Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Annceliang
Morgan Le Fay
Level 143
God Stats
4W - 6L
1,504 SR
Queue Stats
63W - 60L
1,489 Elo+
Party 1
Set
Set
Blanck 300
Set
Level 157
God Stats
25W - 37L
1,484 SR
Queue Stats
564W - 551L
1,518 Elo+
Party 2
Cupid
Cupid
Mordred-Mors
Cupid
Level 143
God Stats
3W - 2L
1,604 SR
Queue Stats
160W - 126L
1,492 Elo+
Party 1
Ganesha
Ganesha
robertoangel_
Ganesha
Level 129
God Stats
1W - 2L
1,465 SR
Queue Stats
153W - 137L
1,487 Elo+
Party 1
Team Averages
Level 140
1,512 SR
1,497 Elo+

VS

Team Averages
Level 115
1,600 SR
1,534 Elo+
Fenrir
Fenrir
DaKingSlaya
Fenrir
Level 107
God Stats
87W - 80L
1,611 SR
Queue Stats
164W - 168L
1,552 Elo+
Party 3
Achilles
Achilles
Dolophonos
Achilles
Level 130
God Stats
33W - 28L
1,528 SR
Queue Stats
399W - 361L
1,558 Elo+
Party 3
Thanatos
Thanatos
OGamer85
Thanatos
Level 127
God Stats
74W - 66L
1,524 SR
Queue Stats
213W - 207L
1,526 Elo+
Party 3
Janus
Janus
Stormageddon413
Janus
Level 89
God Stats
6W - 2L
1,748 SR
Queue Stats
239W - 213L
1,517 Elo+
Solo
Medusa
Medusa
barronjorn
Medusa
Level 120
God Stats
19W - 16L
1,588 SR
Queue Stats
470W - 445L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 3 / 0
5,897
590
5,875
11,295
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
Annceliang
Morgan Le Fay
10
0 / 3 / 1
5,741
574
1,727
5,724
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,314
631
2,341
6,674
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
6,084
608
3,749
6,102
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
4
0 / 0 / 1
4,435
444
452
2,462
1,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 0 / 1
5,970
597
2,844
7,072
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Dolophonos
Achilles
11
3 / 2 / 1
6,406
641
6,733
8,781
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
OGamer85
Thanatos
8
0 / 2 / 1
4,764
476
2,185
5,628
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

12
3 / 1 / 1
6,591
659
4,413
3,825
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
barronjorn
Medusa
10
0 / 0 / 0
5,531
553
2,732
5,523
1,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
9
9
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
L
Morgan Le Fay
Annceliang
Morgan Le Fay
0
3
1
0.17
L
2
2
2
1.5
W
Fenrir
3
0
1
3.5
W
Achilles
Dolophonos
Achilles
3
2
1
1.75
L
1
1
1
1.5
W
Thanatos
OGamer85
Thanatos
0
2
1
0.25
W
3
1
1
3.5
W
Medusa
barronjorn
Medusa
0
0
0
0
L
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,144
Damage
18,907
32,257
Taken
30,829
18,094
Mitigated
13,580
8,662
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,875
1,265
0
1,901
11,295
10,319
0
0
10,624
1,998
32,466
L
Morgan Le Fay
Annceliang
Morgan Le Fay
1,727
107
0
1,110
5,724
1,941
0
3,148
2,404
39,538
0
L
2,341
823
0
1,431
6,674
2,917
32
229
6,325
0
45,369
W
Fenrir
2,844
704
0
1,880
7,072
2,754
0
617
6,376
0
36,224
W
Achilles
Dolophonos
Achilles
6,733
1,566
0
4,289
8,781
4,468
0
552
7,670
0
40,368
L
3,749
2,139
174
2,972
6,102
1,853
0
577
5,285
0
38,771
W
Thanatos
OGamer85
Thanatos
2,185
343
0
2,190
5,628
3,145
0
201
5,427
0
18,258
W
4,413
157
0
650
3,825
1,325
0
1,326
2,458
43,898
0
W
Medusa
barronjorn
Medusa
2,732
758
0
1,975
5,523
1,888
343
251
5,272
0
46,050
L
Ganesha
452
79
0
1,074
2,462
1,064
0
173
2,185
5,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
29,262
287
Minions Killed
319
0
Camps Cleared
0
875,582
Distance Traveled
1,056,129
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,897
590
47
5
0
198,919
2
L
Morgan Le Fay
5,741
574
75
8
0
196,627
2
L
Set
6,314
631
76
8
0
225,567
0
W
Fenrir
5,970
597
50
5
0
242,536
1
W
Achilles
6,406
641
60
6
0
190,082
5
L
Cupid
6,084
608
89
9
0
180,652
1
W
Thanatos
4,764
476
27
3
0
200,234
5
W
Janus
6,591
659
96
10
0
224,477
2
W
Medusa
5,531
553
86
9
0
198,800
2
L
Ganesha
4,435
444
0
0
0
73,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role