
0
Camps Cleared
0
570,989
Distance Traveled
517,030
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,653
765
26
3
0
174,183
0
L
Hercules
7,902
790
50
5
0
182,092
0
L
Lancelot
7,419
742
20
2
0
152,880
1
L
Jormungandr
7,192
719
38
4
0
182,058
1
W
Atlas
9,186
919
36
4
0
204,909
1
W
Hera
9,052
905
60
6
0
191,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role