Player Matchup

Hachiman
Hachiman
GreatWhyteShart
Hachiman
Level 115
God Stats
6W - 4L
1,569 SR
Queue Stats
359W - 379L
1,417 Elo+
Party 1
Bacchus
Bacchus
JeneralJuice
Bacchus
Level 91
God Stats
18W - 2L
1,862 SR
Queue Stats
251W - 278L
1,417 Elo+
Party 1
Eset
Eset
Leviacker
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 205L
1,537 Elo+
Party 4
Thanatos
Thanatos
TiveriusPascal
Thanatos
Level 148
God Stats
4W - 2L
1,715 SR
Queue Stats
386W - 217L
1,508 Elo+
Party 4
Nike
Nike
WoudTea
Nike
Level 86
God Stats
3W - 1L
1,410 SR
Queue Stats
196W - 109L
1,547 Elo+
Party 4
Team Averages
Level 116
1,611 SR
1,485 Elo+

VS

Team Averages
Level 96
1,522 SR
1,359 Elo+
Mulan
Mulan
CrookedPainting
Mulan
Level 112
God Stats
5W - 9L
1,467 SR
Queue Stats
764W - 766L
1,429 Elo+
Party 3
Anhur
Anhur
CrucioMors
Anhur
Level 105
God Stats
4W - 2L
1,670 SR
Queue Stats
177W - 208L
1,387 Elo+
Party 2
Olorun
Olorun
Hirolira
Olorun
Level 141
God Stats
6W - 8L
1,471 SR
Queue Stats
795W - 852L
1,461 Elo+
Party 2
Ganesha
Ganesha
PrincessArLei
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 60L
1,368 Elo+
Party 2
Agni
Agni
Rugdoctor56
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
9 / 1 / 13
11,295
941
20,040
6,953
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JeneralJuice
Bacchus
17
7 / 1 / 16
10,855
905
9,263
14,237
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
18
5 / 1 / 19
10,233
853
13,189
7,151
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
5 / 3 / 16
9,611
801
12,587
14,362
7,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
WoudTea
Nike
15
1 / 2 / 21
8,858
738
9,308
13,113
13,535
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
8,831
736
9,452
15,766
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
13
0 / 6 / 5
7,671
639
9,939
12,693
5,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Hirolira
Olorun
15
1 / 5 / 0
7,830
653
8,576
12,211
6,133
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
14
0 / 6 / 4
7,491
624
2,700
17,066
21,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 5 / 1
8,309
692
4,280
10,198
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
27
Kills
7
8
Deaths
27
85
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
Anhur
0
6
5
0.42
W
Hachiman
9
1
13
15.5
L
Olorun
Hirolira
Olorun
1
5
0
0.2
W
Bacchus
JeneralJuice
Bacchus
7
1
16
15
W
Eset
5
1
19
14.5
L
Ganesha
0
6
4
0.33
L
2
5
1
0.5
W
Thanatos
5
3
16
4.33
W
Nike
WoudTea
Nike
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,387
Damage
34,947
55,816
Taken
67,934
44,511
Mitigated
50,278
27,439
Healing
16,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,452
986
801
3,060
15,766
13,122
0
4,960
10,806
0
22,002
L
Anhur
9,939
4,713
405
984
12,693
5,214
0
3,148
9,545
0
19,726
W
Hachiman
20,040
10,629
871
1,146
6,953
3,159
2,057
1,445
5,282
0
39,882
L
Olorun
Hirolira
Olorun
8,576
3,011
6,286
3,192
12,211
6,133
0
5,466
6,745
22,701
0
W
Bacchus
JeneralJuice
Bacchus
9,263
530
1,185
5,833
14,237
16,792
422
4,527
9,590
12,878
0
W
Eset
13,189
867
2,237
1,885
7,151
3,973
1,182
2,708
4,443
27,219
0
L
Ganesha
2,700
110
624
1,016
17,066
21,150
0
6,783
10,283
6,304
0
L
4,280
582
0
0
10,198
4,659
0
2,259
7,939
11,157
0
W
Thanatos
12,587
1,394
2,928
8,705
14,362
7,052
1,539
4,192
9,982
0
25,075
W
Nike
WoudTea
Nike
9,308
232
1,469
1,180
13,113
13,535
723
2,684
10,316
281
18,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
40,132
133
Minions Killed
112
0
Camps Cleared
0
1,131,100
Distance Traveled
975,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,831
736
31
3
0
211,726
0
L
Anhur
7,671
639
26
2
0
201,142
0
W
Hachiman
11,295
941
50
4
0
206,182
0
L
Olorun
7,830
653
30
3
0
181,142
0
W
Bacchus
10,855
905
12
1
0
242,399
0
W
Eset
10,233
853
34
3
0
239,310
0
L
Ganesha
7,491
624
0
0
0
208,236
0
L
Agni
8,309
692
25
2
0
173,173
0
W
Thanatos
9,611
801
27
2
0
239,450
0
W
Nike
8,858
738
10
1
0
203,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role