Player Matchup

Zhong Kui
Zhong Kui
Voodooheehaa
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,373 Elo+
Party 2
Jormungandr
Jormungandr
ashleyb2402
Jormungandr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,266 Elo+
Party 2
Nu Wa
Nu Wa
saxman09
Nu Wa
Level 44
God Stats
4W - 9L
1,443 SR
Queue Stats
13W - 20L
1,405 Elo+
Solo
Team Averages
Level 57
1,481 SR
1,348 Elo+

VS

Team Averages
Level 87
1,546 SR
1,213 Elo+
Baron Samedi
Baron Samedi
BJammin1992
Baron Samedi
Level 61
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 4L
1,171 Elo+
Party 1
Izanami
Izanami
LAARZY
Izanami
Level 104
God Stats
1W - 0L
1,492 SR
Queue Stats
3W - 4L
1,171 Elo+
Party 1
Athena
Athena
NachoAfro
Athena
Level 97
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 2L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Voodooheehaa
Zhong Kui
10
2 / 10 / 0
7,768
647
10,221
17,659
11,076
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ashleyb2402
Jormungandr
10
0 / 6 / 0
7,678
640
4,217
13,690
11,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
saxman09
Nu Wa
10
0 / 4 / 2
7,679
640
6,745
7,271
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BJammin1992
Baron Samedi
11
2 / 2 / 15
9,586
799
6,436
8,303
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LAARZY
Izanami
14
9 / 0 / 10
11,200
933
14,503
9,542
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
NachoAfro
Athena
13
9 / 0 / 10
10,597
883
11,405
12,404
12,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
2
Kills
20
20
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BJammin1992
Baron Samedi
2
2
15
4.75
W
Izanami
LAARZY
Izanami
9
0
10
14
W
Athena
NachoAfro
Athena
9
0
10
14
L
Zhong Kui
Voodooheehaa
Zhong Kui
2
10
0
0.2
L
Jormungandr
ashleyb2402
Jormungandr
0
6
0
0
L
Nu Wa
saxman09
Nu Wa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
32,344
38,620
Taken
30,249
25,441
Mitigated
20,387
2,978
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BJammin1992
Baron Samedi
6,436
1,078
1,294
1,593
8,303
4,070
382
6,917
1,386
21,849
0
W
Izanami
LAARZY
Izanami
14,503
9,610
0
5,234
9,542
4,142
2,364
7,139
2,403
0
63,357
W
Athena
NachoAfro
Athena
11,405
2,640
0
1,904
12,404
12,175
248
8,425
3,979
29,985
1,243
L
Zhong Kui
Voodooheehaa
Zhong Kui
10,221
902
0
2,406
17,659
11,076
0
7,248
9,993
36,157
0
L
Jormungandr
ashleyb2402
Jormungandr
4,217
1,078
0
32
13,690
11,886
0
5,299
8,127
21,316
0
L
Nu Wa
saxman09
Nu Wa
6,745
1,820
0
540
7,271
2,479
0
3,596
3,509
21,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,125
Gold Earned
31,383
93
Minions Killed
138
0
Camps Cleared
0
514,591
Distance Traveled
638,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,586
799
32
3
0
191,015
0
W
Izanami
11,200
933
77
6
0
202,299
0
W
Athena
10,597
883
29
2
0
245,171
0
L
Zhong Kui
7,768
647
40
3
0
177,637
0
L
Jormungandr
7,678
640
19
2
0
165,498
0
L
Nu Wa
7,679
640
34
3
0
171,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role