Player Matchup

Anubis
Anubis
Tidus Yuna FFX
Anubis
Level 129
God Stats
5W - 2L
1,661 SR
Queue Stats
113W - 106L
1,417 Elo+
Solo
Ares
Ares
ZXdominusZX
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,501 Elo+
Party 1
Da Ji
Da Ji
zelink216
Da Ji
Level 91
God Stats
2W - 0L
1,527 SR
Queue Stats
15W - 13L
1,467 Elo+
Party 1
Team Averages
Level 103
1,562 SR
1,462 Elo+

VS

Team Averages
Level 105
1,569 SR
1,511 Elo+
Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MonsterMots
Merlin
Level 87
God Stats
0W - 1L
1,607 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 2
Charon
Charon
helaymii
Charon
Level 127
God Stats
1W - 1L
1,599 SR
Queue Stats
11W - 11L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
8,157
816
6,612
6,856
3,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 10
7,477
748
4,875
6,855
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
zelink216
Da Ji
12
7 / 0 / 3
9,070
907
6,047
4,591
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 5 / 2
6,799
680
930
7,436
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
10
2 / 2 / 0
7,236
724
6,299
4,511
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
helaymii
Charon
8
0 / 3 / 0
6,468
647
4,047
8,294
5,637
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
10
Kills
2
2
Deaths
10
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
2
0.2
L
Merlin
2
2
0
1
W
3
1
7
6.5
W
0
1
10
5
L
Charon
helaymii
Charon
0
3
0
0
W
Da Ji
zelink216
Da Ji
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,534
Damage
11,276
18,302
Taken
20,241
10,074
Mitigated
9,085
6,124
Healing
1,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
930
225
0
250
7,436
2,104
0
5,065
2,371
0
10,756
L
Merlin
6,299
328
0
500
4,511
1,344
0
3,398
1,113
27,648
0
W
6,612
0
0
3,396
6,856
3,529
723
3,783
3,073
40,560
0
W
4,875
148
0
1,539
6,855
3,838
148
3,938
2,917
12,461
0
L
Charon
helaymii
Charon
4,047
308
0
1,105
8,294
5,637
0
3,099
5,195
14,966
0
W
Da Ji
zelink216
Da Ji
6,047
1,148
0
1,189
4,591
2,707
284
3,002
1,589
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
20,503
116
Minions Killed
74
0
Camps Cleared
0
543,903
Distance Traveled
453,908
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,799
680
19
2
0
143,314
0
L
Merlin
7,236
724
37
4
0
160,639
0
W
Anubis
8,157
816
62
6
0
178,871
0
W
Ares
7,477
748
11
1
0
190,376
0
L
Charon
6,468
647
18
2
0
149,955
0
W
Da Ji
9,070
907
43
4
0
174,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role