Player Matchup

Cerberus
Cerberus
Feedjuced2008
Cerberus
Level 8
God Stats
0W - 4L
1,176 SR
Queue Stats
1W - 6L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
TujTuj
Heimdallr
Level 119
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 11L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
jazza5696
Kukulkan
Level 22
God Stats
1W - 2L
1,122 SR
Queue Stats
1W - 5L
1,511 Elo+
Party 1
Team Averages
Level 50
1,338 SR
1,474 Elo+

VS

Team Averages
Level 170
1,612 SR
1,654 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BrewstiesArmy
Thor
Level 200
God Stats
30W - 6L
1,759 SR
Queue Stats
387W - 89L
1,802 Elo+
Party 2
Bacchus
Bacchus
RÆZΣ
Bacchus
Level 150
God Stats
4W - 2L
1,576 SR
Queue Stats
232W - 75L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feedjuced2008
Cerberus
8
0 / 5 / 1
6,458
646
3,341
11,791
8,975
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TujTuj
Heimdallr
10
1 / 4 / 0
7,360
736
3,745
10,374
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jazza5696
Kukulkan
10
0 / 4 / 0
6,943
694
3,186
5,007
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 11
8,575
858
7,958
4,212
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 1 / 5
9,233
923
11,209
6,344
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RÆZΣ
Bacchus
11
3 / 0 / 7
7,926
793
6,015
7,387
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
11
7.5
W
8
1
5
10.5
L
Cerberus
Feedjuced2008
Cerberus
0
5
1
0.1
W
Bacchus
RÆZΣ
Bacchus
3
0
7
6.5
L
Heimdallr
TujTuj
Heimdallr
1
4
0
0.25
L
Kukulkan
jazza5696
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,272
Damage
25,182
27,172
Taken
17,943
13,416
Mitigated
13,075
1,953
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,958
995
0
1,078
4,212
1,724
708
1,520
2,692
46,293
0
W
11,209
1,961
0
983
6,344
2,855
0
2,699
3,645
0
33,291
L
Cerberus
Feedjuced2008
Cerberus
3,341
231
0
744
11,791
8,975
0
6,237
4,945
10,617
0
W
Bacchus
RÆZΣ
Bacchus
6,015
777
0
1,301
7,387
8,496
390
2,560
4,827
17,763
0
L
Heimdallr
TujTuj
Heimdallr
3,745
1,643
0
1,096
10,374
3,003
0
5,055
4,870
0
17,492
L
Kukulkan
jazza5696
Kukulkan
3,186
437
0
113
5,007
1,438
0
2,081
2,682
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,761
Gold Earned
25,734
93
Minions Killed
141
0
Camps Cleared
0
497,524
Distance Traveled
584,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,575
858
79
8
0
174,856
0
W
Thor
9,233
923
45
5
0
206,586
0
L
Cerberus
6,458
646
17
2
0
168,034
0
W
Bacchus
7,926
793
17
2
0
203,287
0
L
Heimdallr
7,360
736
21
2
0
153,262
0
L
Kukulkan
6,943
694
55
6
0
176,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role