Player Matchup

Zhong Kui
Zhong Kui
BigPPLord
Zhong Kui
Level 96
God Stats
1W - 0L
1,652 SR
Queue Stats
26W - 11L
1,729 Elo+
Party 1
Ares
Ares
BussyCushion
Ares
Level 22
God Stats
2W - 0L
1,756 SR
Queue Stats
24W - 7L
1,740 Elo+
Party 1
Cernunnos
Cernunnos
DodecaKill
Cernunnos
Level 122
God Stats
2W - 0L
1,531 SR
Queue Stats
39W - 8L
1,839 Elo+
Party 1
Set
Set
Ram3500
Set
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,882 Elo+
Party 1
Ishtar
Ishtar
Slayther
Ishtar
Level 249
God Stats
8W - 0L
2,081 SR
Queue Stats
423W - 141L
1,849 Elo+
Party 1
Team Averages
Level 112
1,704 SR
1,808 Elo+

VS

Team Averages
Level 21
1,500 SR
1,395 Elo+
Freya
Freya
Caelwiik
Freya
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,303 Elo+
Solo
Da Ji
Da Ji
Gewbageldatboi
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,326 Elo+
Solo
King Arthur
King Arthur
HungCoomyBear
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 2
Chernobog
Chernobog
eedroJztI
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Solo
Geb
Geb
hungbergum
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigPPLord
Zhong Kui
17
10 / 4 / 22
10,625
1,063
20,970
10,572
8,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 5 / 24
9,027
903
7,163
14,536
15,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
DodecaKill
Cernunnos
15
10 / 5 / 19
9,753
975
14,465
12,324
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
16
9 / 5 / 21
10,437
1,044
13,799
12,995
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Slayther
Ishtar
17
12 / 4 / 15
10,560
1,056
20,624
8,810
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Caelwiik
Freya
14
3 / 9 / 9
8,016
802
5,396
15,344
6,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 9 / 8
7,741
774
4,227
13,208
7,862
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
HungCoomyBear
King Arthur
13
1 / 9 / 12
7,618
762
5,359
17,110
16,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
eedroJztI
Chernobog
17
7 / 8 / 6
10,075
1,008
10,103
17,322
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 10
8,227
823
6,364
19,215
16,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
60
42
Kills
15
23
Deaths
42
101
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigPPLord
Zhong Kui
10
4
22
5.25
W
1
5
24
2.6
L
Freya
Caelwiik
Freya
3
9
9
0.83
W
Cernunnos
DodecaKill
Cernunnos
10
5
19
3.9
L
2
9
8
0.67
L
King Arthur
HungCoomyBear
King Arthur
1
9
12
0.78
W
Set
9
5
21
3.9
W
Ishtar
Slayther
Ishtar
12
4
15
4.88
L
Chernobog
eedroJztI
Chernobog
7
8
6
1.25
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,021
Damage
31,449
59,237
Taken
82,199
43,520
Mitigated
55,538
10,820
Healing
8,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigPPLord
Zhong Kui
20,970
3,618
146
1,945
10,572
8,417
1,101
3,301
6,837
34,091
0
W
7,163
530
626
1,973
14,536
15,552
258
2,221
12,315
10,851
0
L
Freya
Caelwiik
Freya
5,396
1,813
9
1,427
15,344
6,668
0
4,097
11,247
10,863
0
W
Cernunnos
DodecaKill
Cernunnos
14,465
7,161
0
2,610
12,324
6,384
2,457
1,612
10,712
0
20,690
L
4,227
761
308
93
13,208
7,862
0
5,291
7,917
0
6,880
L
King Arthur
HungCoomyBear
King Arthur
5,359
762
68
167
17,110
16,902
0
4,630
12,480
0
13,033
W
Set
13,799
5,581
0
3,520
12,995
8,859
2,205
3,621
9,374
0
28,876
W
Ishtar
Slayther
Ishtar
20,624
13,150
0
0
8,810
4,308
1,781
1,005
7,805
0
30,504
L
Chernobog
eedroJztI
Chernobog
10,103
6,051
604
2,855
17,322
7,841
0
7,453
9,869
0
25,226
L
6,364
843
1,274
2,062
19,215
16,265
0
6,662
12,553
9,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
41,677
110
Minions Killed
60
0
Camps Cleared
0
859,521
Distance Traveled
721,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,625
1,063
33
3
0
153,448
0
W
Ares
9,027
903
11
1
0
169,997
0
L
Freya
8,016
802
11
1
0
150,821
0
W
Cernunnos
9,753
975
21
2
0
175,453
0
L
Da Ji
7,741
774
4
0
0
125,107
0
L
King Arthur
7,618
762
10
1
0
148,506
0
W
Set
10,437
1,044
24
2
0
197,463
0
W
Ishtar
10,560
1,056
21
2
0
163,160
0
L
Chernobog
10,075
1,008
31
3
0
136,358
0
L
Geb
8,227
823
4
0
0
160,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role