Player Matchup

Nike
Nike
Gold I
ExodusHour
Nike
Gold I
Level 71
God Stats
19W - 20L
1,600 SR
Queue Stats
45W - 55L
1,713 MMR
Party 2
Anubis
Anubis
Platinum III
GunzHour
Anubis
Platinum III
Level 123
God Stats
10W - 6L
1,688 SR
Queue Stats
61W - 68L
1,862 MMR
Party 2
Rama
Rama
Gold I
SmiteDiesel
Rama
Gold I
Level 134
God Stats
1W - 0L
1,557 SR
Queue Stats
59W - 62L
1,720 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,615 SR
1,765 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,513 SR
1,752 MMR
Chang'e
Chang'e
Gold III
FlacidArmor
Chang'e
Gold III
Level 105
God Stats
53W - 44L
1,567 SR
Queue Stats
295W - 330L
1,627 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Ice Cold Shogun
Erlang Shen
Platinum I
Level 166
God Stats
0W - 3L
1,417 SR
Queue Stats
376W - 375L
1,920 MMR
Party 1
Shiva
Shiva
Gold II
realGgoku
Shiva
Gold II
Level 128
God Stats
2W - 6L
1,555 SR
Queue Stats
627W - 633L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
10,660
761
9,578
12,942
15,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
GunzHour
Anubis
15
6 / 0 / 7
11,346
810
15,869
8,424
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 10
10,843
775
14,556
13,495
5,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothBacchusPersephonePoseidonAchilles

VS

Bans
XbalanqueHeraMorgan Le FayBaba YagaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlacidArmor
Chang'e
14
2 / 4 / 0
10,526
752
9,338
12,142
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Ice Cold Shogun
Erlang Shen
12
1 / 5 / 2
9,551
682
4,698
18,687
15,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
realGgoku
Shiva
11
0 / 4 / 3
9,142
653
14,342
17,962
13,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
13
Kills
3
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Chang'e
FlacidArmor
Chang'e
2
4
0
0.5
W
Anubis
GunzHour
Anubis
6
0
7
9.5
L
Erlang Shen
Ice Cold Shogun
Erlang Shen
1
5
2
0.4
W
3
2
10
4
L
Shiva
realGgoku
Shiva
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,003
Damage
28,378
34,861
Taken
48,791
25,196
Mitigated
33,549
11,465
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,578
1,142
0
2,702
12,942
15,437
0
4,118
8,523
1,431
27,731
L
Chang'e
FlacidArmor
Chang'e
9,338
132
1,684
2,724
12,142
3,639
252
3,857
8,285
62,545
0
W
Anubis
GunzHour
Anubis
15,869
675
0
3,368
8,424
4,586
541
2,381
5,887
64,620
0
L
Erlang Shen
Ice Cold Shogun
Erlang Shen
4,698
1,821
0
3,323
18,687
15,958
0
7,475
11,212
0
22,953
W
14,556
12,465
0
5,395
13,495
5,173
2,742
3,765
8,991
0
48,104
L
Shiva
realGgoku
Shiva
14,342
1,007
754
4,479
17,962
13,952
0
5,928
12,034
0
27,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
29,219
163
Minions Killed
145
0
Camps Cleared
0
774,475
Distance Traveled
790,747
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,660
761
32
2
0
278,924
5
L
Chang'e
10,526
752
88
6
0
265,214
0
W
Anubis
11,346
810
73
5
0
257,539
4
L
Erlang Shen
9,551
682
34
2
0
254,882
0
W
Rama
10,843
775
58
4
0
238,012
0
L
Shiva
9,142
653
23
2
0
270,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role