Player Matchup

Olorun
Olorun
AlanRool
Olorun
Level 53
God Stats
9W - 10L
1,481 SR
Queue Stats
22W - 27L
1,409 Elo+
Party 2
Susano
Susano
EvilKaijun
Susano
Level 92
God Stats
2W - 0L
1,769 SR
Queue Stats
68W - 69L
1,470 Elo+
Party 2
King Arthur
King Arthur
XPOWER30
King Arthur
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 58L
1,429 Elo+
Solo
Xing Tian
Xing Tian
dougiedoom
Xing Tian
Level 21
God Stats
5W - 6L
1,524 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 2
Chernobog
Chernobog
jushpoobs
Chernobog
Level 17
God Stats
2W - 2L
1,578 SR
Queue Stats
7W - 6L
1,438 Elo+
Party 2
Team Averages
Level 46
1,571 SR
1,434 Elo+

VS

Team Averages
Level 36
1,460 SR
1,357 Elo+
Sol
Sol
FTFSui
Sol
Level 41
God Stats
5W - 3L
1,607 SR
Queue Stats
44W - 51L
1,475 Elo+
Solo
Camazotz
Camazotz
Fredarino
Camazotz
Level 29
God Stats
0W - 4L
1,193 SR
Queue Stats
5W - 10L
1,235 Elo+
Party 1
Charybdis
Charybdis
IronGob
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,307 Elo+
Party 1
Athena
Athena
Prins_Snuggles
Athena
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 54L
1,404 Elo+
Solo
Vamana
Vamana
Psychosnowcial
Vamana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlanRool
Olorun
10
1 / 2 / 2
6,362
578
4,336
7,907
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
EvilKaijun
Susano
12
4 / 0 / 2
7,025
639
7,071
9,029
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
XPOWER30
King Arthur
10
2 / 2 / 0
6,258
569
4,100
10,228
7,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
dougiedoom
Xing Tian
8
0 / 0 / 2
5,697
518
1,012
5,066
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
jushpoobs
Chernobog
9
0 / 1 / 0
5,443
495
3,978
6,271
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FTFSui
Sol
11
2 / 1 / 0
6,434
585
6,227
8,059
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
Fredarino
Camazotz
8
0 / 2 / 0
4,915
447
2,317
8,669
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
IronGob
Charybdis
9
1 / 2 / 0
5,385
490
4,525
7,310
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,552
323
0
168
74
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 2 / 0
6,226
566
8,601
10,858
12,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
5
5
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlanRool
Olorun
1
2
2
1
W
Susano
EvilKaijun
Susano
4
0
2
5
L
Sol
FTFSui
Sol
2
1
0
2
L
Camazotz
Fredarino
Camazotz
0
2
0
0
L
Charybdis
IronGob
Charybdis
1
2
0
0.5
L
0
0
0
0
L
2
2
0
1
W
King Arthur
XPOWER30
King Arthur
2
2
0
1
W
Xing Tian
dougiedoom
Xing Tian
0
0
2
1
W
Chernobog
jushpoobs
Chernobog
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
21,670
38,501
Taken
35,064
19,744
Mitigated
20,120
10,701
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlanRool
Olorun
4,336
2,224
240
2,745
7,907
3,040
915
5,181
2,726
45,959
0
W
Susano
EvilKaijun
Susano
7,071
2,452
0
3,836
9,029
3,581
0
423
8,438
0
51,148
L
Sol
FTFSui
Sol
6,227
1,521
0
4,762
8,059
2,494
713
3,232
4,827
43,190
870
L
Camazotz
Fredarino
Camazotz
2,317
723
0
2,348
8,669
2,435
0
733
7,936
0
28,288
L
Charybdis
IronGob
Charybdis
4,525
2,296
0
3,052
7,310
2,225
0
914
6,396
0
35,723
L
0
0
0
36
168
74
0
0
168
88
0
L
8,601
4,711
0
1,240
10,858
12,892
0
469
10,389
0
43,353
W
King Arthur
XPOWER30
King Arthur
4,100
823
0
1,500
10,228
7,613
0
0
9,473
0
31,093
W
Xing Tian
dougiedoom
Xing Tian
1,012
29
0
1,126
5,066
3,456
192
0
5,066
10,236
0
W
Chernobog
jushpoobs
Chernobog
3,978
2,251
0
1,254
6,271
2,054
855
623
5,605
0
37,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
26,512
282
Minions Killed
238
0
Camps Cleared
0
1,181,242
Distance Traveled
853,294
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,362
578
73
7
0
214,473
0
W
Susano
7,025
639
84
8
0
261,161
0
L
Sol
6,434
585
69
6
0
200,174
0
L
Camazotz
4,915
447
43
4
0
234,399
0
L
Charybdis
5,385
490
56
5
0
194,486
0
L
Athena
3,552
323
0
0
0
13,307
0
L
Vamana
6,226
566
70
6
0
210,928
0
W
King Arthur
6,258
569
56
5
0
223,499
3
W
Xing Tian
5,697
518
12
1
0
253,846
0
W
Chernobog
5,443
495
57
5
0
228,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role