Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
JerryTheSail0r
Cerberus
Level 125
God Stats
0W - 2L
1,297 SR
Queue Stats
60W - 61L
1,509 Elo+
Party 1
Susano
Susano
Logan31and
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,379 Elo+
Party 1
Hachiman
Hachiman
LukaMockatelli
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,529 Elo+
Party 1
Mulan
Mulan
M1sterB0jangles
Mulan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1
Team Averages
Level 104
1,459 SR
1,502 Elo+

VS

Team Averages
Level 116
1,446 SR
1,427 Elo+
Chronos
Chronos
AquaxSnake
Chronos
Level 105
God Stats
3W - 0L
1,883 SR
Queue Stats
137W - 160L
1,451 Elo+
Party 2
Erlang Shen
Erlang Shen
Biomunkey
Erlang Shen
Level 123
God Stats
1W - 1L
1,248 SR
Queue Stats
316W - 313L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Forchex
Ah Muzen Cab
Level 120
God Stats
1W - 3L
1,129 SR
Queue Stats
331W - 322L
1,487 Elo+
Party 2
Zeus
Zeus
XxJosueMu18401xX
Zeus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,183 Elo+
Solo
Surtr
Surtr
zerszz
Surtr
Level 114
God Stats
4W - 4L
1,472 SR
Queue Stats
291W - 278L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 7 / 9
7,740
774
12,811
13,789
10,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
3 / 7 / 8
7,834
783
4,878
16,165
17,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Logan31and
Susano
13
4 / 5 / 6
7,688
769
2,993
8,079
2,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
15
4 / 5 / 8
7,875
788
8,544
10,704
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 4 / 5
6,660
666
4,752
11,278
10,208
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AquaxSnake
Chronos
15
2 / 2 / 19
8,546
855
8,779
8,234
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Biomunkey
Erlang Shen
14
3 / 5 / 18
8,806
881
5,791
12,626
9,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Forchex
Ah Muzen Cab
15
2 / 4 / 19
8,862
886
11,144
10,111
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
13 / 1 / 9
11,174
1,117
21,725
5,486
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
zerszz
Surtr
14
8 / 5 / 13
9,019
902
10,005
10,513
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
106
14
Kills
28
28
Deaths
17
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
7
9
0.79
W
Chronos
AquaxSnake
Chronos
2
2
19
5.75
W
Erlang Shen
Biomunkey
Erlang Shen
3
5
18
2.4
W
Ah Muzen Cab
Forchex
Ah Muzen Cab
2
4
19
2.88
L
Cerberus
3
7
8
1
L
Susano
Logan31and
Susano
4
5
6
1.4
L
Hachiman
4
5
8
1.6
L
2
4
5
1.13
W
13
1
9
17.5
W
Surtr
zerszz
Surtr
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,978
Damage
57,444
60,015
Taken
46,970
45,709
Mitigated
24,568
10,961
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,811
828
458
3,080
13,789
10,961
0
6,596
6,751
26,391
0
W
Chronos
AquaxSnake
Chronos
8,779
3,555
1,052
1,681
8,234
3,206
2,203
3,462
4,772
16,896
0
W
Erlang Shen
Biomunkey
Erlang Shen
5,791
2,514
1,672
2,643
12,626
9,519
862
5,390
7,236
0
9,933
W
Ah Muzen Cab
Forchex
Ah Muzen Cab
11,144
2,766
747
1,009
10,111
4,446
1,248
2,578
7,533
0
19,246
L
Cerberus
4,878
481
0
3,107
16,165
17,217
0
9,254
6,284
9,814
0
L
Susano
Logan31and
Susano
2,993
436
605
963
8,079
2,883
0
4,450
3,402
0
8,444
L
Hachiman
8,544
4,691
143
1,954
10,704
4,440
0
4,494
5,966
0
18,174
L
4,752
459
274
377
11,278
10,208
0
4,799
6,171
0
9,306
W
21,725
1,546
26
1,836
5,486
2,413
2,048
1,088
4,398
38,994
0
W
Surtr
zerszz
Surtr
10,005
2,934
0
1,037
10,513
4,984
1,158
5,171
5,342
278
16,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,797
Gold Earned
46,407
111
Minions Killed
109
0
Camps Cleared
0
848,247
Distance Traveled
955,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,740
774
51
5
0
166,213
0
W
Chronos
8,546
855
17
2
0
205,116
0
W
Erlang Shen
8,806
881
6
1
0
199,846
0
W
Ah Muzen Cab
8,862
886
15
2
0
182,219
0
L
Cerberus
7,834
783
18
2
0
152,451
0
L
Susano
7,688
769
10
1
0
191,518
0
L
Hachiman
7,875
788
26
3
0
165,192
0
L
Mulan
6,660
666
6
1
0
172,873
0
W
Zeus
11,174
1,117
59
6
0
180,011
0
W
Surtr
9,019
902
12
1
0
188,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role