Player Matchup

Baba Yaga
Baba Yaga
BhubbNeega
Baba Yaga
Level 40
God Stats
0W - 2L
1,253 SR
Queue Stats
31W - 56L
1,339 Elo+
Party 1
Geb
Geb
JebbeRyan
Geb
Level 39
God Stats
0W - 2L
1,465 SR
Queue Stats
31W - 56L
1,339 Elo+
Party 1
Sun Wukong
Sun Wukong
Mariots316
Sun Wukong
Level 117
God Stats
3W - 5L
1,328 SR
Queue Stats
23W - 34L
1,395 Elo+
Party 1
Artemis
Artemis
PapaCIvtch
Artemis
Level 123
God Stats
0W - 3L
1,420 SR
Queue Stats
60W - 75L
1,428 Elo+
Party 1
Anubis
Anubis
oceanmonkey
Anubis
Level 7
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Team Averages
Level 65
1,452 SR
1,349 Elo+

VS

Team Averages
Level 82
1,596 SR
1,486 Elo+
Rama
Rama
BebeGaymer
Rama
Level 129
God Stats
5W - 5L
1,715 SR
Queue Stats
27W - 20L
1,578 Elo+
Party 2
Nike
Nike
Earth One Flash
Nike
Level 127
God Stats
12W - 7L
1,488 SR
Queue Stats
30W - 33L
1,414 Elo+
Solo
Ymir
Ymir
gatogod1900
Ymir
Level 8
God Stats
2W - 1L
1,428 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 2
Loki
Loki
shadowsky222
Loki
Level 27
God Stats
1W - 0L
1,587 SR
Queue Stats
24W - 18L
1,581 Elo+
Party 2
Discordia
Discordia
snico902
Discordia
Level 120
God Stats
4W - 2L
1,764 SR
Queue Stats
24W - 24L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BhubbNeega
Baba Yaga
9
0 / 5 / 1
5,375
448
4,308
8,306
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,047
421
1,607
7,963
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Mariots316
Sun Wukong
10
2 / 1 / 0
5,863
489
4,472
7,716
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
PapaCIvtch
Artemis
10
0 / 2 / 1
5,557
463
4,203
5,415
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
8
0 / 5 / 0
5,190
433
1,680
6,046
2,052
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,955
580
5,895
7,491
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

12
6 / 1 / 0
7,651
638
6,671
10,171
6,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 3
6,232
519
715
9,016
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 1
6,434
536
2,929
7,085
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
snico902
Discordia
12
3 / 0 / 1
7,246
604
5,744
4,229
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
14
15
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Baba Yaga
BhubbNeega
Baba Yaga
0
5
1
0.1
W
6
1
0
6
L
0
2
1
0.25
L
Sun Wukong
Mariots316
Sun Wukong
2
1
0
2
L
Artemis
PapaCIvtch
Artemis
0
2
1
0.25
W
0
1
3
1.5
L
Anubis
0
5
0
0
W
1
0
1
1.5
W
Discordia
snico902
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
21,954
35,446
Taken
37,992
15,672
Mitigated
19,466
3,482
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,895
4,726
0
4,127
7,491
2,839
702
627
6,864
0
66,167
L
Baba Yaga
BhubbNeega
Baba Yaga
4,308
284
0
807
8,306
3,607
0
4,142
4,164
29,776
0
W
6,671
139
0
1,149
10,171
6,279
0
2,132
8,039
0
53,208
L
1,607
28
0
828
7,963
4,351
0
1,466
6,497
9,077
0
L
Sun Wukong
Mariots316
Sun Wukong
4,472
947
0
250
7,716
3,766
0
813
6,903
0
36,454
L
Artemis
PapaCIvtch
Artemis
4,203
1,859
0
1,402
5,415
1,896
0
38
5,377
0
38,747
W
715
123
0
1,234
9,016
6,201
0
2,472
6,544
12,915
0
L
Anubis
1,680
96
0
195
6,046
2,052
0
0
6,046
24,256
0
W
2,929
506
0
4,104
7,085
2,654
0
656
6,429
0
50,230
W
Discordia
snico902
Discordia
5,744
168
0
750
4,229
1,493
45
1,708
2,521
59,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
34,518
226
Minions Killed
391
0
Camps Cleared
0
1,123,663
Distance Traveled
1,178,364
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,955
580
109
9
0
201,615
0
L
Baba Yaga
5,375
448
51
4
0
227,846
2
W
Nike
7,651
638
78
7
0
244,303
0
L
Geb
5,047
421
13
1
0
226,862
3
L
Sun Wukong
5,863
489
59
5
0
278,911
5
L
Artemis
5,557
463
64
5
0
201,680
1
W
Ymir
6,232
519
18
2
0
220,129
0
L
Anubis
5,190
433
39
3
0
188,364
0
W
Loki
6,434
536
81
7
0
281,526
0
W
Discordia
7,246
604
105
9
0
230,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role