Player Matchup

He Bo
He Bo
CoolSilverstar
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,516 Elo+
Party 1
Nike
Nike
Twojae
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,563 Elo+
Party 1
Izanami
Izanami
jud06e
Izanami
Level 109
God Stats
3W - 2L
1,606 SR
Queue Stats
275W - 249L
1,547 Elo+
Solo
Team Averages
Level 131
1,535 SR
1,542 Elo+

VS

Team Averages
Level 112
1,458 SR
1,500 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hawa11anGuy
Danzaburou
Level 110
God Stats
3W - 2L
1,623 SR
Queue Stats
69W - 58L
1,512 Elo+
Party 2
Ra
Ra
KrypToNiC_11
Ra
Level 65
God Stats
1W - 4L
1,252 SR
Queue Stats
31W - 28L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,754
705
6,586
11,358
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Twojae
Nike
9
0 / 5 / 1
7,213
656
5,016
15,649
12,491
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jud06e
Izanami
12
1 / 3 / 1
8,301
755
8,330
10,573
4,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 1 / 11
9,322
847
9,258
14,502
14,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Hawa11anGuy
Danzaburou
13
10 / 0 / 5
10,957
996
17,402
9,099
3,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 9
8,837
803
3,852
5,891
2,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
11
8.5
L
1
7
1
0.21
W
Danzaburou
Hawa11anGuy
Danzaburou
10
0
5
12.5
W
2
1
9
6.5
L
Nike
Twojae
Nike
0
5
1
0.1
L
Izanami
jud06e
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,932
Damage
30,512
37,580
Taken
29,492
20,625
Mitigated
20,433
4,057
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,258
880
0
4,059
14,502
14,428
146
2,668
11,834
20,131
0
L
6,586
410
120
1,762
11,358
3,892
0
3,846
7,227
16,757
0
W
Danzaburou
Hawa11anGuy
Danzaburou
17,402
10,537
0
2,923
9,099
3,797
2,434
2,985
6,114
0
54,483
W
3,852
396
1,932
2,093
5,891
2,208
292
1,717
4,174
26,355
0
L
Nike
Twojae
Nike
5,016
590
0
370
15,649
12,491
0
5,451
9,472
0
15,040
L
Izanami
jud06e
Izanami
8,330
4,960
0
1,805
10,573
4,242
0
2,670
7,650
0
56,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,268
Gold Earned
29,116
127
Minions Killed
120
0
Camps Cleared
0
573,822
Distance Traveled
634,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,322
847
7
1
0
220,655
2
L
He Bo
7,754
705
17
2
0
189,534
0
W
Danzaburou
10,957
996
68
6
0
205,816
0
W
Ra
8,837
803
45
4
0
207,942
0
L
Nike
7,213
656
15
1
0
198,420
0
L
Izanami
8,301
755
95
9
0
185,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role