Player Matchup

Nemesis
Nemesis
Deku 13RUST
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 1
Vulcan
Vulcan
KminaRUST
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
MordeProrust
Danzaburou
Level 88
God Stats
1W - 0L
1,463 SR
Queue Stats
5W - 6L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
ReneMdz
Ne Zha
Level 69
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
TenienteRUST
Hun Batz
Level 142
God Stats
1W - 0L
1,304 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,437 Elo+

VS

Team Averages
Level 132
1,598 SR
1,419 Elo+
Cthulhu
Cthulhu
Diamondboii117
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,295 Elo+
Solo
Amaterasu
Amaterasu
PaksTop
Amaterasu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,311 Elo+
Party 2
Arachne
Arachne
pauchemical
Arachne
Level 146
God Stats
6W - 3L
1,817 SR
Queue Stats
415W - 400L
1,537 Elo+
Party 2
Chiron
Chiron
renegaymer
Chiron
Level 145
God Stats
0W - 1L
1,539 SR
Queue Stats
43W - 39L
1,518 Elo+
Party 2
Anubis
Anubis
silentmystic
Anubis
Level 121
God Stats
1W - 1L
1,634 SR
Queue Stats
21W - 21L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deku 13RUST
Nemesis
17
4 / 4 / 11
10,443
696
8,767
18,366
18,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
KminaRUST
Vulcan
20
4 / 1 / 12
11,623
775
18,946
7,792
3,614
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
MordeProrust
Danzaburou
19
3 / 3 / 13
11,433
762
13,676
13,915
6,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
ReneMdz
Ne Zha
18
6 / 6 / 8
11,193
746
17,623
16,352
8,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
TenienteRUST
Hun Batz
16
2 / 4 / 11
10,047
670
10,053
14,860
18,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
9,671
645
17,540
16,972
16,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
PaksTop
Amaterasu
15
3 / 2 / 8
9,010
601
5,640
15,368
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
pauchemical
Arachne
14
0 / 6 / 9
8,814
588
6,485
19,988
20,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chiron
renegaymer
Chiron
19
10 / 2 / 6
11,642
776
19,314
11,444
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
2 / 4 / 8
9,898
660
12,132
12,872
5,037
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
58
19
Kills
17
18
Deaths
19
55
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Deku 13RUST
Nemesis
4
4
11
2.38
L
2
5
10
1.4
W
Vulcan
KminaRUST
Vulcan
4
1
12
10
W
Danzaburou
MordeProrust
Danzaburou
3
3
13
3.17
L
Amaterasu
PaksTop
Amaterasu
3
2
8
3.5
W
Ne Zha
ReneMdz
Ne Zha
6
6
8
1.67
W
Hun Batz
TenienteRUST
Hun Batz
2
4
11
1.88
L
Arachne
pauchemical
Arachne
0
6
9
0.75
L
Chiron
renegaymer
Chiron
10
2
6
6.5
L
Anubis
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,065
Damage
61,111
71,285
Taken
76,644
55,309
Mitigated
58,579
22,025
Healing
26,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Deku 13RUST
Nemesis
8,767
2,066
1,209
4,001
18,366
18,675
459
5,409
12,599
0
12,793
L
17,540
104
764
1,932
16,972
16,504
0
4,518
11,769
35,758
0
W
Vulcan
KminaRUST
Vulcan
18,946
8,919
1,168
1,101
7,792
3,614
661
4,625
3,085
45,811
0
W
Danzaburou
MordeProrust
Danzaburou
13,676
4,640
921
3,367
13,915
6,292
3,007
8,515
5,356
0
37,098
L
Amaterasu
PaksTop
Amaterasu
5,640
1,748
486
5,196
15,368
12,369
0
4,518
10,411
0
9,083
W
Ne Zha
ReneMdz
Ne Zha
17,623
3,576
2,133
3,048
16,352
8,172
833
5,840
10,301
0
34,290
W
Hun Batz
TenienteRUST
Hun Batz
10,053
771
2,248
2,829
14,860
18,556
0
5,283
8,963
0
18,959
L
Arachne
pauchemical
Arachne
6,485
4,197
1,045
5,043
19,988
20,245
0
4,548
14,838
0
11,856
L
Chiron
renegaymer
Chiron
19,314
6,796
537
3,716
11,444
4,424
627
2,333
8,632
0
47,905
L
Anubis
12,132
39
2,623
4,849
12,872
5,037
126
3,029
9,524
29,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,739
Gold Earned
49,035
224
Minions Killed
178
0
Camps Cleared
0
1,451,838
Distance Traveled
1,314,834
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,443
696
14
1
0
296,915
2
L
Cthulhu
9,671
645
37
2
0
278,181
0
W
Vulcan
11,623
775
79
5
0
316,424
0
W
Danzaburou
11,433
762
72
5
0
283,181
0
L
Amaterasu
9,010
601
12
1
0
237,615
0
W
Ne Zha
11,193
746
28
2
0
295,364
0
W
Hun Batz
10,047
670
31
2
0
259,954
2
L
Arachne
8,814
588
16
1
0
295,714
0
L
Chiron
11,642
776
76
5
0
257,512
0
L
Anubis
9,898
660
37
2
0
245,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role