Player Matchup

Janus
Janus
ChaddyBoy1187
Janus
Level 33
God Stats
1W - 6L
1,489 SR
Queue Stats
6W - 14L
1,361 Elo+
Party 4
Fenrir
Fenrir
KooPan
Fenrir
Level 29
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 6L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
PlagueBoi4647
Cernunnos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,361 Elo+
Party 4
Bellona
Bellona
Rousera
Bellona
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,434 Elo+
Party 2
Sobek
Sobek
mtallman
Sobek
Level 7
God Stats
2W - 5L
1,544 SR
Queue Stats
6W - 14L
1,361 Elo+
Party 4
Team Averages
Level 29
1,460 SR
1,390 Elo+

VS

Team Averages
Level 38
1,545 SR
1,465 Elo+
Thanatos
Thanatos
IIIIVorzIIII
Thanatos
Level 18
God Stats
14W - 9L
1,572 SR
Queue Stats
23W - 16L
1,470 Elo+
Party 3
Scylla
Scylla
YSynz-
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 173L
1,432 Elo+
Party 3
Ymir
Ymir
Yennez1
Ymir
Level 28
God Stats
13W - 9L
1,587 SR
Queue Stats
15W - 13L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
peaks12
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,524 Elo+
Party 1
Surtr
Surtr
realfatherham
Surtr
Level 49
God Stats
4W - 1L
1,566 SR
Queue Stats
20W - 16L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
10,125
506
7,143
13,777
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KooPan
Fenrir
15
7 / 3 / 1
10,360
518
10,408
17,461
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PlagueBoi4647
Cernunnos
12
1 / 7 / 1
8,037
402
10,340
17,236
6,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Rousera
Bellona
18
7 / 5 / 1
11,861
593
18,814
26,200
30,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
mtallman
Sobek
11
0 / 6 / 2
7,871
394
2,557
17,992
18,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IIIIVorzIIII
Thanatos
19
13 / 4 / 2
12,128
606
14,999
17,635
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
YSynz-
Scylla
20
4 / 3 / 6
11,602
580
10,779
12,012
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
Yennez1
Ymir
15
2 / 1 / 12
9,229
461
8,794
15,390
16,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
peaks12
Danzaburou
16
5 / 1 / 6
10,522
526
14,500
9,142
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 6
11,327
566
15,902
23,441
30,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
16
Kills
27
27
Deaths
16
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Thanatos
IIIIVorzIIII
Thanatos
13
4
2
3.5
L
Fenrir
KooPan
Fenrir
7
3
1
2.5
L
Cernunnos
PlagueBoi4647
Cernunnos
1
7
1
0.21
L
Bellona
Rousera
Bellona
7
5
1
1.5
W
Scylla
YSynz-
Scylla
4
3
6
2.33
W
Ymir
Yennez1
Ymir
2
1
12
8
L
Sobek
mtallman
Sobek
0
6
2
0.17
W
Danzaburou
peaks12
Danzaburou
5
1
6
8
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
64,974
92,666
Taken
77,620
67,328
Mitigated
63,158
21,114
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,143
373
0
1,590
13,777
4,094
687
6,572
7,205
78,561
0
W
Thanatos
IIIIVorzIIII
Thanatos
14,999
5,758
0
13,016
17,635
7,543
0
1,362
16,173
0
104,805
L
Fenrir
KooPan
Fenrir
10,408
3,370
0
5,817
17,461
7,776
0
3,003
14,458
0
70,287
L
Cernunnos
PlagueBoi4647
Cernunnos
10,340
5,239
0
2,254
17,236
6,454
829
4,294
12,942
0
53,108
L
Bellona
Rousera
Bellona
18,814
9,081
0
9,533
26,200
30,560
0
2,389
23,811
0
111,804
W
Scylla
YSynz-
Scylla
10,779
781
0
2,199
12,012
4,544
784
4,478
7,276
108,594
0
W
Ymir
Yennez1
Ymir
8,794
2,701
0
3,870
15,390
16,525
576
2,603
12,701
33,384
0
L
Sobek
mtallman
Sobek
2,557
450
0
1,920
17,992
18,444
0
4,739
13,253
20,788
0
W
Danzaburou
peaks12
Danzaburou
14,500
8,853
0
2,746
9,142
3,843
2,327
813
8,329
0
60,462
W
15,902
6,745
0
6,505
23,441
30,703
697
0
23,441
2,040
70,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,254
Gold Earned
54,808
499
Minions Killed
502
0
Camps Cleared
0
1,697,902
Distance Traveled
1,919,456
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,125
506
139
7
0
364,481
0
W
Thanatos
12,128
606
127
6
0
432,953
0
L
Fenrir
10,360
518
93
5
0
307,178
0
L
Cernunnos
8,037
402
75
4
0
349,008
0
L
Bellona
11,861
593
162
8
0
359,940
0
W
Scylla
11,602
580
154
8
0
396,157
0
W
Ymir
9,229
461
41
2
0
356,647
0
L
Sobek
7,871
394
30
2
0
317,295
0
W
Danzaburou
10,522
526
85
4
0
383,199
0
W
Surtr
11,327
566
95
5
0
350,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role