Player Matchup

Merlin
Merlin
ECBrophy
Merlin
Level 15
God Stats
3W - 0L
1,954 SR
Queue Stats
4W - 1L
1,855 Elo+
Party 1
Gilgamesh
Gilgamesh
JiminyCriminal
Gilgamesh
Level 60
God Stats
3W - 1L
1,746 SR
Queue Stats
38W - 15L
1,675 Elo+
Party 1
Skadi
Skadi
RealHornyGirl69
Skadi
Level 45
God Stats
1W - 0L
1,907 SR
Queue Stats
29W - 11L
1,627 Elo+
Party 1
Bacchus
Bacchus
bltsandwich1
Bacchus
Level 7
God Stats
5W - 0L
1,777 SR
Queue Stats
7W - 0L
1,855 Elo+
Party 1
Lancelot
Lancelot
nosoysmrf
Lancelot
Level 26
God Stats
3W - 2L
1,572 SR
Queue Stats
62W - 47L
1,515 Elo+
Solo
Team Averages
Level 31
1,791 SR
1,705 Elo+

VS

Team Averages
Level 28
1,610 SR
1,623 Elo+
Freya
Freya
Luminous2301
Freya
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,565 Elo+
Party 2
Hades
Hades
NotTricycleZero
Hades
Level 31
God Stats
2W - 2L
1,666 SR
Queue Stats
8W - 12L
1,388 Elo+
Solo
Loki
Loki
SugmaNeneKappa
Loki
Level 36
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 2L
1,720 Elo+
Party 2
Thanatos
Thanatos
apolancoco2
Thanatos
Level 25
God Stats
0W - 1L
1,810 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 2
Bellona
Bellona
david24score
Bellona
Level 13
God Stats
3W - 1L
1,798 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ECBrophy
Merlin
12
2 / 2 / 7
6,160
1,027
2,150
3,651
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JiminyCriminal
Gilgamesh
13
3 / 1 / 9
6,993
1,166
4,110
7,630
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 8
6,513
1,086
5,845
4,099
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
bltsandwich1
Bacchus
11
1 / 2 / 6
5,968
995
1,587
5,076
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
nosoysmrf
Lancelot
14
8 / 1 / 6
7,424
1,237
7,660
5,663
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
6,545
1,091
5,687
7,267
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 0 / 0
4,836
806
0
0
0
13
4 / 3 / 2
6,985
1,164
6,100
5,388
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
apolancoco2
Thanatos
10
1 / 7 / 1
5,319
887
2,072
7,580
2,634
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
david24score
Bellona
9
0 / 3 / 1
5,002
834
3,393
5,798
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
17
Kills
8
8
Deaths
17
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
ECBrophy
Merlin
2
2
7
2.75
W
Gilgamesh
JiminyCriminal
Gilgamesh
3
1
9
7.5
L
3
4
3
1.13
L
0
0
0
0
W
3
2
8
3.5
L
4
3
2
1.67
L
Thanatos
apolancoco2
Thanatos
1
7
1
0.21
W
Bacchus
bltsandwich1
Bacchus
1
2
6
2
L
Bellona
david24score
Bellona
0
3
1
0.17
W
Lancelot
nosoysmrf
Lancelot
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
17,252
26,119
Taken
26,033
16,017
Mitigated
13,008
3,217
Healing
3,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ECBrophy
Merlin
2,150
233
0
0
3,651
1,538
796
2,252
1,399
13,054
0
W
Gilgamesh
JiminyCriminal
Gilgamesh
4,110
2,111
0
1,411
7,630
5,350
0
1,138
6,371
0
20,557
L
5,687
2,161
0
1,503
7,267
3,126
0
1,032
6,235
22,958
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,845
2,745
0
84
4,099
1,569
394
1,298
2,762
0
17,273
L
6,100
1,747
0
224
5,388
2,026
0
330
5,058
0
21,135
L
Thanatos
apolancoco2
Thanatos
2,072
867
0
908
7,580
2,634
0
1,082
6,498
0
5,706
W
Bacchus
bltsandwich1
Bacchus
1,587
147
0
501
5,076
5,017
223
661
4,381
6,438
0
L
Bellona
david24score
Bellona
3,393
409
0
450
5,798
5,222
0
1,293
4,505
0
4,403
W
Lancelot
nosoysmrf
Lancelot
7,660
1,477
0
1,221
5,663
2,543
330
338
5,251
0
19,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
28,687
147
Minions Killed
70
0
Camps Cleared
0
740,242
Distance Traveled
510,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,160
1,027
29
5
0
134,417
0
W
Gilgamesh
6,993
1,166
32
5
0
156,635
0
L
Freya
6,545
1,091
31
5
0
121,636
0
L
Hades
4,836
806
0
0
0
0
0
W
Skadi
6,513
1,086
42
7
0
138,599
0
L
Loki
6,985
1,164
36
6
0
165,240
0
L
Thanatos
5,319
887
1
0
0
115,492
0
W
Bacchus
5,968
995
14
2
0
145,357
0
L
Bellona
5,002
834
2
0
0
107,694
0
W
Lancelot
7,424
1,237
30
5
0
165,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role