Player Matchup

Ra
Ra
Bronze V
FamousJ
Ra
Bronze V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 82
1,500 SR
1,400 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,633 SR
1,024 MMR
Sun Wukong
Sun Wukong
Silver V
Seya46
Sun Wukong
Silver V
Level 135
God Stats
3W - 2L
1,633 SR
Queue Stats
31W - 49L
1,024 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,778
847
2,423
5,318
1,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AgniSolAh PuchHelShiva

VS

Bans
VulcanIzanamiCupidZeusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Seya46
Sun Wukong
11
2 / 0 / 0
7,694
962
3,613
5,734
4,036
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sun Wukong
Seya46
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,423
Damage
3,613
5,318
Taken
5,734
1,919
Mitigated
4,036
2,772
Healing
865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,423
222
0
2,772
5,318
1,919
28
290
5,028
21,735
0
W
Sun Wukong
Seya46
Sun Wukong
3,613
730
0
865
5,734
4,036
838
2,761
2,899
0
34,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,778
Gold Earned
7,694
49
Minions Killed
51
3
Camps Cleared
3
113,069
Distance Traveled
172,979
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,778
847
49
6
3
113,069
0
W
Sun Wukong
7,694
962
51
6
3
172,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role