Player Matchup

Bellona
Bellona
AzMontoya
Bellona
Level 58
God Stats
13W - 6L
1,650 SR
Queue Stats
41W - 42L
1,413 Elo+
Solo
Anhur
Anhur
Respawniing
Anhur
Level 136
God Stats
3W - 3L
1,519 SR
Queue Stats
30W - 33L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VergedeCiment
Morgan Le Fay
Level 66
God Stats
27W - 18L
1,539 SR
Queue Stats
180W - 168L
1,402 Elo+
Party 2
Bacchus
Bacchus
doodnelley
Bacchus
Level 109
God Stats
4W - 2L
1,552 SR
Queue Stats
289W - 275L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
nuagebrun
Ao Kuang
Level 85
God Stats
16W - 14L
1,541 SR
Queue Stats
198W - 166L
1,411 Elo+
Party 2
Team Averages
Level 91
1,560 SR
1,433 Elo+

VS

Team Averages
Level 82
1,456 SR
1,461 Elo+
Medusa
Medusa
DEWEY1128
Medusa
Level 88
God Stats
1W - 2L
1,515 SR
Queue Stats
99W - 104L
1,516 Elo+
Party 1
Thoth
Thoth
FatedPHX
Thoth
Level 99
God Stats
2W - 5L
1,286 SR
Queue Stats
196W - 187L
1,521 Elo+
Party 1
Arachne
Arachne
FreedomAintFree
Arachne
Level 103
God Stats
18W - 20L
1,557 SR
Queue Stats
88W - 99L
1,510 Elo+
Party 1
Bake Kujira
Bake Kujira
Minimumwage1
Bake Kujira
Level 65
God Stats
32W - 31L
1,559 SR
Queue Stats
140W - 132L
1,491 Elo+
Solo
Surtr
Surtr
Small Perch
Surtr
Level 57
God Stats
39W - 66L
1,363 SR
Queue Stats
114W - 204L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzMontoya
Bellona
12
0 / 2 / 1
7,382
568
6,423
13,503
13,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 4
8,074
621
10,314
9,545
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
VergedeCiment
Morgan Le Fay
14
1 / 2 / 5
7,942
611
4,691
5,193
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
doodnelley
Bacchus
11
1 / 2 / 6
7,084
545
4,560
6,620
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
nuagebrun
Ao Kuang
14
7 / 2 / 2
8,692
669
8,644
14,380
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DEWEY1128
Medusa
11
0 / 4 / 3
6,152
473
4,454
9,258
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
FatedPHX
Thoth
14
1 / 2 / 2
7,583
583
2,132
4,947
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
5 / 2 / 2
7,643
588
5,592
13,814
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
Minimumwage1
Bake Kujira
10
2 / 3 / 3
6,908
531
8,494
14,652
13,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 1 / 2
6,698
515
6,696
10,706
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
9
9
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AzMontoya
Bellona
0
2
1
0.25
L
Medusa
DEWEY1128
Medusa
0
4
3
0.38
L
Thoth
FatedPHX
Thoth
1
2
2
1
L
5
2
2
3
L
Bake Kujira
Minimumwage1
Bake Kujira
2
3
3
1.17
W
3
1
4
5
L
1
1
2
2
W
Morgan Le Fay
VergedeCiment
Morgan Le Fay
1
2
5
1.75
W
Bacchus
doodnelley
Bacchus
1
2
6
2
W
Ao Kuang
nuagebrun
Ao Kuang
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,632
Damage
27,368
49,241
Taken
53,377
32,109
Mitigated
30,574
16,897
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AzMontoya
Bellona
6,423
1,568
0
4,990
13,503
13,171
0
2,911
9,649
0
54,677
L
Medusa
DEWEY1128
Medusa
4,454
1,662
0
1,390
9,258
2,424
0
2,368
6,890
0
35,858
L
Thoth
FatedPHX
Thoth
2,132
99
0
738
4,947
1,806
0
3,562
1,385
59,271
0
L
5,592
3,428
0
6,154
13,814
5,644
0
4,347
9,467
0
55,304
L
Bake Kujira
Minimumwage1
Bake Kujira
8,494
4,865
0
2,185
14,652
13,035
0
5,604
9,048
27,935
0
W
10,314
7,306
0
5,154
9,545
3,900
1,835
2,412
7,133
0
77,696
L
6,696
1,838
0
3,181
10,706
7,665
14
1,929
8,777
1,040
33,691
W
Morgan Le Fay
VergedeCiment
Morgan Le Fay
4,691
256
0
555
5,193
2,069
180
1,427
3,719
55,893
0
W
Bacchus
doodnelley
Bacchus
4,560
469
0
1,610
6,620
7,623
0
1,887
4,692
18,642
0
W
Ao Kuang
nuagebrun
Ao Kuang
8,644
2,280
0
4,588
14,380
5,346
996
2,522
11,813
71,301
1,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,174
Gold Earned
34,984
458
Minions Killed
334
0
Camps Cleared
0
1,337,145
Distance Traveled
1,313,184
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,382
568
87
7
0
251,645
0
L
Medusa
6,152
473
65
5
0
259,370
2
L
Thoth
7,583
583
113
9
0
248,376
4
L
Arachne
7,643
588
74
6
0
292,848
5
L
Bake Kujira
6,908
531
27
2
0
259,694
1
W
Anhur
8,074
621
141
11
0
254,986
0
L
Surtr
6,698
515
55
4
0
252,896
0
W
Morgan Le Fay
7,942
611
109
8
0
263,233
0
W
Bacchus
7,084
545
17
1
0
283,374
6
W
Ao Kuang
8,692
669
104
8
0
283,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role