Player Matchup

Zeus
Zeus
AstroDT
Zeus
Level 145
God Stats
2W - 1L
1,673 SR
Queue Stats
68W - 69L
1,497 Elo+
Party 2
Apollo
Apollo
BUTCHDOG54
Apollo
Level 123
God Stats
4W - 0L
1,896 SR
Queue Stats
72W - 70L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
BillSlithers
Kuzenbo
Level 76
God Stats
1W - 1L
1,297 SR
Queue Stats
59W - 61L
1,494 Elo+
Party 2
Discordia
Discordia
RabbitRH
Discordia
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,477 Elo+
Party 2
Chang'e
Chang'e
UmaPurrman
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 61L
1,506 Elo+
Party 2
Team Averages
Level 123
1,573 SR
1,495 Elo+

VS

Team Averages
Level 122
1,517 SR
1,500 Elo+
Terra
Terra
 
Terra
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Abs0lutez3r0
Hades
Level 58
God Stats
1W - 2L
1,408 SR
Queue Stats
94W - 102L
1,502 Elo+
Solo
Vulcan
Vulcan
LIMIchan
Vulcan
Level 142
God Stats
9W - 6L
1,614 SR
Queue Stats
785W - 796L
1,529 Elo+
Solo
Surtr
Surtr
StepSisBadEnding
Surtr
Level 122
God Stats
1W - 2L
1,561 SR
Queue Stats
94W - 96L
1,507 Elo+
Solo
Hachiman
Hachiman
catgrindset
Hachiman
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AstroDT
Zeus
18
3 / 1 / 12
10,535
753
16,898
9,966
4,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
BUTCHDOG54
Apollo
18
7 / 2 / 7
10,659
761
10,274
14,870
7,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
BillSlithers
Kuzenbo
14
0 / 2 / 10
9,469
676
2,960
13,352
14,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
RabbitRH
Discordia
18
4 / 0 / 10
10,152
725
12,106
6,762
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
UmaPurrman
Chang'e
17
3 / 2 / 10
9,688
692
7,413
15,660
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 3 / 5
8,905
636
5,673
12,052
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 4 / 1
7,428
531
2,807
8,587
4,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
LIMIchan
Vulcan
20
5 / 2 / 1
11,196
800
22,450
6,279
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 4 / 3
9,474
677
11,236
19,935
25,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
catgrindset
Hachiman
13
0 / 4 / 2
8,158
583
5,815
8,597
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
17
Kills
6
7
Deaths
17
49
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
5
0.83
L
0
4
1
0.13
W
Zeus
AstroDT
Zeus
3
1
12
9
W
Apollo
BUTCHDOG54
Apollo
7
2
7
5.25
W
Kuzenbo
BillSlithers
Kuzenbo
0
2
10
2.5
L
Vulcan
LIMIchan
Vulcan
5
2
1
2.75
W
Discordia
RabbitRH
Discordia
4
0
10
9
L
1
4
3
0.63
W
Chang'e
UmaPurrman
Chang'e
3
2
10
4
L
Hachiman
catgrindset
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
47,981
60,610
Taken
55,450
34,634
Mitigated
46,190
36,979
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,673
104
1,908
3,211
12,052
10,045
0
9,072
2,980
16,554
0
L
2,807
281
280
1,966
8,587
4,580
0
5,715
2,872
6,975
0
W
Zeus
AstroDT
Zeus
16,898
793
1,367
545
9,966
4,470
1,093
4,582
5,343
46,047
0
W
Apollo
BUTCHDOG54
Apollo
10,274
4,955
1,320
3,346
14,870
7,233
1,394
8,264
6,345
0
41,989
W
Kuzenbo
BillSlithers
Kuzenbo
2,960
1,657
3,210
2,581
13,352
14,073
722
4,359
8,926
7,050
0
L
Vulcan
LIMIchan
Vulcan
22,450
9,936
1,289
1,122
6,279
2,915
0
5,260
1,019
44,425
0
W
Discordia
RabbitRH
Discordia
12,106
338
770
1,007
6,762
2,523
824
5,033
1,583
29,064
0
L
11,236
2,148
1,700
4,515
19,935
25,048
0
12,863
7,072
5,137
22,708
W
Chang'e
UmaPurrman
Chang'e
7,413
595
14,134
8,699
15,660
6,335
827
8,646
6,672
19,132
0
L
Hachiman
catgrindset
Hachiman
5,815
3,697
0
1,282
8,597
3,602
0
6,467
2,130
0
17,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,503
Gold Earned
45,161
213
Minions Killed
155
0
Camps Cleared
0
1,287,659
Distance Traveled
1,115,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,905
636
15
1
0
268,560
0
L
Hades
7,428
531
4
0
0
131,577
0
W
Zeus
10,535
753
69
5
0
226,980
0
W
Apollo
10,659
761
83
6
0
241,381
0
W
Kuzenbo
9,469
676
10
1
0
271,281
0
L
Vulcan
11,196
800
67
5
0
263,585
0
W
Discordia
10,152
725
31
2
0
268,252
0
L
Surtr
9,474
677
42
3
0
268,996
0
W
Chang'e
9,688
692
20
1
0
279,765
0
L
Hachiman
8,158
583
27
2
0
182,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role