Player Matchup

Xbalanque
Xbalanque
AKalashnkov47
Xbalanque
Level 126
God Stats
4W - 2L
1,552 SR
Queue Stats
68W - 65L
1,490 Elo+
Party 2
Yemoja
Yemoja
BluChu McGoo
Yemoja
Level 119
God Stats
4W - 3L
1,381 SR
Queue Stats
73W - 80L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
atrioxttv
Ah Puch
Level 109
God Stats
3W - 2L
1,598 SR
Queue Stats
7W - 7L
1,427 Elo+
Party 2
Team Averages
Level 118
1,510 SR
1,459 Elo+

VS

Team Averages
Level 150
1,513 SR
1,495 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MistressCelene
Nu Wa
Level 181
God Stats
44W - 31L
1,538 SR
Queue Stats
385W - 416L
1,512 Elo+
Party 1
Thor
Thor
Mocha-Maiden
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 394L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AKalashnkov47
Xbalanque
14
4 / 1 / 2
10,918
780
24,021
14,088
4,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
0 / 0 / 6
9,910
708
1,496
7,519
4,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
atrioxttv
Ah Puch
14
3 / 0 / 3
10,648
761
10,440
6,408
2,332
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 4 / 1
9,133
652
8,849
20,034
23,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 0
9,724
695
10,580
10,790
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 0
8,692
621
1,787
11,322
5,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
1
0.13
W
Xbalanque
AKalashnkov47
Xbalanque
4
1
2
5
W
Yemoja
0
0
6
3
L
1
0
0
1
L
0
3
0
0
W
Ah Puch
atrioxttv
Ah Puch
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,957
Damage
21,216
28,015
Taken
42,146
11,429
Mitigated
33,075
14,083
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,849
109
0
2,553
20,034
23,342
0
6,759
13,275
25,503
494
W
Xbalanque
AKalashnkov47
Xbalanque
24,021
11,220
0
6,369
14,088
4,517
1,177
9,452
4,636
0
102,179
W
Yemoja
1,496
691
5,208
1,607
7,519
4,580
99
5,871
1,648
9,366
0
L
10,580
3,486
0
3,871
10,790
4,388
192
4,131
6,659
58,449
0
L
1,787
170
0
0
11,322
5,345
0
1,430
9,892
0
17,733
W
Ah Puch
atrioxttv
Ah Puch
10,440
511
0
899
6,408
2,332
142
4,066
2,342
70,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
27,549
261
Minions Killed
183
0
Camps Cleared
0
782,308
Distance Traveled
754,294
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,133
652
70
5
0
267,235
0
W
Xbalanque
10,918
780
136
10
0
255,090
0
W
Yemoja
9,910
708
18
1
0
257,982
3
L
Nu Wa
9,724
695
81
6
0
250,622
0
L
Thor
8,692
621
32
2
0
236,437
0
W
Ah Puch
10,648
761
107
8
0
269,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role