Player Matchup

Da Ji
Da Ji
MACCRUZcruz
Da Ji
Level 143
God Stats
0W - 2L
1,550 SR
Queue Stats
3W - 8L
1,334 Elo+
Party 2
Xing Tian
Xing Tian
MADARA3256
Xing Tian
Level 123
God Stats
0W - 3L
1,170 SR
Queue Stats
21W - 20L
1,543 Elo+
Party 2
Vulcan
Vulcan
MrSauzer
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,260 Elo+
Party 3
Medusa
Medusa
PequenoTimmo98
Medusa
Level 155
God Stats
0W - 1L
1,523 SR
Queue Stats
286W - 244L
1,525 Elo+
Party 2
Shiva
Shiva
vivanlosmayas21
Shiva
Level 38
God Stats
3W - 4L
1,568 SR
Queue Stats
10W - 16L
1,433 Elo+
Party 3
Team Averages
Level 93
1,462 SR
1,419 Elo+

VS

Team Averages
Level 115
1,469 SR
1,460 Elo+
Thor
Thor
Appa999
Thor
Level 113
God Stats
6W - 6L
1,400 SR
Queue Stats
184W - 159L
1,472 Elo+
Party 1
Anhur
Anhur
BSeaborn
Anhur
Level 25
God Stats
2W - 2L
1,447 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 1
Guan Yu
Guan Yu
Dwizzilla
Guan Yu
Level 89
God Stats
2W - 3L
1,375 SR
Queue Stats
62W - 75L
1,435 Elo+
Party 1
Merlin
Merlin
VOLS444
Merlin
Level 158
God Stats
3W - 1L
1,602 SR
Queue Stats
133W - 118L
1,569 Elo+
Solo
Tyr
Tyr
dialektike
Tyr
Level 188
God Stats
7W - 8L
1,521 SR
Queue Stats
1,254W - 1,234L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,076
552
4,631
10,410
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MADARA3256
Xing Tian
8
1 / 3 / 3
5,844
531
2,835
9,223
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
MrSauzer
Vulcan
9
1 / 3 / 0
5,168
470
1,476
6,482
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 1
8,002
727
9,741
6,927
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,294
481
3,044
7,323
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Appa999
Thor
11
5 / 4 / 1
7,189
654
8,187
10,743
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
BSeaborn
Anhur
10
0 / 2 / 0
5,773
525
1,534
6,411
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Dwizzilla
Guan Yu
8
0 / 3 / 1
5,809
528
363
7,002
4,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
VOLS444
Merlin
11
3 / 1 / 2
7,214
656
5,259
4,793
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
7,321
666
7,149
10,884
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
11
Kills
10
10
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
Appa999
Thor
5
4
1
1.38
W
Anhur
BSeaborn
Anhur
0
2
0
0
W
Guan Yu
Dwizzilla
Guan Yu
0
3
1
0.17
L
3
2
1
1.75
L
Xing Tian
MADARA3256
Xing Tian
1
3
3
0.83
L
Vulcan
MrSauzer
Vulcan
1
3
0
0.33
L
6
0
1
6.5
W
Merlin
VOLS444
Merlin
3
1
2
4
W
2
1
2
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,727
Damage
22,492
40,365
Taken
39,833
19,089
Mitigated
20,625
5,947
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Appa999
Thor
8,187
3,342
0
720
10,743
4,093
0
445
10,298
0
48,226
W
Anhur
BSeaborn
Anhur
1,534
525
0
1,381
6,411
2,061
76
787
5,624
0
37,199
W
Guan Yu
Dwizzilla
Guan Yu
363
108
246
1,019
7,002
4,232
0
665
6,337
0
13,130
L
4,631
1,239
0
600
10,410
3,698
0
631
9,779
0
37,494
L
Xing Tian
MADARA3256
Xing Tian
2,835
371
0
1,824
9,223
7,601
0
1,845
7,378
16,727
0
L
Vulcan
MrSauzer
Vulcan
1,476
554
0
250
6,482
2,391
0
2,953
3,529
21,842
0
L
9,741
4,630
0
1,410
6,927
2,595
0
0
6,927
0
75,001
W
Merlin
VOLS444
Merlin
5,259
458
0
910
4,793
1,661
324
1,891
2,902
47,736
0
W
7,149
777
0
5,787
10,884
8,578
0
523
10,361
340
51,735
L
3,044
711
0
1,863
7,323
2,804
0
170
7,153
0
25,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
33,306
289
Minions Killed
332
0
Camps Cleared
0
1,084,747
Distance Traveled
1,173,490
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,189
654
51
5
0
245,972
0
W
Anhur
5,773
525
79
7
0
212,814
0
W
Guan Yu
5,809
528
20
2
0
243,898
0
L
Da Ji
6,076
552
50
5
0
250,364
2
L
Xing Tian
5,844
531
18
2
0
237,858
0
L
Vulcan
5,168
470
35
3
0
202,807
0
L
Medusa
8,002
727
133
12
0
240,081
0
W
Merlin
7,214
656
101
9
0
233,229
4
W
Tyr
7,321
666
81
7
0
237,577
0
L
Shiva
5,294
481
53
5
0
153,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role